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The promos should be limit for 1 or 2 per squad, this would make the game turns more about strategy and less about power
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So limit is 2 times buying campaigns and 3 times fighting bots so theres a limited amount of money to get cards and i dont really get good ones.... and then no one will shut up about endlife taking lands from everyone... i thought this game was enjoyable it doesnt seem so anymore
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the game worked fine until the other day now I can't play at all due to the google chrome thing, and the ingnore button is useless. to bad I like this game.
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i love this game and i love the updates...the thing shimmering ghost really needed was 1 more hp cause i felt it was too easily killed with just 4. 5 made i big difference for me when going against cards with like 3 attack or something like that
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This game is more broken then a china shop after a bull charges through. I can't beat the beat 3 random friends quest because im FORCED to fight a level 38 player with all good cards, and I'm left with no good way to earn imperials. I removed him, but he still registers as a "friend".
Kongregate's API don't refresh friend's list immediately. And if that "lvl 38 player" still following you, he will be in your friend campaigns, because he is your "half-friend".
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could you possibly lower the imperial costs for quests please? because i'm finding it hard to rack up 80k of imperials
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It's good you made the campaigns available for imperials, now the cards in the laboratory. Because now I don't see the point in researching cards you can only buy with kreds.
Cards in the Laboratory are cheaper than in the Shop and they are fixed at their place - you don't need to catch a chance obtaining them. There are also some new hero cards and imperial prices in the recent version.
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Let me see if I understand the idea of the game ... it's just sit and see the cards struggling alone? Please tell me where is the fun of the game, because I have not got to it yet...
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That was fast =) upped Rating and spend some kreds - you would make me a happy gamer if you could implement some time in the future a feature to assign an item to a card of the players choice OR implement options for the AI like Creature with highest HP/Hero/ability User.
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one major fault i forgot - i want to be able to make decisions instead of watching a dumb AI loose because a card with 1 hp gets equipment opposing an enemy it can't even hurt -.-
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nice TCG, BUT *no probability to earn coins without spending real cash *removal of the facebook crap *not enough free content to name some points to deduct from the rating. I see lots of potential as it was fun playing so far but it won't lure me in to spend real money as it is predestined to be forgotten soon without more free content.
Today we plan to make all campaigns available for imperials, so anyone can play all campaigns if he have enough in-game currency. Thanks for your suggestions, guys!
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An urgent question: the 4 wait, 3/6 ultra rare vampire hunter > the vampire is holding up someone who's wearing the same sort of garments van helsing wore, so is it a vampire who hunts? or is the vampire hunter the one being held up?
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While I enjoy the concept, the execution seems to be a bit lacking. The game, with its lack of interaction, becomes stale very fast, unless of course you are willing to shell out extravagant kreds for more cards.
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Giving ounces as a random chance to obtain in the daily reward would be nice and stimulate alot of players to play this game more.
Today we plan to make all campaigns available for imperials, so anyone can play all campaigns if he have enough in-game currency. Thanks for your suggestions, guys!
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The campaigns were too short in my opinion, and the Fight button is a bit annoying. But the idea is nice, expanding your domain and fighting both barbarians and other players, trying to build a very powerful deck. 4/5.
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A little more time to react on attacks on your island would be nice, sometimes you have to work late or a extra day.. and you come back and dont have time to react anymore.
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when bone sphere goes on one of my vampires, they stop stealing health. i doubt thats how its supposed to work. please fix it.
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The idea is good....but this game is REALLY slow! Although, you should add more cards, a Storyline and integrate with your kong friends (just like backyard monsters)... Some guilds should do the job too!
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I'm rating your game a 1/5, something I almost never do. I hope others join in as well. We need to stop this random spamming of requests to play.
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Add 100 random people from chat as friends. ... Send out 100 invitations for people to become governors. ... Get 50 accepted invitations in 10 minutes. ... ??? ... Profit!
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Couple quirks in the otherwise fun game. First there should not be anything that cost ounces in the laboratory that is just annoying. Second Barbarians, pvp etc only giving around a 100 imperials? Not worth fighting if you are just going to get pennies. Finally need alot more campaigns or some other effective way of getting imperials. A campaign a week at least. Love the gameplay though!
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bytex, the game has potential but it does need some more.
like if you would add guilds with an instance to get ounces more people will play, and prob more people will use kreds to get those last ounces for whatever they wanna buy
buying the whole things scares people, buying a lil but more people will earn you more and lets us have a bigger game to play
when people stop after free campaings and nothing much to do is your biggest problem now i think
still a nice game with a lot of potential
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The PM I got advertising the game makes me want to rate 1/5... but ill try to play an see how it is... just a tip don't advertise through PMs it can piss some people off....
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Having to push a button that says Fight, with no other options after you hit a button that essentially does the same thing is unnecessary.