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After the third or so playthrough it becomes repetitive because you are forced to start all over again with no upgrades. Also, the controls are annoying.
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"And as the 20 ton whale plummetted towards us after a 150 meter jump i realized one of us was about to die... luckily we only lost one man and the ship was perfectly intact."
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It's impossible to sustain your hunger and eventually the number of hits it takes to sink a boat is just way too many. Your strength should scale to your size but it really doesn't appear to whatsoever, while your hunger bar reduces more rapidly the bigger you get. A decent simple game, but the hard badge might as well be impossible. 3/5
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This game flirst with greatness but falls short. The screen not increasing in size really harms it, as does the lack of variety in what you can actually do. The upgrade ideas were a good idea, maybe have the era's travel forward in time as your size gets really rediculous. Who wouldn't like the idea of destroying a massive Japanese wailing ship with you 20000 ton super wale?
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Pro Tip: Tail whip all the Boats. (just make a circle around the boat with your mouse, so Moby will spin around) This is probably the easiest way to get the humans off the ships. So you can eat them :D
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I feel sorry for moby he went thought all the pain just to protect himself.Though it was fun destroying ships,eating people and etc.
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I landed on a ship from 120m in the air and it lost ONE person... I think the damage to ships should get bigger as you grow and when you land from farther up.
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at first i wuz nice 2 the ppl. i wuz like ok u dont bother me and i wont bother u. then they shot harpoons at me and i was like OH SO THATS HOW U WANA PLAY. *tips the boat* *nomnomnom* WHAT NOW SUCKERS
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3 out 3 games missing badges since the Blocks feature.
Took a few reloads to earn the daily achievement, which is not the right way to function especially for badges awarded on completion (luckily not today).
And still does nothing for the DOEO challenge.