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"Unable to load game" Tested on Firefox, Chrome, Edge (old and new) and Internet Explorer so far. If anyone has had any luck on other browsers, let me know
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Needs upgrades so if you lose you haven't wasted your time. Also you should be able to focus an enemy unit, or at least have some sort of setting for each weapon so you can setup your powerful weapons to target mothership instead of weak projectiles.
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anyone else here made a ''branch'' of relays,made a station,and cut it off from the other buildings to save energy.it works and i make so that
i alway some extra stored energy
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when/if you make another one you should add- 1. targeting 2. more towers/turrets 3. new enemies 4. an inverse style where you attack the comp defends 5. out of level upgrades/personal level 6.competitive mining ether multi payer or vs computer...... 1 2 & 3 more than 4 5 & 6
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This game's turrets NEED priority targets. Rocket launchers should not target exploders, unless there is nothing else to target. You have no idea how many times I've been killed by swarms of motherships because of this.
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The reason I love this game so much is because it puts a very different spin and flavor to the Tower Defense genre; nothing is on a track, everything is freeform, you have to think more creatively on how to deal with each oncoming threat. Yet at the same time, there's a sense of ambience, even when you're in battle; you can play this to relax even though it's an action kind of game. :D This game's a masterpiece, and I've made a private resolve to obtain that 60-point badge in time. :'D
By the way, two THELs wiped up a fleet of 15 Motherships without a hitch. :O You shouldn't underrate them.
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Same here, newest FF, Opera, Chrome - "Unable to load game. Please notify www.casualcollective.com." I hope this will get fixed soon :)
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49 middle solar stations, 20 basic repair stations, 16 best pulsars and 4 best THELs. That's enough to complete the last mission on Crazy and still have some spare minerals. No building lost.
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To play this game you need to accept cookies from casualcollective.com or just select accept all cookies in your preferences. Please up vote so others can see.
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well for everyone with the "[16] Setup has failed: Loader bypassed" problem just check this http://www.kongregate.com/forums/7-technical-support/topics/90091-set-up-failed-loader-bypassed-casualcollective-games. from Kioyoh "You need to accept third-party cookies (or just cookies from casualcollective.com)." click that + for those who cant enjoy this :)
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Recently badges of the day have been really time-consuming... I've played a couple of hours already, but I'm not getting this one, having other things to do too, especially on Xmas day, ohoho! A fine game, btw.
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So, the top advice on this page is kind of rubbish. Two things made me play this game quite a bit better, at least in normal difficulty. First: Remember, everything you do not upgrade is recyclable for a FULL refund. Second: Waves come from the edge of the map and are not too quick. Together, these two facts make the game way easier. All you have to do is react to where each wave of enemies is coming from and build out lasers toward them, kill the enemy, then recycle and build in the direction that the next wave is coming. As long as you put repair stations with the lasers(which get a full refund as well) then you can sell everything back. The one time you have to vary this strategy is that you have to set up thel lasers to get mother ships. I beat every mining mission without using missile launchers and almost no laser upgrades using this strategy. You can even use this strategy to spam miners around each asteroid then sell them when enemies are coming and you need funds.
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*Pro Tip* ~Remember you can use relays as distractions when you are high in minerals and low in combat sources due to their low cost and short installation time~
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doesn't load, said 100% but nothing, i have chrome, DSL and fast W7 computer. i cant play the first game which i liked alot
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It's REALLY annoying when you see your Missile Launchers and your THELs attacking the mother-ships drones instead of the mother-ship itself...
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It would be cool if throughout the game you would gain upgrades like additional supplies or special abilities that you gain by playing the game.
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You can win mission 4 and 5 by building a giant line of Energy Relays and Solar Stations to the north, if you run out of minerals then pause and go back down to sell some stations. This works on Crazy.
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For defense and weapon missions, I built a huge network of relays and alternated my defense positions with only basic lasers, they proved to be quite enough for most crazy missions, except a couple with bundles of mother ships, which a few missiles took care of.
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as soon as it is 100% loaded a message comes up and says [16] setup has failed: loader bypassed - does anyone else get this?
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Whoever is attacking us seems to have their plan backwards a bit.. Wouldn't it make sense to wait for us to mine these asteroids, pack up, and THEN attack us at a vulnerable moment to steal the already-collected resources? Preventing us from mining it means neither side gets them, changing the stakes from a resource skirmish to a territory dispute. Also, has nobody else taken notice of how blatantly unoriginal the title is? (because criticizing a game older than some of the users here makes me feel bigger down there)
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This game appears to be broken. Trying it on 21-OCT-202 and the game fails after loading. The error message reads: [16] Setup has failed: Loader bypassed.