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For an extra challenge, try completing Mission 9 without mining anything. The enemies' awkward spawn positions, forgivingly slow movement, and bone-headed AI allow you to build and recycle long sequences of relays and solar stations faster than the enemies can destroy them. It takes longer to do this than to complete the mission in the intended way, but boy, is it fun.
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At first I thought "wow, must be super hard for its medium badge to end up on the list of Rarest Badges". Then I noticed that the badges have only been here a couple months.
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This game has everything!! except multiplayer. All you'd have to do is add multiplayer and a barracks to train ships.
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I wish I still have the computer that I used so long ago to play this game... now I don't have time for the hard badge...
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I really don't like this game. It seems to demand an unreasonable amount of micro and lacks the tools for you to do so. Things like multiple unit selection, and a pause hotkey. And despite whatever the tutorial says, due to full refunds on unupgraded things upgrading stuff isnt worth it half the time. THELs in particular seem very underpowered. I wonder if any of this massive selling micro is even intended at all given you can't select many units quickly and how the game gives advice to the contrary... Perhaps Creeper World has spoiled me. :P
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If you are getting the Loader Bypassed error you just need to allow cookies from casual collective. The game will load perfectly then.
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Google Chrome, Pepper Flash: motherships keep making that noise after I restart mission 6. Mute does not help, so I have to refresh the page.
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On Firefox, there is no animation. Image doesn't update until I click somewhere then it changes to another still image.
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FEB 16, 2009 3:20AM - fingers crossed for badges :)
Sep. 16, 2016 - Greg - Time to add badges to this game!
. at least the developer got his dreams
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Medium badge. First try: lasted 14:52, FUUUU... Second try: built enormous base, after 17 minutes was experiencing horrible lags, spent 3 minutes selling buildings to lose the game.
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Figured I'd take another shot at Madness after playing the game again for badges. I genuinely don't know how it's possible. I don't seem to be able to find a combination that gives me enough energy to power defenses while still having enough firepower to take out the rapid waves and enough resource generation to prepare for the upcoming waves. I've gotten to maybe 60%, at which point the amount of enemies just overwhelms you. Even with several fully upgraded missile launchers, the delay between shots is enough for the rear half of a pack of swarmers to just tear through your defenses.
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Easy badge is easy - Marvaddin's advice works for STORY MISSIONS ONLY for hard badge. For easy badge, mine as much as fast as possible - enemies come on a timer.
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Either I'm doing something wrong, or the "Fifteen-Minute Firestorm" badge is pretty hard for a Medium. Excellent game though.
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I used to play this game over and over and over again, working my way through all of the challenges and difficulty levels. It's THAT good of a game. I'm glad to see it finally get some medals to reflect it's awesomeness :D
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Okay game..... I deleted all my miners on the first level because I was setting up elsewhere then I failed..... Needs work.....
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No need to hurry. 3) Mission 7+, attacks come in order: fighters, missile, exploders, ringers, swarmers, motherships. Have missile launchers ready for swarmers and MSs. 4) When attacked by MSs have some relay in front of your base, to make them stop whil
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If you're getting "[10] Setup has failed: loader bypassed" in firefox:
You need to whitelist casualcollective.com in the cookies section.