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The philosophical questions and dominoes-Othello-hybrid game-thing don't QUITE make up for the fact that as a platformer this is pretty bad. I think the character I made is cute, which is why it's so painful to watch her fall into spikes 4,000 times in a row because I didn't hit Space in the pixel you wanted me to.
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lag + lag = fail platformer. What's the point of it being multiplayer and online all the time if most of it is solo? Oh, and did I mention it lags like a snail smoking weed?
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Controls at less than optimal, why isn't the UP button jump instead of SPACE? And the interact button SPACE instead of UP? Also the Light Power button is oddly placed, instead of E how about the D or F keys? ____ One more thing, I've not rated the game yet because it keeps freezing on me at the "boss" of Red world lvl 1.
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You don't jump high enough, miss one jump and you have to re-do all the sh*t you did before....The controls are ok but the jumping is a pain in the arsch. I mostly like answering the questions.
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Didn't know it was multiplayer. Spent the first 10 minutes trying to figure out why i couldn't talk to all the "npcs". LOL
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The game itself is awesome, one of the best games I've played in a while. Fully customizable characters, fun gameplay, insane idea, wonderful execution, pretty much awesome all around. The fact you can't save does such, but the game as a whole is pretty darn good.
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I love the concept and the art of it all, but the controls and overall mechanics, especially the ladder physics get me frustrated often.
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Crappy loading system that doesn't work, preachy game, sloppy controls and most of all DOESN'T AUTOSAVE.
Pro-tip to the government sponsored propaganda/game maker Channel4:TELL THE PLAYER HOW TO SAVE so they don't waste their time on your crappy game.
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I cant load up the game for some reason adobe flash always crashes on me. Those under rated comments are under rated for what reason?
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Great little game, though the computer AI for the tile minigame/fight sequence is abysmal. Also, I think it would be worth setting a single button to retry level from start/checkpoint, for time trial purposes.
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3/5, it takes waay to long to load small levels.
I can't wait a minute per level on a flash game. That's a little bit ridiculous.
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the game is pretty well done... however, the character movement... running, jumping, climbing etc. is just inexact enough to make it annoying. In this day and age I expect platformers' physics and character movement to be better than this. It gets to the point of being frustrating and adding difficulty to the game where none was intended.
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the slight slipperiness of the controls makes body-5 near impossible. I died 27 times on the shadow platforms because the character would go from the first strait to the last, and it would run out too quickly. I suggest either tightening the controls or spreading those platforms out.