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wow i rambo'd the entire game never losing on shield and then literaly right at the end on the last platform i bight cliff :(
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The double jump always being maximum makes this game un-fun for me. I like having the feeling of control over my characters in platformers, and this aspect of gameplay takes away an element of control from me.
Add to it that your jump height changes as you level up, it means one must relearn the jump heights at different parts of the game. Given how critical jumping is in this game, this is a huge issue. Each of these components alone are not ideal, but putting them together it makes it even worse.
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Idd, maybe a little too short, after 1 run the game was over. And the I couln't play hardmode cuz I was not lvl 10, which made me have to grind, which i didn't feel like so i left.
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I remember playing this game the first time, thinking "Arg!" This time I sat down and beat it in a single playthrough....I feel odd.
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Ok, tried hard mode and had to give it a few retries. It's somewhat challenging, but you gotta make your sequel harder! ^^ (oh and badges for hard mode!)
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Just wow. Amazing soundtrack, amazing grahpics, amazing gameplay. Just way too short! And maybe a little too easy (I got all the way through first try) 4/5
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The game gets easier once you hit level 10 because level 10 has a hidden bonus effect. At that points the game stops giving the +XP item - that means that more of the other items appear. More shields, more shotguns, and more burst attacks. Once you hit level 10 it's pretty much just about the jumping.
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great job on everything i just wish there i more than one other gun sch as a pistol to start with and eventually a shotgun and the thing to aim for in the floating orb things(powerups?) should be a roketlauncher
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higher jump is not advantageous if you can't control your jump height by the length of the button hold. i almost beat it on my second run, and then I got the 2nd or 3rd higher jump lvl up and now i keep falling because im overshooting small platforms.
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Again from start? Again? And again... Too boring for me.
I reached 8km and never did a jump, only double jump -( May you should just make jump higher?
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hey developer,Nice game i may say...I heard your planing on creating a sequal.So what about adding a storyline like for starters....Main Character:Oh no,Not again...And add some NPC.Like make it longer than just running.Pls rate this up so the developer can see
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got both achievements on the first run through. good concept, but was far too short. nice game, but nothing that really stands out.
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Nice game, i enjoy the idea of an evolving character rather than the mindless returning to the upgrade screen every time you die. you've eliminated the farming process of most rpg fps' on this. the only thing i would add are side challenges or missions that would award extra exp based on difficulty of said challenge(see Burrito Bison for what i'm talking about)but Again really nice job!
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Very nice game.A little short,but very addicting.The upgrades are great but you can put more,and you can put shop to buy weapons/armors.I really hope for a great sequel with more features.
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Too long for its own good. It's simply too time consuming to retry when you die at 8500 meters because you barely misjudged a single jump. There's not enough here to make me want to play this for that long. Fun while it lasts.
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I love the graphics, especially the monsters drifting in the background. 5/5. p.s. I feel really sick and dizzy from the motion, after stopping! :D