Under rating threshold (hideshow)
Just finished the game and i must say this is an outstanding piece of work! The storytelling is decent (though i did noticed several misprints ^^), the artwork is great and battles are almost perfect - not too short, not too long, a bit random, just as should be. One of the several games on kong i played till the end without getting bored =]
Under rating threshold (hideshow)
Great game, i got every gold trophy on a mission from max 4-5 attempts, so its not that total luck ownage after all (proper equipment like having 1 kind of color that covers whole enemy hp helps as well). Only thing that i desire most is an ability to reset tech skills (for example for some amount of those trophies), cause their usage is not that clear from the first time i play a class and it would be convenient to be able to reset them anyway.
Under rating threshold (hideshow)
Interesting idea for a game, but the grid is so cramped, especially with useless defense/healing tiles crowding it. With them taking up space and the lack of skill points at the start of a fight, getting gold trophies is almost entirely luck.
Under rating threshold (hideshow)
how to win: keep ur trenchcoat at max defense, put all points in hp, get all your offence stats from equips, be a warrior to get rid of crappy utility tiles.
Under rating threshold (hideshow)
Good game but with unbelievable and terrible graphical buqs who slow the game.Because of that needs twice time complete than the normal.
Under rating threshold (hideshow)
I don't understand why the tech points number needs to get bigger and bigger with each round, until it becomes one giant grey squiggle...
Under rating threshold (hideshow)
What an awful game this turned out to be, and I had hopes to actually play it before saying that. It freezes right out of the gate no matter what computer I'm on, internet browser I'm using, or number of page refreshes I click. Seems to be a recurring issue with a fair amount of recent commenters, so it might warrent taking a look at the issue.
Under rating threshold (hideshow)
Overall this is an excellently crafted game. I love the story line and the game play the only thing that really seems to suck is the lagging. It would be awesome if you could work on that aspect of the game 4/5.
Under rating threshold (hideshow)
WARNING...a good game that is sadly let down by freezing after playing for quite a while, either fix this or delete this game
Under rating threshold (hideshow)
Its rather annoying how you can have 4 of a color but only need two to finish off a guy but cant do a chain of two instead you have to do a full on four.
Under rating threshold (hideshow)
the colors look so similar that I can hardly tell the difference between the 2 different blue colors and the 2 different red colors. I have color deficiency.
Under rating threshold (hideshow)
The trophies for beating it in a certain number of turns are just silly, they're too dependent on you getting combos that can only happen at the whim of the RNG...
Under rating threshold (hideshow)
Needs a better way to target enemies. There is a specific enemy that I want to hit, and another enemy is blocking me from clicking it.
Under rating threshold (hideshow)
There are simply too many types of blocks that can appear in such a small area for it to flow well. Too often you're stuck using 2-hit combos at best, and breaking through a single shield at a time at worst.
Under rating threshold (hideshow)
Pretty nice game up to chapter 5, where it became very glitchy, and eventually crashed to a screen with a huge ! . Nice graphics, but it is a bit too based on random luck.
Under rating threshold (hideshow)
This game involves no strategy, but only luck. You simply click same-colored tiles that are together. The grid is too small to utilize the falling of blocks over cleared ones. The manipulator's skills could possibly make it playable if they could be activated before the end of the battle. Even if you grind for hours to be lucky enough to win gold trophies, all you can buy is consumables.
Under rating threshold (hideshow)
I think it would've been cool if more characters were playable, that you can be able to control a team of say 3 characters.
Under rating threshold (hideshow)
Cannot see character stats, only character + gear. It would be nice to add a column for original stats so that you can add based off what your character has, rather than the gear currently equipped.