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UPGRADES/PATCH SUGGESTIONS (upvote if you agree): **(1)** Display, either on the health bar, or at least in the status info, the actual hit points of your characters. **(2)** Include a “move group” command. **(3)** “Hire mercenaries”; temporary “additional survivors” with fixed stats and gear you can temporarily hire for fuel (high price to avoid abuse). **(4)** Allow manual setting of traps (i.e.: decide which ones you wish to activate) before an infected attack on the compound. **(5)** “Hostile survivors” (cultists, perhaps? or HERC “black-ops” ?); some areas may be defended by hostile AI survivors (they could also spawn during the course of a mission) equipped with either ranged or melee weapons – rare occurrence. **(6)** “Defend other survivors”; new type of mission – area already occupied by friendly AI survivors who are under attack by hostile survivors/infected; no looting, but grants rewards upon successful completion.
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There should be a way 2 load up the death mobile with supplies and transfer it 2 your allies , kinda like a trade route, instead of it costing fuel 2 trade some1 stuff, it should cost time kinda like the mission's. Just a thought :)
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How much does it rain? The cisterns keep building up at a abnormal rate. Then, for some strange reason, they decided to put a lamp in the training center, which is outside. Either the survivors do a rain dance around the cisterns to guide the rain into the collector, or the electronic equipment outside are covered with the 11,092 plastic pieces you have that do no other purpose than fill up your inventory by 1.
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Whenever you get kicked off in the middle of mission why doesn't the game ask you if you wish to give up the mission or continue from where you left off when you get back onto the game? It would keep people from getting screwed over by the system.
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when u do a raid on this game u should b allowed to control your ppl and choose where u want to attack, shouldn't b computer controlled. other then that this is 1 of my favorite games, i play at least once a day. whoever made it "GREAT JOB" :)
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i think the game is great scratch that its amazing but when im at a mission and it kicks me and does'nt give me the loot i found or now the place is locked that pretty much the only thing you love to hate about this game but you got to think about the positives you can make your own base and how you want to make it is how YOU want to make it second zombies third you can help and attack other bases and fourth its a time consuming but realitivly fun and well thats all i gotta say
Nighthawk out peace
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They should add a way to build actual buildings around your compound, and probably offer minor shops that could sell useful things for far less fuel. Or at least make things easier for things time-wise.
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I think it would be a good idea to implement a new type of area to scavenge: Gas Stations, like a cross between a convenience store and a residence, except of course you have a chance to find gasoline, maybe around 10 or 15 if you're lucky, and around 5 on automated missions.
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It is not a big issue, but it would be convenient if we could select more than one person to move to a specific spot.
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If the infected can stop raiding my compound everytime I come back from a mission that'd be great. I would love to assess my items instead of fighting MORE zombies
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That awkward moment when you first build an outhouse and realise your survivors were crapping on the floor the entire time.
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GREAT GAMEEEE!!!!!
im having a little problem. Sometimes the progress is not saved when I leave the game and I have to do everything again :S
Is anyone else having this problem??
Is there any way to leave the game but saving the progress (like a save button)
Thanks for this great game and I appreciate the help
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I would love to see a single player version that can be played offline without any raiding, trading, or helping with construction.