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Great game.....
If the developer sees this plz make this multiplayer and more realistic to play without graphic card for other players who doesn't have it
PLAYERS PLAY & STAY SAFE
PEACE........... O:-)
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One of my favourite games so far. I wish there was more customisation options and ways to block attacks on the compound, but otherwise an awesome zombie, RPG game x3
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It still baffles me... That your survivors can use a wide range of gears and weapons. Work in teams to remove huge piles of junk and pick clean an entire building or street...
But have no idea on how to open a door.
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Are the junk boxes supposed to be open? You know, the ones which have a description saying "It sounds like there might be something inside it".
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Alternate accounts... Secondary, third or even forth accounts people have made... I don't know about anyone else but it is really starting to god damn piss me off. They restart, only to send all of their resources, all of their Unique/Rare or other high grade stuff to a lesser account, just to screw around with those who have less luck and skill. How is it fair when a lower level, single account, has to deal with multiple people all sporting things that, they probably wouldn't have if gotten fair? It might sound like I am just complaining because I am bad at the game, but when a lvl 12 - 14 has heavy defences, 10 survivors with everyone using overly powerful Lr rifles. How is this game still playable or fun?
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zeit tagen ist das Spiel sehr instabil bei mir. Ich verliere sehr oft die Verbindung zum Server was das Spiel nicht gerade Spiel paar macht. Bin gerade in einem Angriff egal wo und dann fliege ich raus. Bitte anschauen an was das liegt.
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Maybe another trap that sits in doorways, a spiked log that swings down when the door is destroyed unless disarmed beforehand?
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Just a little thought on Supply boxes and how many we get... A lot of us can find so many, but never have the Kreds or fuel to buy keys for them. I think that when chosen to scrap them, wouldn't it be a little fair to give them a small sum of ammo or fuel? Depending on how high the level of the box, instead of just getting nothing for throwing away a useless item.
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Here's an idea for an update: make it so that more than one player can raid a single place, and more than one player can back it up. So sort of a reinforcement kind'a thing. Good idea, right? It would make the game much more interactive and fun.
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Meh, the game does have it's pros and cons. It does need new features, or features that make life easier as you progress in-game so it's not only a pay-to-play kind of game, but eh. It's still a great zombie game, am I not right?
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well... now I'm stuck while leaving a house mission. I scavenged the house and, upon leaving, I have a permanent wait spinner that says "Leaving"
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fixed after I loaded the game a couple of hours later! the infected came back and after killing them I could continue.
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There should be something that allows us to recycle the boxes without it asking us if we want to destroy it for every box
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new update. "new gear wishlist"...yeah add more stuff while ignoring the crash/place lock problem....THATS IN MY WISHLIST!
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Stuck after first infected sighting, doh! I'm at my base after the first infected sighting. After killing then, I went and got a sandwich, erm, in the real world. When I returned I was timed out and when I cam back in, I am unable to do any tasks such as build, map, or whatever. I saved a screenshot but it's pretty basic.
I reloaded the game but nope.
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Another thought, might be a useless one, but what about weather? Random events such as rain or dust storms, hot sun, things like that to mess around with the game, giving off both negative and positive effects. Example: Hot Sun - -10% water production but +10% defender range.? Might make things more complicated but would add to the overall feel of a destroyed city.