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Is it me, or does anyone find it a little bit strange you can find grenades littered all over the city? Boy, this would've been one tough city for a governor to fix.
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The small picture of the map in the upper right corner of the mission deploy box should actually display a picture of what the inside looks like. Either that or make it more obvious as to what the the building looks like inside. Because there are at least three different types of "large hardware stores" and lots of different "large residences," and only one of each of those actually give you a lot of good things. I don't want to keep wasting my time going on missions that give me 1200 wood and nothing else, when I could be going on a mission that gives me 600-700 of each!
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They must be some cheats on that game, I gait raided twice a week by the same gard by the front of my counpound with 6 gard upfront.
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I noticed a significant drop in morale when someone new shows up, and I think it's very rude. They just met the new guy and already they hate him.
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When the infected attack your compound, you should have the option to turn off just your explosives. I want my wire traps to be triggerable, but just not the things I'd have to repair after usage. I don't want to waste like 8 bombs going off on stupid zombies! Those are for enemy raiders! The wire traps though? I don't care who gets tangled up in those things.
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This game is unique and awesome although it has some bullshit they to fix it like I went into a level 19 police station got all the loot the timer was going to go zero the whole fu-cking game crashed and got no loot and I have to wait for my survivors for like for real dude.
fix the bugs like holy sht
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You know it's gonna be a long day when your bounty says, "Kill 55 infected walkers" and on the next 3 missions to that region you kill a total of 7
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I know that they wont auto move in green zone @troopdude The problem is they wont listen to MANUAL commands. I tell them to move out of the zone and they wont. They just stand there, even being attacked, they do nothing. Why I want to deselect things is that so I can scroll around without accidentally clicking something while a person is half way through scavanging.
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@awsm253, your problems aren't glitches or bugs, they're features that are in the game on purpose... 1.) Melee attackers will not attack enemies outside of the green safe zone. They will not move at all, actually. That's there for the purpose of not having a fighter jump out of the safe exit zone at the last second of a mission to attack a zombie, then get incapacitated because the mission ended. 2.) You can use the WASD or arrow keys to move around the map. 3.) Why would you need to deselect anyone without selecting someone else? If no one is selected, you literally cannot do anything.
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Con Artists, you really need to step it up with the maintanance. Because whatever it is that you are doing, nothing is really making that much of a difference. The game not loading is a common problem and the lag can get terrible... But there is a number of smaller problems that seem to range from person to person. Personally, I sometimes have meelee survivors that just wont move out of the green zone. Another, is the map ... The click and drag thing just gets on my nerves and the inability to de-select a survivor without first selecting another is equally annoying. One little misclick can ruin an entire mission or raid.
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How is fuel required to make gear and weapons? "I'm going to make some glasses. Maybe I should pour some fuel on them."
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I think a kill count page would be a good addition. Show a tally of every kill made, maybe broken down by survivor and infected subtype
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Equip survivors with more gear, why cant a survivor have more than one thing, glasses, ammunition pouch, shoes, gloves, etc can be equipped to one person at once.