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found a bug: If I click 1 box, choose a number and than click another box quickly, the box appear in the previous one and close immediately. Quite bad feeling for trying to beat best time.
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Because you forced us to have a "possible combination" box, the puzzles become trivial. the majority of numbers can be found by taking one of the single boxes, and go diagonally or horizontally looking for another pair with only 1 combo that uses that number, and repeat with the new numbers.
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For those who asked for harder puzzles, there's lots of them on griddlers.net. Unlike the dev of this game its a completely free site. You can find there this type if puzzles (under Number Logic Puzzles) as well as others types you might have seen before. You can also find there very attentive staff and live community. Give it a try, you won't regret.
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KenKen made easy. No need for a pencil and scarp paper. Nice job on this game, but it does need "next puzzle" button.
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Too simple to be fun. The lack of challenge actually constitutes this game boring as opposed to enthralling- a special characteristic quality that all good puzzle games incorporate. However, the levels were pretty elegant and I managed to somewhat alleviate my irrational tendency to sporadically kill people by playing this game, so this contribution deserves a 4.5/5 imo.
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error check makes the game a bit too easy, but the puzzle is quite easy to solve i can get some puzzles at least 40 seconds as a record!
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Just so others are aware.
The point of them putting games up on Kongregate is because they're hoping for people to be intrigued enough to go on their website.
The reason for that is because they're running a business model of a subscription base for various puzzles of which new puzzles are added daily/weekly . E.g. the ones you've seen on Kong.
They've also taken the software that they use one their website and put it on here.
There is no 'next puzzle button' because it's just one puzzle a day for any particular game.
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you guys are the best. I enjoy every single one of your games, just wish you would improve small things on them, than theyd be perfect.
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@Daikaju: I think the rule about more than one number applies to bent blocks in much harder puzzles that don't appear in this collection, but I might be wrong.
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Such a shame that requests for fundamental UI improvements go ignored for the past two or three releases you've made.
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Like sudoku but easier. I also appreciate that the options for completing the math problems are shown when I scroll over the boxes. I would hate to hurt my brain doing simple arithmetic.
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Jesus. We finally get 1 badge after almost a damn week, and only a few in the last couple weeks, and it's another one of these? I mean, they're good games but..there are already 2 others that got badges, there doesn't need to be a third. And I don't have much respect for a developer who so constantly ignores suggestions. People ask for a next puzzle button in every one of these and nothing is ever done. Listen to the fans, damn.
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Description has a typo. "In CalcuDoku a number may be used more than once in the same block." Unless I'm reading it wrong, it should be may NOT. Also, it would be amazing to have a feature to turn off the solution hints in the bottom off where we would need to use math. It's nice to have the possible equations right there, but not having them would make math nerds happy and provide a bigger challenge.
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I really enjoy almost all of the puzzle games you've made, but like specialistol said; a 'next puzzle' button would be great. I've seen one requested on almost all of your games, and it's always ignored.
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I love that we can just hover and type in numbers instead of doing all clicks. It certainly needs more puzzles, especially more challenging ones. If you could design a system to make random puzzles, that would be excellent. As others have noted, the sequence to go through after completing a puzzle could be shortened. Overall, it's pretty good. 4/5
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The solution popup when you finish the puzzle is a little irritating - you already know the solution, and unlike the picture games it doesn't offer anything. Even if you weren't forced to close it before moving to the next puzzle it would be less annoying.
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Good puzzle game. One suggestion: next puzzle button after a puzzle is complete (this has been a consistently ignored feedback in all your games). Also I'm looking forward to harder puzzle sets.
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I found the lack of ability to remove possible solutions to be a tad frustrating, however disregarding that it is a solid Conceptis game.
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I like this game, I first discovered it on a magazine, quoting the WPC (World Puzzle Championship). It envolves math and logic in a very special way, it's brilliant.