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Super hard on my screen to tell the difference between addition and division when the symbols are so small. Having to infer which is which was an extra little challenge on some of those later puzzles.
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Description has a typo. "In CalcuDoku a number may be used more than once in the same block." Unless I'm reading it wrong, it should be may NOT. Also, it would be amazing to have a feature to turn off the solution hints in the bottom off where we would need to use math. It's nice to have the possible equations right there, but not having them would make math nerds happy and provide a bigger challenge.
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The game' loading bar progresses so far and them freezes and no game is playable. Can someone point to a working link?
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Paste this in your browser’s address bar to play using Supernova Flash Player:
supernova://play/?swfurl=https://chat.kongregate.com/gamez/0013/8114/live/calcudoku-light-vol1.swf
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The most difficult part of these games is wading through the terrible guides and working out how to play them. And still no 'next' button.
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A pretty decent game, but since the creator has completely disregarded the many suggestions for a "next puzzle" feature, I will vote a 2 for it. This has been a big problem in all the earlier games, and since it has still not been dealt with, I can't rate this game any higher
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Absolutely love it, do you think you could add like a "No Checking Mode" to the next one? Would love the added challenge!
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Fun, as usual, but with some interface issues. Others have already mentioned the lack of a simple "next" button, but I'm also running into an issue with the popup number selector. If you move too quickly between consecutive boxes, the selector often pops up for the previous box, then disappears, since you're nowhere near it. For those who want a mouse-only game, this does get pretty annoying.
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@David The game doesn't check to see if you have a definite answer. It checks to see if all lines have 1 of each number etc. And if you do then you win.
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Your routine for checking if the inserted numbers are correct is just comparing to the solution instead of checking the integrity of the inserted numbers. This makes it possible to solve any puzzle simply with try and error.
Beside this point its a nice game, although the puzzles could be a bit harder.
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Another conceptis game, another bunch of people getting really upset about having to click twice to get to the next puzzle instead of once.
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For those who asked for harder puzzles, there's lots of them on griddlers.net. Unlike the dev of this game its a completely free site. You can find there this type if puzzles (under Number Logic Puzzles) as well as others types you might have seen before. You can also find there very attentive staff and live community. Give it a try, you won't regret.
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error check makes the game a bit too easy, but the puzzle is quite easy to solve i can get some puzzles at least 40 seconds as a record!
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@Daikaju: I think the rule about more than one number applies to bent blocks in much harder puzzles that don't appear in this collection, but I might be wrong.
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not only is this a ripoff of kenkens, and making a different name for them 'calcudokus' as if you actually came up with this idea; but it's not fun to play... All of the calculations possible come up in the bottom rectangle, meaning that there's really no calculation needed to play the actual game.
@omgitsalex369, use the report missing badge function, or try reloading the game.
2/5 for ripping off a great puzzle, and also for having many of the same problems as your previous games did.
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you guys are the best. I enjoy every single one of your games, just wish you would improve small things on them, than theyd be perfect.
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People, please stop acting like spoiled opera divas. Alright, a next button would be convenient, but a lack of it does not signify "not caring about people who love and play his games". For god's sake, you have to click either one or two times more, an operation that I can perform in 0.2 seconds, and coupled with moving to mouse should still not take more than a second. Less than a second. That's what you lose, and I do not consider it enough to take a well-deserved point off this excellent puzzle collection. Five marks.
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Nice to see Kenken on Kong, but there's a bit of an issue re: time. I was doing the last puzzle in the second level, and my finger slipped, hitting the 4 first (correct), then 5 (incorrect). It gave me credit for finishing the puzzle in 0:50, but then showed the puzzle with the 5 in place. After I changed it to a 4, it gave me credit for finishing the puzzle again, but in 1:43. I think it added on the initial time of 0:50 to the "second" time of what was probably 0:53, since it took me about 3 seconds to put the puzzle right again. Don't know if this is going to be a thing, but I thought you should know.
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It's an earlier game:
http://www.chiark.greenend.org.uk/~sgtatham/puzzles/java/keen.html
Here you can randomize/customize the puzzles too...
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Like sudoku but easier. I also appreciate that the options for completing the math problems are shown when I scroll over the boxes. I would hate to hurt my brain doing simple arithmetic.
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Awesome game, needs a 'chievo for level 3. Just a minor niggle, it would be better if trial numbers could appear larger but in a different colour or shade, it kind of throws off your rhythm if you have stare at the smaller numbers, in the end I just threw in the numbers keeping track of my certain numbers.
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@Xotano You never have to guess at these types of puzzles. In the game you mention, you can use the '4 total' rectangle in the bottom right to deduce that the '3 total' rectangle above it must read '2 1'
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I don't like the error checking. It simply compares to the solution instead of actually checking to see if you just have numbers that are used repeatedly so you can figure out the solution on your own.
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can we shut up about the little things? i play the levels starting from the last level to the first, it's a great game and who cares if it doesn't have a "next level" button, god forbid you have to click two extra times. and so what they used the same template as the other games? it's a good template about the little things?
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Wait... that's actually an existing japanese game, I play it often in my jap game book I use on the throne.
The help and number suggestions make it easy though...