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Your game needs to be scalable, so i can enlarge it while maintaining a higher resolution on my screen. The level 3, especially yellow, makes it hard to read the numbers. Overall a great game. 4/5.
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Look up Pic Pic, a Japanese Ds game and you will see this concept created years ago...the controls for this flash version are clunky but the puzzles are good.
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Great game, here are some of my suggestions though. As many people have stated, the yellow numbers quite hard to see. Also I think it would be better if you were able to see your best time and last attempted time because when you try and do one for a better time but fail horribly as I did then tried to continue the next day I forgot what time I was trying to beat.
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this would be great if there was a feature to create our own puzzle pictures. If that's too much then maybe a separate game where users create and share their puzzles.
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z3bul0n59 has it right -- I wanted some way to see my all my completed pictures at once, to bask in the glory of my achievements. Also, this is fun, so thanks.
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Excellent game! If you every make another one, please take my criticism. The user interface could use some polish: yellow numbers are hard to see, the zooming effect on the windows is annoying, a next button would be nice or perhaps dropping into a level select screen (perhaps like Pixma), path stops dragging when mouse moves outside picture borders (annoying when dragging mouse near edge), and perhaps some zoom feature to better see grid. How the paths follow the mouse and link up is beautiful and intuitive, though undoing finished paths took a bit to realize. Overall this is a great way to kill some time, streamline the menus and add more (and more complex) puzzles and it'd go on my favorites list. Thanks!
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"ok one more level then I quit"... then I play one more level and, say the same thing... I ended up finishing the game
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I'm disappointed that you set your stage.scaleMode to NONE. I tried to zoom in for the 20x20 ones and while the embedded object got bigger, the puzzles stubbornly stayed the same size.
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It needs alows to enlarge the "game frame" with "Ctrl +"
you did it well in "color-link-a-pix-light-vol-2" 5/5 in both games!
Thank you for doing & sharing
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The puzzles are fun but I really wish that my mouse wouldn't stop tracking every time I move over the outside line... makes for frustration when filling in the outside colors.
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You guys can give FroggerbobT all the thumbs down you want for his comment but he's right. This game, although fun for a bit, was much too easy once you got the hang of it. After the first couple of pictures it's a fancy version of connect the dots. Not too challenging, but trying to figure out what the picture was before completing it was pretty amusing.
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All the people who want music: by the very fact that you're playing this game, you're connected to the internet. The internet is full of music. Wouldn't you rather listen to the music you choose instead of the music the game designer chooses? I know I would! Thank you Conceptis for *not* including music so I don't have to wait for it to download and then press the mute button!
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It's a well made game, but it is really tedious, even for a puzzle game. It needs a 'Next Level'-button at the end of every picture. Thought I was bored by the game, I liked the concept of the reward of solving the puzzle being that you get to see what you drew.
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Wow, that was fun! - What I liked best was the moderate increase in difficulty allowing me to really get the hang of the game. It's great when on the last levels, you sometimes can even stop thinking, you'll just KNOW how to go on. Awesome, altogether.
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Really fun game! Each level was fairly easy but still with some thought process, really hoping for a harder sequel sometime! 5/5
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Props to the guy who wrote these puzzles, I tend to think those guys are under appreciated in their genius, I can't imagine how hard it is to make sure there are no other solutions.
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Definitely a good game.
My one annoyance, though, is that there is almost no contrast between the yellow number and white background, making the numbers difficult to read.
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Well that wasn't such a hard badge to get... Hey, why don't I add up my total time and.... HOLY CRAP I JUST SPENT AN HOUR AND 20 MINUTES ON THIS