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You can actually drag the dots, just click square first, and click'n'drag second time to mark more. Dots will be showing only on non-painted quads.
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So I look at high score, calculate to see that score is based on seconds spent, decide to look in further and see that someone stalled the game with his score of 500000!
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This game is needlessly long due to having to click twice for every blank square. That mechanic is useless and you might as well just have blank or colored for the square.
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This is one of the few games where I wanted to play purely for the game. I didn't even know about the bade until 2 hours in. This isn't exactly an "original" idea for a game, but honestly, It's really fun and I don't care about that. You have achieved that which a game is supposed to accomplish. And that is to be fun. Good job.
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This should really be a hard badge.
This puzzle has an impressive combination of being hard and keeping one motivated. But it really takes quite some effort.
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it got to the point where "smart" trial and error just made it way faster. I don't know if that's meant to be part of the strategy but maybe there could be a way to turn off the green triangles that tell you you're right, and you'd get a "hard" achievement for doing it that way or something.
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When I saw this badge, I was hoping it was a new game... I might just replay all of these anyway. Terrific game! MINOR interface issues don't detract from the enjoyment of this wonderful puzzle game IMO.
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Great game, but incredibly time consuming...I mean, not time consuming at all. I'm so awesome I finished it in like twenty minutes. Anyone buying this? Okay, It took me three hours.
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I just noticed that three of the pictures are actually visible in the title screen. So if you're having trouble with a snowman, a ladybug, or a skier, there's an easy source of hints!
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At first the extra colors confused me. Then I realized they actually make the game easier. Still a very satisfying brain teaser. 5/5
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Yeah - people have been asking these guys for a "next puzzle" button since they've been posting games here. Ain't going to happen. :(
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@lemmingsgopop, when the line/col is filled (including dots for blank spaces ) an arrow appears on the border, red for error, green for OK.
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Perhaps, instead of dots you can put crosses. At times, the dots make it hard to see where a square is blank especially if you have a lot of dots in that area.
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He's not copyrighting the puzzle type itself, (a nonogram, which has been played since the early 90's) he's copyrighting his specific player. Its like if someone copyrighted their specific digital sudoku player
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i wish you would make the dots color sensitive. that way you can focus on one colour at a time and not have to remember which dots are "solid" dots and which are temporary because it refers only to red for instance
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I absolutely agree with aearn (i cannot understand why his comment has been that badly donwrated): controls are way too penible for this game to be enjoyable. For instance, squares are so tiny that it becomes ridiculous and placing dots is a real pain. It is worth to note that the first installment also suffered from the same problems. Shame really since this game has otherwise a great potential. 2/5 as is.
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wish there was a function that marked a spot that says i can't put a certain color there. like, "well it can't be green but it could be black"
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This game is a great game, but for those saying that it isnt an original game, this is a very old game that can be brought in most super markets, the puzzle book is really cool and fairly cheep, some around 100 puzzles for around $10
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@superjarvo: No. "Octopus" came to English from Ancient Greek and Latin and in both of those languages, the plural is "octopodes", not "octopi". Since we're speaking English, the plural is just "octopuses".