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Comments for Lightbot 2.0

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aceofstellazio

Dec. 18, 2013

Under rating threshold (show) these made my brain kinky or whatsoever o.O

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(1)

chelseys

Dec. 09, 2013

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(-3)

xyz1

Nov. 27, 2013

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(-3)

Robin001

Nov. 01, 2013

Under rating threshold (show) @howitzer, correct, a conditional will only be counted as a call if the command was executed, i.e. called, i.e. the condition is true

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(-1)

Howitzer21

Oct. 30, 2013

Under rating threshold (show) Wth? It didn't save my game? I didn't clear my cache or anything...

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(0)

Howitzer21

Oct. 29, 2013

Under rating threshold (show) Apparently it doesn't count conditionals as calls unless the coditions are true.

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(0)

24uk42

Oct. 24, 2013

Under rating threshold (show) *this

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(-1)

24uk42

Oct. 24, 2013

Under rating threshold (show) thos game is good

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(1)

mechafan

Oct. 21, 2013

Under rating threshold (show) there is a glitch where if you play a user level ("I will rock you") before finishing the main game then the game will freeze and once you refresh the page score is reduced by about 2k and one of the main levels will count as done (Expert 5 almost there in this case) please fix this bug so user levels do not affect score.

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(1)

Howitzer21

Sep. 27, 2013

Under rating threshold (show) This is a very realistic depiction of what programming is like. The main difference is that whereas this deals in functionality (methods/functions), there's also data - but then the data gets built up and structured in much the same way as these functions do. (For those of you who are programmers, I don't believe objects have their own separate category in this regard, when you look at them in a much lower-level implementation.)

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(1)

alexthegamer69

Sep. 15, 2013

Under rating threshold (show) This game gave me a headache.

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(3)

roflmylife

Sep. 05, 2013

Under rating threshold (show) awesome!

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(0)

TaylorJenkins

Aug. 30, 2013

Under rating threshold (show) Love the game, but is there any way you could make a "pause" button rather than just a "run" and "break" button, that way I don't have to restart the whole run to fix a teeny part in the commands? Other than that, and the confusing buttons of turning left vs right, it is great!

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(1)

awm17

Aug. 12, 2013

Under rating threshold (show) It is really interesting from a programmer's point of view. The conditional execution kind of reminds me of a feature of the ARM instruction set (every instruction is conditional). The one thing I would suggest though is adding some debugger functionality. Say breakpoints or a step option so we can see what is going wrong.

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(2)

cheesemeister18

Aug. 08, 2013

Under rating threshold (show) these games aim at finding the solution that involves the minimal amount of programmer input, regardless of how many actions are wasted. If it accurately models the approach by programmers then this explains why so many programs and operating systems are riddled with memory leaks, and take so god awfully long to get anything done.

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(6)

hatersgonnahate0

Aug. 08, 2013

Under rating threshold (show) @internet_handle I am not too sure, but I think the score for a level = commands + calls. Uncompleted levels count as 1998 points. Therefore, you should aim for fewer calls as the number of calls is easier to reduce than the number of commands.

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(1)

joel05078

Jul. 27, 2013

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(-15)

EggysGames

Jul. 26, 2013

Under rating threshold (show) I wonder why I'd procrastinate my own programming to do this. I'm technically doing the same thing >_>

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(7)

NoGodsNoMasters

Jul. 12, 2013

Under rating threshold (show) Wow, what a game. The last expert level was waaaay out of my league. After 4 days of screaming things like "No, no, don't jump" and "I need a f*cking variable", I had to choose between clicking the walkthrough or looking for another wife. I don't like my chances, so I clicked... :(

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(11)

meliral

Jul. 11, 2013

Under rating threshold (show) As far as I can see, the way to the best score is to run play a number of levels twice - once optimising commands, and once optimising calls. Both appear to contribute to one's score, but the game saves the *best* for each.

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(3)

gamerulermicro

Jul. 09, 2013

Under rating threshold (show) Oh, the amount of programming it must take to program a game about programming...

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(5)

epicman2514

May. 25, 2013

Under rating threshold (show) this makes me feel like a f**king genius!

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(2)

Ariq1144

May. 20, 2013

Under rating threshold (show) I really like fast forward.

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(9)

MissMarionette

May. 06, 2013

Under rating threshold (show) A little frustrating, but only because I'm not really good at spatial-recognition if I don't have a "manipulate view" kind of deal, otherwise it is actually a good game. 4/5

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(0)

Marvelfrozen

Apr. 30, 2013

Under rating threshold (show) I like the first game, but this one use color puzzle, and I'm color-blind :(

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(9)

EddeJak

Apr. 23, 2013

Under rating threshold (show) There is a fast-speed system

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(2)

Jikoniau

Apr. 15, 2013

Under rating threshold (show) A speed up button and a pause button could be nice though, speedup for testing if a pathway is working and pause so you can easily see where the pathway is going wrong. Sometimes it is hard to tell with all the looping.

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(-2)

Jikoniau

Apr. 15, 2013

Under rating threshold (show) Really fun game, I love the logic of it. Though I did have to use the walkthrough to understand how to use the color scheme it didn't make sense at first. Sometimes it is confusing having to use a roundabout route to get to the final destination, but for the most part a great game! 5/5

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(3)

cowmans

Apr. 10, 2013

Under rating threshold (show) Could do with faster system clock

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(2)

hellpanther

Apr. 08, 2013

Under rating threshold (show) Ok Nevermind : You need to use the lamp ON the coloured case so that the robot turns into that color. THEN the condition will work on the robot. I'm not sure if this was explained properly, I had to check the walkthrough to understand.

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(2)

hellpanther

Apr. 08, 2013

Under rating threshold (show) Can't clear lvl 2 of conditionnals. Stop F1 won't work on orange, even orange turn-around doesn't work...

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(2)

PokeJoe

Apr. 02, 2013

Under rating threshold (show) So they made a robot that can walk, teleport, and change colour, but they can't make the internal machine language turnig complete?

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(2)

kHonUgaN

Apr. 01, 2013

Under rating threshold (show) Like redstoning in minecraft

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(1)

torveaux

Mar. 17, 2013

Under rating threshold (show) Score = total calls across all levels + (2000 * number of incomplete levels)

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(47)

HugguH

Mar. 15, 2013

Under rating threshold (show) Really like the concept and the logic in programming. I cannot however enjoy this very much. The complexity curve is just going through the roof very quickly and to no real satisfaction. I ended up using a guide for most levels just to get the hard badge. I could probably have finished it without it, but it would have taken an enormous amount of time, which I do not want to spend on this. I really wish there was some extra element to this game that made it actually fun and more rewarding, even if not finding the correct solution right away. Some levels do have a very narrow range of solutions, which while having the complexity is just making this very time consuming and not much fun at all. 3/5 for the concept.

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(0)

Casphost

Mar. 10, 2013

Under rating threshold (show) Function: ^,>,^,~(orange),<,F1 Does not seem to be working on level 2 of Conditionals.

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(2)

VenoM_31

Mar. 04, 2013

Under rating threshold (show) I may have encountered a bug. Last time playing Main Mode I stopped at Expert(4). Then I played someone's custom level, got it and left. I didn't do the Expert(4). Now I log in to see it's done! :) Bug?

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(0)

warekurt

Feb. 25, 2013

Under rating threshold (show) Nice game. There's a bug regarding user levels. Whenever I pass a user level, it makes me pass the recent main mode level and unlocks the next one.

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(2)

hypatiaB

Feb. 21, 2013

Under rating threshold (show) I hardly can see my screen because of all that smoke coming out of my ears because my brains are burning! 5/5 and fav =P

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(0)

vAsO12

Jan. 24, 2013

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(-17)

vAsO12

Jan. 24, 2013

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(-15)

vAsO12

Jan. 24, 2013

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(-13)

ThatsANiceGuy

Jan. 04, 2013

Under rating threshold (show) Boeser, did you light up the orange tile?

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(1)

purpboss420

Dec. 23, 2012

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(-29)

Boeserwolf93

Dec. 23, 2012

Under rating threshold (show) in conditionals 2 the bot isn't colored after stepping on the orange tile! why is that? can't break the loop until he does

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(1)

mkgalley

Dec. 23, 2012

Under rating threshold (show) haha f1 set as f1 = infinite calls LOL

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(0)

nathawkeye

Dec. 15, 2012

Under rating threshold (show) whoever would have thought that games can help with yr 10 maths

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(2)

ubersmurf

Nov. 06, 2012

Under rating threshold (show) aaand conditional break just broke. compiler error lol

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(0)

4oil

Nov. 01, 2012

Under rating threshold (show) Somethings wrong - can't play whole game or "clear data." I have three bars on expert?

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(0)

kcho

Oct. 16, 2012

Under rating threshold (show) If (Recursion) {Recursion}; isn't actually an example of recursion. Badge denied!

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(8)

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