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Overall the game is amazing.
I would like some way to skip in level dialogue, though. It's frustrating that Jynx can take up valuable screen space while I'm trying to clean corrupted tiles.
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after mission 16, some "virus" randomly appears but the main way of disturbing me is not the distortion itself but how it makes my comp lag :(
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well this game is for hacking so i know to hack one thisng isn ROBLOX minecraftexperts!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
spamming
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Get rid of the random magnification bubble thing. It is beyong annoying, it makes me want to stop playing this game. Other than that I like it.
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Best thing i can do for u coresector/squishy32, 5/5 and you guys are AWESOME! i hope reading this makes ur time developing the game worth while.
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There is only one game more boring than this one: the "Downvote Every Single Negative Comment" game, which is pretty similar to the "Refuse to Accept Different Opinions" game.
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2/5 tries too hard to cram jokes in to every level name, very stale upgrade system, very forced and uninteresting story.
Richochet effects stack, but only the last one explodes. That applies to both the Command Shell tower and Splash upgrade. So 2 forks will cause 3 explosions, but 2 linkers will cause 1 explosion.
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Clicking on the x10 arrow and moving the mouse off the button before release allows you to continue playing at x10 speed
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Love this game, thank you CoreSector. Good gameplay and good depth. If you agree, please rate this game 5 stars. The game is currently underrated, I think. Probably it's too hard for some people's taste. One slight improvement would be to make it clear that you pretty much have to use the pause button for monster mode.
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"Use the beam upgrade to make sure you hit the right enemies?"
No. Towers' algorithms should dictate the "which," and upgrades merely the "how" -- or better still, let players customize targeting, eg. If/then statements.
Look at the special ability of the Graviton. :)
Otherwise, yes, the towers do hit the correct enemies. However, you do bring up a good point and I will make that hint more clear.
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oh another good combo is the AoE tower (the one that hits everything in range) plus lazer, this doubles its damage to single foes (or more due to how lazer works). just add a status effect to that for insanity :D
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lv 25 challenge mode, i constantly fail during the glitches DX. i've tried using more towers. i've tried using towers on just the outer edges. i can't figure out how to deal with them. only scanners have decent range and fork+lazer is fantastic range boost plus AoE, but nothing seems to work.
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The Walkthrough is awesome ! Thank you that I do not have to search on youtube. Thank you that you made a direct link to the level !
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The glitches are REALLY irritating. Already one of my most hated enemies in a tower defense game...but hey, at least it serves a challenge. :)
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It's pretty bad when a game has the illusion of choice, but those choices area actually all insignificant, much like this game's upgrade system. :\
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I'll never look at creepers the same way. I thought all they want to do is destroy stuff but it's all just an upgrade error :(
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Oh man, playing some of the later challenge levels and I just now found out that if you put a beam upgrade on a ping tower, it fires a beam AND the shockwave. Suddenly a decent area tower becomes an area damage powerhouse.
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Virus is just a game effect , but may be annoying for expanding/shrinking areas during gameplay causing to click by mistake what you don't want to.
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one comment on the game balance wrt difficulty levels: currently you just need to save the 10 data cores on any difficulty setting and get
additional cores for upgrades depending on the difficulty. I think it would be more challenging if always the sum of all data cubes saved
plus the difficulty cores are earned such that you for example get 40 cores per level only (!), when you save all cores on highest
difficulty. If you saved only one core, it would then be only slightly better than saving all cores on hard setting. You know what I mean?