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Get downvoted that fast cuz i ask for a mute button, before u pick ur save. What's so wrong about this change? Btw good TD.
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Althrough I don't really like this game (not a big TD fan), I see how much things developer implemented for no specific reason but game quality, and that makes this game one of the best games on Kong.
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Hey, can you please make Ghost Hacker 3? Please make it Online (PvP 1v1,2v2,etc) and new mechanics.It would be awesome if you did that....
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daam, using tactic from below i completed the ultimate level, it really deals a tonn of damage, when used brute all screen was all in laser beams, enemies died in seconds, woah
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Discovered that scanner + beam + slow = group enemies alot, beam + explotion + fork = damage x2 if 2 enemies are close, x4 if stacked, using those 2 combinations simultaneously you recieve a shitton of damage, can be polished by amplifier and infector tower(with beam and/or explosive). Bosses on last level even didnt do their way to data cores.
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there should be a badge `called monster land` this is completed after completing 10 monster mode lvls if you finished the tenth mission then finish one more to get it
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Well, i found that "abuse-able tactic" I mentioned.. Slicer towers, paired with one of each upgrade. Damage, Fork, Linker, and Range. Get about 3 of those in a map and you can basically take care of anything.
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The difficulty climbs to "mount everest" levels at Lv14.. Seemingly no mixture of towers/upgrades ever seems to beat that level, and I've tried every strategy... 2/5 for being yet another tower-defense game where the secret key to beating later levels is abusing some mechanic, or forcing yourself to study the game for 4 hours straight until you learn a cheap tactic that reliably works but wasn't designed to.. -sigh- What a shame I was actually starting to like this game, too..
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So, I've noticed a pair of glitches so far in my playthrough, and I have yet to finish the game.
First, on occasion, I've had a compressor turret fire its entire payload at absolutely nothing, when there were no monsters on the track.
Second, with Monster Mode, I've noticed that 'spawn' monsters don't actually spawn babies.
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To the person who wonders about the character from the original game:
I'm thinking he became Axon. The previous Axon was destroyed and he was another copy of the same mind.
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sishi1, the reason why Cookies are called Cookies is because like crumbs: The more crumbs on a page, the more you visit it, or take a bite of that cookie. Also, magnificent game.
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Noticed a bug... When you finish a level, the game appears to freeze. All the buttons still work, but you don't see the level complete screen.
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Instructions:
blah blah blah...
If youre having problems losing your save game make sure:
-Your browser allows COOKIES
-Your browser doesn’t delete COOKIES when exiting
-You’re not using software like CCleaner that deletes COOKIES
WHY NOT CRACKERS OR BISCUITS!!!!
lels......
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There seems to some sort of glitch that allows my sentry to make ridiculous amount of bursts and when I click it to move it it releases them effectively killing anything (besides bosses) that was locked in around the sentry which will of course make the game ridiculously easy but it on the other hand is annoying...
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you know, played this for over 2 years now, can anyone explain what happen to the main character from the first series? always want to know what happen to him. is he the one called 'jynx'?
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*glados from portal 2* blah. blah. blah. blah. *robots blow up* hahahaha, why would glados.. and in the game stealing the diamond.. in the undetected way.. use cheese and.. w.. why would... seriously?
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Seems like the Reapers can heal from each other; two of them can get themselves to full health without killing one another.
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So boring. the games got mad potential as a great TD, but the gameplays to seperated. Either you do it on hard, do a single wave at a time and just wait for ages, or send all waves asap, and get run right over, theres no inbetween. Its either rediculous or slow and easy, with no compromise. Graphics are good, and gameplay is smooth. Potential 8/10. Reality 4/10