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This game is Awesome! I finally completed all 28 levels and got all cores, and have to say that the last one is pretty tough...as well as #25, Sentries are so powerful...
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Absolutely spectacular!
Love how using different colors of upgrades affect different towers, and how different the towers' characters are. The money concept is solved in a great way! As mentioned in others' comments, there is just right amount of animations, which is a great thing - the game runs smoothly.
Come on guys, where are mission packs/second part? Want it so badly!
5/5 of course!
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Finally, tower defence done right. Levels of six mostly-challenging waves, not thirty, so trying a new strategy doesn't mean half an hour of tedium. Enemies with flavour, but nothing as arbitary as the usual "flying" enemies. An upgrade system for towers that gives them flavour, and isn't just "make this level n+1". Other TD developers take note.
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I love the level 4 (Happy cakes.com) description:The cake is never a lie, never
Yeah, not like Aperture science own all these domains either...
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i was kinda miffed that memory comes back slowly. i didnt reallly see how it added to the game. but bieng able to take upgrades from one tower to another was a nice touch. it was always intresting to think, 'what would happen if i put these two upgades on this tower?'
The memory coming back slowly does two things. It allows 100% sellback while still discouraging juggling and serves as a mana system. I'm not sure whether a separate mana system would be good or bad for this game, but I think 100% sellback is definitely better.
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i hate courses with overlapping tracks something is wrong w/ them i have cubes 5squares away and the thing get them 7 squares away from start
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My save games wont save when i get out of the game in Chrome or Explorer. I would love to see a better ability to have the game saved to give more reason for comming back to the game if inturrupted.
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the portal reference makes me want to punch a chuck norris. it was ok with cakeisneveralie.com it died when it said sados
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Very good, until the last level, which is an RSI inducing clickfest at first before it really becomes an enjoyable challenge like it is supposed to be. A button to automatically use the garbage script when possible would be very welcome.
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This game is so awesome I really do not know where to start! 5/5 easily! I can't remember all the times I said 'this game is really good' and clicked '5/5' after I already rated it. By far one of the best games EVER.
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To defend the guy that got tons of dislikes for no reason (shadowcat11): Data Leech monsters in the higher levels (wave 15 +) DO HEAL THEMSELVES and I'm pretty sure he was referring to them. Play the game first before you are bashing someone else's comments ...
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when i first saw the stealing your treasure i thought it was like cursed treasure. but then i noticed the "treasure" slowly making its way back to the "cave"...that is awesome
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Beam should be incompatible with Ping tower, I believe it's a bug.
Decoder tower is overpowered, add linker, fork and splash and the game becomes easy - slow makes enemies clump very fast and densely for splash to do wonders, fork + link effectively quadriples damage output. You can beat any level with just this tower.
Ping tower is slighly overpowered, only because you can't add certain mods to it and it has just 2 slots.
Nice setting and really well thought level design/dificulty curve, I liked the game and surely would recommend it to anyone that likes TD.
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Ping tower ftw. You can complete every level with only ping towers/range. Kind of cool to see the combo moves stack, like crit, slow, +50%dmg etc.
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also agree on the 5/5 rating, however I found the 'Ping' tower way overpowered ^^ game became too easy once I had it ^^
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I actually love this game so much because it's BASED around technology,add in the graphics and tower system and I award you... The TD Epic Award!