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Shirazz, did you complete all 25 levels or just the last level? Perhaps you skipped one of the optional levels?
Also, make sure to disable any flash blocking plugins on kongregate if you're trying to get achievements.
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Now that I have played more into the game, I gotta say it is amazing. I am liking the upgrade grid system instead of the usual upgrade for random buffs. Also, the humor of each spot is amazing. Also, an amazing difficulty curve. If I have any complaints, it is that it can't go on forever.
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I am glad you didn't add a mute button, even the data cores appear to be dancing!! So so catchy da de de da da de da dup...
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Best TD i've seen in a long time, and one with an actual story-line, its good and makes this game unique and able's us (The player) to follow and have a purpose, 5/5
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Waiting for the right colors of your towers sucks. Why don't u limit the number of upgrades with the same color up to 2 and let the rest be as the player wishes? Besides of that: Great game! :)
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TO BE PART OF THE AI TEAM YOU MUST HAVE 10/10 IN ALL LEVELS,WALTHROUGHT AND TIPS?
http://coresector.com/walkthroughs/ghosthacker.php
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This wouldn't be inspired by Tron, would it? If so VERY COOL! The aesthetics in the movie were beautiful, and the game seems to be matching. Add a nice little story and unique twists and you have a great TD game. Excellent, and looking forward to more!
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HARDCORE MODE: Just played through without using sentries, not even once. Makes getting all data cores a bit harder:) Recommend for added replay value and a totally new way for playing levels without obvious I-win button.
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How to kill Axon and save the data cores (assuming you can get to last wave (axon's) without a problem): in midway before finishing wave 8 start selling everything you have & buy only these towers: 5 of (SENTRY: fork, optimizer, linker) ,and, 2 of (COMPRESSOR: splash, amplifier). now put 4sentry 1compressor in the left line, 1sentry 1 compressor middle line, and then move left line towers to right line when enemies are out of range. they'll be lucky if they touch your datacores!
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How to kill Axon and save all data cores (assuming you can get to last wave (axon's) without a problem): in midway before finishing wave 8 start selling everything you have & buy only these towers: 5 of (SENTRY: fork, optimizer, linker) ,and, 2 of (COMPRESSOR: splash, amplifier). now put 4sentry 1compressor in the left line, 1sentry 1 compressor middle line, and then move left line towers to right line when enemies are out of range. they'll be lucky if they touch your datacores!
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Even tho the "range" is circles... they actually "act" like "squares" because some areas where my tower's range isn't "inside the circle"................ the game isn't really that hard at all... because all I needed is... Sentry (with splash, fork, linker) or (multiplier, multiplier, optimizer) or (splash, charge, charge, linker), Slicer (with splash, fork, linker, amplifier) or (range, splash, fork, linker) ................. because, multiplier and charge can actually stack... so if it procs at same time, it's either x8 dmg, or 10 attack with one shot... (and slicer with fork, linker can hit all targets no matter where it shoots, and amplifier just makes the x8 or 10 attack from Sentry just that much more powerful. (killed off any mobs in under 2-3 sec. (final boss, just use the last "script" which combined with the above... is OP'ed... boss died in under 5 sec)
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Not bad for a tower defense game, but disappointing in the fact that there's a lot more that could have been done with this setting idea. Hacking is more about establishing an open data connection to your target.
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tip hold A for X10s speeds. tip go to options and switch the difficulty to easy (it doesn't effect badges) + so other people can see
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corrupted "tiles", I see what you did there! Anyway, it is an all around great TD game with polished graphics, genious ideas, and a snazzy storyline. Worthy of way more than 5/5.
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First of all, this is a great game, I give you that! Pure 5/5. It has been said before here that now days its very rare to see something original in TD genre. The design of levels was intriguing, especially the one with additional closed loop with healers, really had to meditate there for a second!
Balance issue (and spoiler alert, read no further if you haven't yet played!): sentries SHOULD be nerfed, since battery, link, fork combination is waaay too imbalanced, I played all the +20 levels on single try with it. Even the end boss is annihilated with ease using these burst damagers.
second balance issue (and again spoiler alert...) the monster mode! it took less than 5min to play trough the whole campaign! just spam all lanes in every mission with the ones that limit damage to max of 2, its one-hit-wonder on every mission.
but yes: this is as good as gems last year.
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Love this game very much, it is intelligent, which many TD games are, with the added benefit that you MUST change your strategy for each level in order to win. In other words, you need to THINK out a strategy. That makes it, for me, more satisfying when I win. I think it would be just as good without the storyline, but that it has one doesn't distract at all. I am halfway, and not looking forward to completing the 25 levels. That says it all, doesn't it?
I am sure I am not alone in hoping that a Ghost Hackers sequel is on the cards!