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I think this game should come with some kind of rehab program because I am SO ADDICTED to it. Its like digital crack and I can't quit playing!! 5/5 Now if you make a game like 11up I would trade addictions to that game.
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You should need a pharmacist's license to dispense substances this addictive. Interesting discussion about the "finishing algorithm." While modern game design might suggest that it's necessary, when playing actual solitaire part of the pleasure is that victory is not assured. When you do complete, it feels all the more satisfying; when you fail, you just reshuffle the cards and start again. So I'm fine with one game ending in the first round, then the next going to round 6. I think I prefer it.
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hard to tell if you have developed a finishing algorithm or not... but basically you should make sure that every game is solvable, preferably in more than one way due to the nature of the game. sometimes it seemed like all or most of the 'free' cards were a waste
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Nice presentation of a well-known solitaire game. Animation, graphics, & gameplay were all great! Some variety in music would have been nice, but otherwise great job!
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It's called golf, so when I lost immediately the first time I played, the low score was actually a good thing, right?
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It's a solitaire card game, probably named "golf" for some unknow reason 50 years ago. Not a bad game...it's a solitaire card game though...what else can you say? It's not like it's supposed to be fantastic.
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much better without the timer, nice one.
will give it an extra star and fav it, can see me wasting a lot of time on it.
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I would love some more stats (like average) to get a sense of progress into this game. For the rest it's one of the most fun card games I ever played, not that I normally play them, but that's also a compliment!
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It seems like there is a bug where if you end a game on a chain, it is not counted in the round stats (don't know about points.) I just ended a game with a 10 card run (got the message and everything) but the stat window displayed my longest run as being only 6.
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Good game. Would have given it 5 if the timer could be changed in any way, like added a few seconds when you make 5 card chains etc..
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Other than the timer that has been mentioned, the only thing I must complain about is the music. The Entertainer is never a good piece for a flash game, especially when you just loop that one section.
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Thanks for all the comments!
We are looking at the whole timer thing, current plan is to change it to a bonus counter that ticks down, so if you complete it in under 2 minutes you get extra points, if you are slower you.. um... get less points but it won't end the game.
How does that sound?
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Timer is "meh." Rounds are winnable with it but I feel like I'm just clicking as best I can never looking underneath more than two or three cards as I plan. Honestly I'd rather play this game with an actual deck of cards without a timer. Or here, with just a timer off option, or a variable setting (three minutes would give a decent motivation to go fast, without making it feel pointless to think... five minutes or more would be in the "don't just keep undoing until you win" range)
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6 rounds, 55990 points on expert. About the timer: I agree that it can seem constricting, but 2min is plenty of time to complete a round usually.