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The only game I have ever seen that I can not beat even WITH A WALKTHROUGH. 1/5 how did this pixel hunting garbage get anything more than an easy badge?
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The problem with this game is there is no consistency with the lighting of the torches. If every single torch lit up the exact same way, there would be no element of guesswork. However, some torches refuse to light while others light too easily. The physics can also be unpredictable, and some levels don't look possible to complete with one shot (I'm looking at you level 4).
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Can't finish level 6 - The left torch is not registering when hit. I've bounced the fire right up into the corner it's at, and nothing. :(
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so really? you demand good times but no timer in the levels themselves? Unless I break my record and directly check that on level select I don't know if I have improved. And it gets harder to break and estimate such small differences in time. I would like to know... if I use 2 balls to break a record and the time doesn't start before aiming.... is it paused between the shots or is the timer going?
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pyro ball glitching clean through both torches on 6, five or six times now ive hit them with bounces and the fire passes through th torch head, bounces off the roof above it, goes back through the torch head and out one of the holes. Incredibly infuriating. 2/10 would not play again
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*Level 6:* Both torches on level 6 DO light, but you need to get more towards the centre of them. I don't have the Ace for the level atm, but just bounce 2 from below (not directly at them from above) to get past it.
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#10 is evil but can be aced. Line your cursor up with the left side top of the second from the left pillar on bottom. Go left into the black 4 or 5 pixels. A good mouse will help with this game. So does zooming to 400%.
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I would be nice to be able to tell which levels must be aced to get the extra levels. Even a hint would be nice. It's rather frustrating to keep getting hard earned aces only to find it's the wrong one to unlock the last level needed.
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Hitbox detection is God awful. Going through every torch with one fireball and one of them won't light... On the first level.
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Would be better if I didn't spent half my time just trying to click on the damn fireball to shoot it. Pixel-perfect selection??? A new first.
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Bad description of the hard badge and much too hard to play. I don't want to go for the impossible badge but they could have at least added how many levels have to be aced to get the other 4 levels. Either Kongregate and the Designer of the game did a bad job on this one.
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The mouse on my computer is not accurate to each pixel, leaving this a game of luck. Throw enough coconuts and all that, but I'd prefer a game based on more than just hoping, especially with an impossible badge thrown into the fray.
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In just reading the comments, this game has a large design flaw. In playing it, it doesn't feel playable. Not wasting my time to get the hard achieve even. (Usually get them, but this is just too repetitive and mind blowingly copious to even attempt. (Almost as bad as Gravity Llama))
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game's too random and relies on finding the exact pixel where it can go through all torches, assuming it works this time which it usually doesn't