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great game except for one glitch, on the fourth stage my ball got stuck in the lower left corner, luckily i had only just started
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The game feels a bit off because there seems to be a delay between when the ball hits one of those bounce-off things (like the ones above the flippers) and when the thing actually reacts and bounces the ball off.
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also on level 3, the top part of the board, with the 4 circles should cycle when you press the paddle, that is the way it usually is in most pinball games. It will reduce difficulty too, which might not be the best thing but it's how most games behave.
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the game definately needs a TILT function and maybe bounties shouldn't be sequential, you should be able to complete any in any order.
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The flippers are VERY slow, and very often when the ball strikes a surface the direction the ball flies is completely wrong.
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As for the physics feeling off, the only thing I think feels off is the fact that sometimes you don't collect the coins because the ball goes too fast. And then you try to get them again and you don't get them again because the ball goes too fast.
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I managed to break the game. When I launched the ball on the third map, it stopped and balanced on the grey bar, furthest to the right.
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Too much of the physics effects is aimed straight up. Kickers over the paddles should not kick the ball straight up as they do in the game, they should kick the ball in the angle they are directed in, that is facing diagonally upwards and to the centre. When the ball hits an object, for example an enemy it should divert its course in the direct opposite direction of travel or at an angle not always upwards.
What made the classic pinball dreams games so good was their physics engine, not the graphics. This game just shows how hard that is to accomplish.
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the right most light switch(? the thingie you have to push to grow the chest) doesn't activate every time I run over it. Is this just me? Still, a fun game though, 4/5 the music could use variety and I think the lack of physics makes it hilarious.
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The flippers are a bit slow and well the general feel is not like in any pinball game i've played. Still i love pinballs and this is quite a wonderful game, only problem is that it's a bit too simple, maybe add some bonuses (extra balls, multi balls, etc.). It sure would spice things up in my opinion. 4/5
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Definitely a great concept. Maybe you could make it into something with more quests, levels, and add equipment that changes the physics of your ball.
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Nice game, it has retro charm and almost feels like your fighting monsters.. unique pinball game. Hope some time you guys develope a huge fantasy or sci-fiction pinball game and sell it on steam. Cheers!
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It's a great game as I love the pinball in real life. But I think the flippers react a little too slow sometimes (or it's just me) which would definitely make it even better. I would say, more maps and more bosses and challenges. Great work!
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it feels like you lose too much momentum when you hit a wall. and the flippers dont move as fast as the power they give. also when monster is spawing while is has the glowing white outline if i hit it it loses almost all momentum. maybe make it like a ghost while its spawing?
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This game feels like it is constantly cheating in your favor... to the point where I wonder how much I have to play it, or just watch. There's far less to do in the game than most pinballs, and there's less things to hit.
The physics are off because if I hit a enemy from the side, my ball will go flying up and to the same direction it came in, as if I hit a bumper from the upper left for instance. However I can hit the npcs from any direction and the ball will go off in a pseudo random direction.
overall good first game, but needs a lot of work to compete with others on this site. Sad, I want a good pinball game.
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Could use a bit help in difficulty but anyways a great game in need of more levels or maybe playermade levels option.
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well the was the ball jumps after coliding with the .. don´t know ow they are called, jumpers ? those, left and right from the fipplers, seems strange aswell, the ball jumps nearly streight up every time and doesn´t seem to be reflected diagonaly at all, what normaly happens in those. THe collison with the monsters makes the ball move different from how real live pinball works aswell. Can be tought of as charming point though, no need to change that I think.
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I love the concept of this game, but the execution is a little bit frustrating, particularly in the physics.
1. The collisions just seem unintuitive at times, particularly on the bumpers at the bottom. They seem to kick the ball at a weird angle regardless of the incoming angle.
2. Monster collisions seem to propel the ball in random directions? I would expect the ball to bounce off of them, but instead it seems to accelerate through them or else jolt off to one side or the other.
3. The flippers feel just a little jerky. I don't know if it's unresponsiveness or an untintuitive launch angle, but it's difficult to plan a shot with these flippers.
Again, I love the concept of this game, it's a solid 4/5 from me and would be a 5/5 with smoother controls (and I don't give out 5s very often at all). I hope to see a sequel with an updated physics engine :)
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one thing that keeps throwing me off is that no matter what angle you hit a monster form it allways bumps you higher. i think it would look more realistic and overall better if there was more thought for what happens when you hit a monster. also i think you should be able to spend points on buying upgrades like increased damage or a coin magnet. i cant wait to see a sequel to this . ^^ good game 4/5
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Your Physics problem. The ball should not gravitate towards enemies. Quite a few times my ball has spontaneously stopped going in the direction it was going in order to hit an enemy. Although helpful in getting bounties this throws the pinball aspect of the game off. It should be free flowing, not choppy. When the ball hits the bumpers by the paddles it shouldn't shoot straight up. It should shoot off in an appropriate angle congruent with it's incoming trajectory. The ball also sometimes stops for half a second as it gets ready to bounce off of things. That should not happen.
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Very good game.
Graphics 4/5
Controls 4/5 [I find it difficult to play with awsd or up down left right for pinball]
Overall 5/5
Badges?
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the games is awesome 5/5 but more levels in the second one and have more where you can get something like the huge chest task
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On the very first stage it kept firing the ball directly out of the launcher and between my paddles so I couldn't possibly stop it. Awesome. :P