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There's no point in continuing unless you're sure you can beat the current level with all abilities on cooldown, or you just want to practice your aim. The game puts you at the beginning of that level, and deducts whatever color pod progress you made since reaching that level. This means you can't continue-cheese your way to missions like "get red level 9" and the like.
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The big circles with three smaller attached circles do 10 damage if they hit you. If you hit it and don't get around to destroying the three remaining circles, each of them does 10 damage to you. Make of this what you will.
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A few things I noticed and didn't see comments about: * You can apparently achieve missions that you haven't unlocked; I got the hard 9x multiplier done before getting 9 other missions done * Rectangles aren't phasing out completely, but rather flipping back and forth between dimensions; firing once, then immediately warping and firing again will usually kill them easily * Squares seem to always teleport when your gun first faces them, but it's on a cooldown of around 3 seconds, so that's the time to kill them.
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amazing! it begins relaxing and becames harder and harder, but somehow keep the relaxing part!
great game loved the first one love this one :)
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This game while an interesting idea indeed lags a bit, and starts off too hard. Needs a longer tutorial for average member of flash game community too ;) The Warp needs to be affected (needs a bit more) by your colors to imo (positive ways)...yellow for +speed of it +easier game ..red for more challenge and so on. IE make it not just two dimensions even though you flip the dimensions to fight.
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Nice job, good to see something original for once, 4/5. but having the lens stuck behind ya all the time is kind of a pain. maybe have the lens rotate with the arrow keys? (or c/v because of the spacebar)
The controls took some getting used to but after a while was no sweat. maybe have the spacebar warping take place a few levels in, once the gamer is used to lens vs uncolored concept a bit more. I didn't play long enough to see what benefit the laser had but overall nice job there :)
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The music is terrible, but then, I like classical, so that figures. I agree the menu is very ugly too. Don't much like this game, 2/5
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also, everyone is too… unpro :D they don't get reaction skillz :D (not insulting those like Lordkronos) but then again… i can't finish the game D:
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I rather wish that continuing started you with full rather than empty reload bars, since a build that doesn't emphasize orange tends to just die again very quickly. Other than that, it's quite the improvement over the first colourPod game.
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dapbot ur bunk dude!! ur "game" that didnt even load right had sent me to wack fake myspace when i was clicking on play, i was hoping to play a bomb awesome game from reading the other comments, but that "link" or whatev that is coded into ur bunk game that sent me to a vicious attack site that almost infected my computer..hate that kinda stuff, so forget u dude.
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Sigh, just completed the game with maxed Orange, Blue and Purple with no continues, and got neither God Aura for completing it with just 3 colours, nor ColourPod God which I'm sure I've also met the conditions for (Won't spoil it in the comments). Any idea what's happened here anyone?
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too hard i know its not a good reason to under rate a game but its just too much can't get past level 8 AND THERES 24 MISSIONS
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After defeating the first boss, two more bosses show up and start shooting the letters under you. Do NOT use the slow powerup while they are doing this. They will disappear and the game will become unwinnable. Wait until they start circling you and firing pellets.
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3/5 better that the other pod game, beacause this is faster and it has more options.
but i just don't like the DEMENSION IDEA. it makes it to hard and a bit boring.
+ if u agree with me.
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I don't like it very much, it is a little complex to have to switch dementions and its too slow for my tastes. I do like the idea of having the lense that catches colored things and a gun on the other side, i just don't like how it was implemented. 2/5
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arrgg, go to multiplier x9 and was justt about to get x10 when the bloody Norton Antivirus renewal pop up comes on to my screen. why god? why?
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I believe this game needs to be updated, because no matter WHAT button I hit, it automatically pauses. It gets annoying after the fifth time, because of the damn multi dimensions and weapon switches.
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trick to each enemy; hexagons- consciousness; triangles- reflexes; X's- aim; rectangles- time-planning skills; squares- fortune telling; pods- high orange bar
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wow this is pissing me off... everytime i press the space bar it pauses... thats so annoying. anyone else have this problem?
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is this game ment to suck this mych? -100/100 waste of time....no sense of making a proper difficulty setting or bother making the game better....
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The music is - by far - the best point of this game. The game itself is rather boring and just gets faster / more hectic with raising levels. 2/5
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Besides, how are there two last colourpods? Or did something happen to all those things I collected in the first game?
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Definitely preferred the first game. Rectangles are too difficult, the laser is useless, there's no AOE, and the music is worse now.
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You are all retarded. I just beat the game, no continues on my second try, and the only reason I failed the first time is cause I didn't choose good colors. Max out orange, cyan, and purple, and away you go. The game is not that hard.
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uhmm wtf is this? this game wasn't made right, I can't kill anything because this shit shoots too slow while they freaking move 100 mps. This is bs. This game was not made right