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Got my 5 point badge and ran. The game too often asks you to spend real money, the soundtrack was muted after 5 minutes and the responsiveness of the controls feels very...muddy. Wall running and double jumping often lead to really wacky results, and there is no consistency on how they operate at times.
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The money whoring is far more intense than the game play itself. And the only thing more annoying than the money whoring is how long it will take you to get upgrades. 1/5
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I can only agree with the others...rated 1/5. The "Upgrades" tag is a joke! The game is below avarage compared to others of its kind. Music is 1/5 also. Wall running is gambling against the odds, specials fire off whenever they like...anyway even if the game would be more fun i'd still rate it low cause this is Kongregate not some rich dude's smartphone. How this game got 4.1 stars is beyond belief!
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Game doenst offer more then first part, on mobile it should be ok. I even like one off the upgrades.. Shake your device to activate...I mean really?
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Finally a game I can give 1/5 without hesitation. I didn't like anything about it, especially the unappealing character.
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Is the rating system even relevant anymore? How does this have 4.1? It's not fun, it's not great looking, the soundtrack is repetitive and awful, and it constantly is pressuring you to spend money. Who's rating this so highly? This makes me question the ratings of other games on Kong.
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SPEND CREDS immediately when I load means it immediately gets 1*, and has to earn them, rather than having 5* and having to lose them.
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When I first started playing, I so wanted to like this game despite the adverts. It began to make to make me feel a little nostalgic for 90's platformers, such as Crash Bandicoot, Tomb Raider, Rayman etc. But this was executed so terribly. It's incredibly grindy which wouldn't be so bad if it was enjoyable. The character mechanics fail in almost every way, even jump isn't responsive at times, and the hazard mechanics are terrible too. If you have a straight tunnel with swinging blades with no alternative path or speed-boosters, and it works seamlessly almost always and yet now and again you suddenly get chopped by a latent pendulum, then something is wrong. This game could be amazing, but as it is I don't understand how you can have the audacity for so many in-game 'buy this, buy that' pop-ups. I can't give it more than a 1, sorry :( I do hope it meets its potential one day, though.
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Oh, and before people accuse me of being a shill, I will complain about the game myself. The wall running and jumping mechanics are terrible. As far as I can tell, it only triggers if you're pushing left or right against a wall, but it only seems to work half the time. And it seems like you can't control how long Fred runs on the wall, when he jumps, or where he lands. And that's really just one of many issues I have with the shoddy platforming, which I doubt will be made any better by grinding for upgrades.
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Squidmaster, the Grim Reaper IS seen in-game. When you run into obstacles, he'll catch up. Trap Fred against a wall for 5-10 seconds, and you'll see him.
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to the barrel in the end of the manor, the only solution i found is to have the second life (the one you can get for free).
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Xatax, I finished it without paying a cent. Just upgrade your lives once, and run into the barrels at the end. When you restart at the last checkpoint and return, most of the barrels will be gone, and you can reach the exit no problem.
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Game takes a metaphorical dump on the player on the last manor level - there's no way to avoid those barrels at the end, and jumping over them doesn't work either..."You're 99% of the way there? Gotta pay to complete it!" Seriously, DON'T spend a single kred on this waste of time.
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So. I completed the entire first level, and STILL couldn't afford to upgrade a skill. The prices there are far too high - at least thats what I thought until I looked around and realized that the reaosn was because you're expecting people to pay for the upgrades. Your all too apparent appeal for oney is too obvious, and sort of ruins the game. I can't deny its a good looking game, but its ruined by the fact that you can't upgrade anything in-game! (I'll also not ehte same thing I said about the first version - the Grim Reaper character is NEVER seen in game. I haven;t encountered it once, so if its following you and is never seen, whats the point?)
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The fact that the first thing in the game is a sign begging for my money makes me give this an instant 1/5. I can tell without even playing that this will set the theme of the entire game.
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My personal thoughts
-To the Player
if your going to judge a game based purely on its method of making money. You are really not going to like the future of gaming. We are quickly pushing into a Free2Play and PayAsYouGo models of gaming; this is generally not somthing we cannot escape as; MAKING GAMES COST TIME/MONEY. If your not willing to pay, OR in the very least be polite. You may wish to consider liking another entertainment medium.
-To the Devs
I loved the game,
It takes a very VERY nice spin on, what many game aficionados would consider outdated methods of play. Sure there moble games like Temple Run; but that game dosent offer the sort of depth and complexity of Skill Based Platforming. Temple Run would be better described as Rythem Skill much more akin to Guitar Hero.
Again, I would describe the game a Crash Bandicoot-Esqu; and I love it all the same. :D
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From a designe standpoint, this game is absolute wonders.
It takes me back to my youth playing good linear skill platformers. Its feels fast and cleaver. Discovering the first SECREST of the levels is pretty phreaking awesome; The Game awards you for being quick to notice AND quick to act.
Now I understand how people can berate the game for being a money grab. this sometimes pisses me off as well; but for the game, not the case. Sure the game asks you to throw money at it, The Devs need to live too, and making GOOD games is not cheap and takes time. I do NOT find it unreasonable that they try to earn a little money for their labor of love. AND in their favor they only charge money for simple non-game changing things, and even then you can still unlock anything simply by playing. (Unlike that other real money grab shooter around here *cough*)
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20 to 30 skullys per level, 2499 for just the second level and persistent demands to pay for skullys and skills... achievements completed, 1/5, bye!
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how can a human being with a little amount of brain give this shit 5 stars? i can't believe such horrible crap gets a rating above 1 stars and even 1 star is much too good for this.
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@Manzanaul Well I got both achievements and I didn't have to pay a single cent, so I don't really see how they are corrupt.
a) They need to make a living too. They are a company, not a charity organisation
b) As long as you don't have to pay a single cent to get ALL achievements on all games, I fail to see how this would be a problem
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So... after a few mystery boxes.... You want me to shake my device to use the afterburner? Which part of my desktop-pc you want me to shake?