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wildarrow

Apr. 11, 2014

Under rating threshold (show) something feels out of place about this game. the game is well made (sure the AI is easy but the game is still great). lots of different cards and a fair amount of factions. there seems to be a very intricate story but the only thing we know is what we can gather from the lore on a handful of cards. music is also good but WAYYYY too repetitive. there is more to this game than meets the eye. i think the developer had bigger plans but never followed through.

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(5)

Dirty_Nerd

Mar. 30, 2014

Under rating threshold (show) mute by going to options and muting game sounds. options are found in the lower right

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(1)

werter1887

Mar. 29, 2014

Under rating threshold (show) Enforced silence card gets stuck

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(-1)

leeenk

Mar. 23, 2014

Under rating threshold (show) good game needs expanded / pvp

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(-1)

werter1887

Mar. 20, 2014

Under rating threshold (show) seriously. online!

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(-1)

desciclope666

Mar. 04, 2014

Under rating threshold (show) nvm, sound menu only appears whil on battle.

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(-2)

desciclope666

Mar. 04, 2014

Under rating threshold (show) how do i mute this?

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(-1)

Atron

Feb. 27, 2014

Under rating threshold (show) Purple v Purple... 6 +1 Health per turn things up... 5 5/5 defenders on both sides... slowest mill game of all goddamn time. Talk about balance.

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(-1)

coyoteseyes

Feb. 17, 2014

Under rating threshold (show) love it , waiting on update , or sequel vs option would be great

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(0)

PaarshvaL

Feb. 09, 2014

Under rating threshold (show) Better its okay

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(0)

iancudorinmarian

Jan. 30, 2014

Under rating threshold (show) @yahoo234, if you can't even win the campaign with the decks they give you, you are doing it wrong.

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(-1)

yahoo234

Dec. 30, 2013

Under rating threshold (show) the campaign was extremely annoying to force the player to use a bad deck. I really hated that part of the game.

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(-1)

KornFlakez87

Dec. 23, 2013

Under rating threshold (show) Another option I'm working on (for more aggro and a better wincon in the scythian artillery) is Purple/Red/Blue

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(-1)

KornFlakez87

Dec. 23, 2013

Under rating threshold (show) Coming to this from Magic, I tried building a control deck and found a pretty good base with Purple/White/Blue. Try it out

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(-1)

franknboy

Dec. 19, 2013

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(-6)

Wonder

Dec. 19, 2013

Under rating threshold (show) I understand making a challenging AI is hard but this was too easy, rather than just handicap us or bonus the AI on life points maybe you should let the AI have different advantages like creatures or auras in play. Many spells work on both players and some of them are often counter-productive, a human can easily see it but the AI don't. Maybe balance the foe decks with fewer spells and more creatures and make some spells a little stronger than they are ( some don't need buffs at all ).

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(1)

EliDupree

Dec. 03, 2013

Under rating threshold (show) How is R3 Sentry not an "insta-kill spell" when you have one life? :/

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(-1)

EliDupree

Dec. 03, 2013

Under rating threshold (show) When I have a full hand at the start of the turn, it doesn't let me choose *which* kind of power to increase...

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(-1)

JSilvis

Nov. 29, 2013

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(-7)

sznato

Nov. 17, 2013

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(-4)

Gwangdon

Nov. 16, 2013

Under rating threshold (show) big brother of TYRANT?? anyway very fun game..

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(0)

Gdeboni123

Nov. 03, 2013

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(-6)

Trenchcloak

Oct. 30, 2013

Under rating threshold (show) Sniper Bot grays out when using its special ability, but you can still attack with it in the same turn. Either it needs to be prevented from using the special and attack in the same turn, or it needs to refresh when the attack phase begins. Also, Enforced Silence prevents Sniper Bot from using its special. I haven't seen Enforced Silence with a Saboteur in play to know if it affects all creature specials. Either creature specials need to be allowed during Enforced Silence, or Enforced Silence should be reworded to negate creature specials.

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(7)

Trenchcloak

Oct. 29, 2013

Under rating threshold (show) Enforced Silence is never leaving play, effectively ending the game in favor of whoever has more creatures in play.

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(4)

Exsanguinary

Oct. 17, 2013

Under rating threshold (show) love the game. The only real flaws I can think of are the lack of multiplayer and that you can only turn of the sound during a match

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(1)

aghloe

Oct. 15, 2013

Under rating threshold (show) Well so far so good, but i have to say this: at "Crumbling Ruins" you are forced to use the same deck as your opponent. not only is that deck quite random but it relays on you making more damage than your opponent which is almost imposible with the massive handicap -25hp you allready have. The game itself looks good but this mission is plain boring and anoying depending complety on luck with odds strongly against you. Thats a good way to make players ragequit before getting into the game.

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(5)

CalebC103

Oct. 15, 2013

Under rating threshold (show) Good CCG RPG combo.

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(-1)

fredwerd

Oct. 06, 2013

Under rating threshold (show) ok game

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(-2)

player6662

Oct. 03, 2013

Under rating threshold (show) If only there is a story behind this interesting game then all of us can finally know what is going on.

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(-1)

LordKhan

Sep. 06, 2013

Under rating threshold (show) Lol, I just bugged out the game. When you go to block a sniper bot, you can use its ability on its self, killing it, and then there is nothing to attack you so the game freezes. If this game can still be edited, might want to + this comment.

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(0)

BlindedPrid3

Aug. 29, 2013

Under rating threshold (show) i really love this game!! when the hell are they going to make a part 2?!?!

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(0)

MissMarionette

Aug. 28, 2013

Under rating threshold (show) Oddly enough this card game ISN'T stupid or annoying. Very straightforward, though that 12th mission is infuriating. 4/5

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(-1)

zlonewolf

Aug. 23, 2013

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(-3)

dodekja

Aug. 23, 2013

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(-4)

Blue0Dwarf

Aug. 22, 2013

Under rating threshold (show) That last mission... No matter how I go about it, it always seems to screw me. Even when I get really close to winning, the enemy just happens to have a powerplay in the works that I can't defend against. Must've played it 10 times by now. I'll have to try again tomorrow. Just so frustrated right now.

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(1)

porokone

Aug. 22, 2013

Under rating threshold (show) Nice game, it certainly feels like Magic and I liked it.

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(1)

Wolfwitz

Aug. 21, 2013

Under rating threshold (show) I opened up the last mission with a 1/1 Azure minion that ended up doing 9 damage. Best opening hand I have ever had.

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(1)

ricknash

Aug. 21, 2013

Under rating threshold (show) @tempepowerpop: On the Brink, think defense! I used a white deck with max fortress, max bandgage, 4 walkers, 4 royal guards, and 3 heroic deeds to sacrifice my units for life.

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(0)

Jadbld

Aug. 21, 2013

Under rating threshold (show) is there ANY WAY I can mute the sound? ;;;

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(2)

TheOddPenguinOut

Aug. 21, 2013

Under rating threshold (show) AI never uses unit abilities or empowers its units with Assist, making the Blue card, Severed Uplink, completely useless.

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(-1)

TheOddPenguinOut

Aug. 21, 2013

Under rating threshold (show) Way too easy, needs work, multiplayer, more missions/challenges and they need to be more interesting/complicated. 2/5.

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(2)

tomacco127

Aug. 21, 2013

Under rating threshold (show) WAY TOO EASY

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(0)

Katstroph

Aug. 21, 2013

Under rating threshold (show) Really fun and addicting, challenges were cool and the last level a bit hard. 5/5 for magic style.

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(-1)

tempepowerpop

Aug. 21, 2013

Under rating threshold (show) What's a good deck build for beating "On the Brink"?

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(-1)

jbtomkins

Aug. 21, 2013

Under rating threshold (show) Fun game. Interface is a little wonky, could be a little smother, but I like the play style.

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(-2)

Timothy314

Aug. 21, 2013

Under rating threshold (show) Mission 12 was very difficult. Very similar to MTG.

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(-1)

ricknash

Aug. 21, 2013

Under rating threshold (show) I generally don't like card games, because luck dominates strategy, but this was fun. Maybe I'll reconsider card games now.

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(-1)

HanSigma

Aug. 21, 2013

Under rating threshold (show) Sorry, but I missed the challenge in the challenges :(

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(-1)

jvp2010

Aug. 21, 2013

Under rating threshold (show) Hi, just one comment: the AI clearly requires some improvements. Mindless attacks on walls wear out the AI troops very quick. It is too easy to build killer traps for the AI even if it has good control cards and stuff.

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(1)

Immortalmoo

Aug. 21, 2013

Under rating threshold (show) ai is a bit odd - i used a purple deck and took away its power early on and instead of getting power, ai kept getting cards till 1-2 rounds before it died...

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(1)

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