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the ability to apply a boost like rally to a creature seems bugged. Cant click on the creature or cancel button. Maybe there's a sweetspot, but it should be the entire card.
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something feels out of place about this game. the game is well made (sure the AI is easy but the game is still great). lots of different cards and a fair amount of factions. there seems to be a very intricate story but the only thing we know is what we can gather from the lore on a handful of cards. music is also good but WAYYYY too repetitive. there is more to this game than meets the eye. i think the developer had bigger plans but never followed through.
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I see that there's a red deck in the top comments, but here's another deck that swept all 8 challenges on the first try, a 23-card Black deck. 1x Contamination, 2x Memory Serpent, 2x Azure Minion, 2x Blackguard Spider, 3x Disintegrate, 3x Blackguard Thug, 5x Blackguard Leader, 5x Drain Life. For the Challenge against the opponent with 100 Health, try to avoid doing damage until you can play Contaminate, and then finish her off.
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@challanges i recommend black deck. Spend some time restarting game and get your fav. cards - game will be more fun ;)
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The AI played a hypermobility (makes attack unblockable) on a recon drone (which is unblockable anyways). By the way does anyone know if there's going to be a sequel? It came out in 2008.
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wow...Priest of U'thel's special power does NOT WORK!!! It's the only bad thing that stands out about this game to me, though.
P.S.: You should consider working on a sequel, this game has a lot of unused potential!
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Favorite aside from the crazy powerful "Enforce Silence"(1P+1 WTF), Ward of Light is a hard removal that cost no power(pay 3 hp) and therefore fit into almost deck, and another no power cost card Memory Serpent is a great finisher so long as you have another card discard. Finally, Solarian archer is stupidly powerful at 1W for 2 dmg with the only drawback of not being able to block to help fill out your board, 1 per turn and a easy 5 include.
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enforced silence is bugged in challenge mode. it lasts multiple turns when I play it...seems to last til my hand is full. when the computer plays it it's only 1 turn however.
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Some bugs that really shouldn't have slipped through, like putting unblockable cards on a monster that can't attack, like shield wall. Or putting more than one effect card (like unblockable, penetrate etc.) on the same moster in the same turn. But the AI was reasonably good, if a little easy. A bit too much like Magic: The Gathering. Only major change is that your energy pool gets emptied at the end of your turn...
But fun. 4/5
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When my curser is turned into a "target", suddenly everything becomes unclickable. Tried error troubleshooting on my end and came up with nothing!
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@BLPO95: If you're getting a new computer, you can transfer your saved game data to a new computer. For Windows OS, it should be in C:\Users\[Account Name]\AppData\Roaming\Macromedia\Flash Player\#SharedObjects. You will have to make Hidden Folders visible to see the AppData folder though.
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Also experiencing issues when using cards that require a selection of a target. Crosshairs stick game and then can't select or cancel! Has made it impossible for me to complete missions as hand fills with cards meaning I can't complete the badge of the day.
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this game is great fun! But there is one problem..that is AI need higher strategy skill... They use Enforced Silence when I have 4 monster and they have zero...
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holy crap. this game is so broken it's not even playable. how do they even allow badges on this kind of game, much less front page it for a day? is this an alpha or something? this is so beyond rubbish, it should be burned so no one need feel the urge to waste their time on such ever again.
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Really great game, but I personally think that the "Defeat by running out of cards" should be removed. It puts a significant limit on how much a user can customize their deck imo.
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The best Combo deck you can build:
5 of each: Temporary Recall, Markov's Library, Recycle, Enforced Silence, Power Drain, Feral Wolves, Myrkin Spy.
Enjoy !
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For anyone wondering about the challenge cards abilities---Armegeddon 4Red kills all creatures--Blackout 5Black maximum power for all players reduced to zero--Markov's Tax 5Purple each player loses 3 life for each creature they control--Medical Ward 3White all creatures now regenerate 2 strength at the start of their turn--Prismatic Spring 3White+1Bblack+1Red at the beginning of each turn you regain 2 life--Systems Meltdown 3blUe+2any Discard your hand to recieve an equal amount of cards equal to the amount you had
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you know that feeling when you've been looking for a game for o long time, and then you find it. this is that moment for me
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srsly? The Game would be rly nice - if u could play against oponents wich do not want to lose, i played all missions and all the chalenges with 3 decks, thanks to the rly bad opos i didnt lose a single game - boring
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It's such shame that Tyrant with it's no skill, luck based battles has higher rating than this game. This is a good example of what a CCG should look like.
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If you want to clear all the challenges really quickly here's a good deck:
5 Solarian Archer
5 Solarian Windblade
4 Ward of Light
3 Blessed Day
Just stay generally on 3W power and vomit out archers and windblades. Blessed Day speeds up your win a little, Wards of Light are for massive things. For On The Brink just replace the Wards of Light with Bandages so you don't die to a random unblockable bot.
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I've tried to play Kongai - impossible, boring and sucks. But Mytheria is both easy to learn and really fun, i wanna be able to play online. Mytheria beats Kongai any day!!!
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The game just feels incredibly slow. It's not necessarily bad, just slow. After getting the botd I really have no interest in continuing to play. It's just too slow to grab my attention in the first place. Slow energy build up compared to other games. Additional needless animations that slow things down. It's not a bad game, just too slow to be fun.
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I know this is a trip in the Way Back Machine for Kongregate...but this is a sad excuse of a card game and certainly not worthy of its rating or a badge of the day. Deck builder is practically pointless since each color is completely exclusive in terms of benefits. Terribly dumb AI and lack of campaign leads to a full completion within an hour or two. Now I see why Elements was the one to survive the years.
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I love this game! I've played it 2008, 2009, 2011 and 2012! I will probably keep playing it occasionally but a sequel would be really good :D
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Found this out while playing mono white: Global Enlightenment does NOT stack, if your hand is full and you draw a card you get a power of the color you are using, if you use Blessed Day multiple times in the same turn not only does the effect stack it also only removes one Blessed Day per turn: for example if you use 2 Blessed Days your creatures get +2 this turn and +1 the next because the first doesn't disappear!! Great Game! 5/5 :)
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it's not the best card game on this site (i prefer necronomicon and castle wars in terms of gameplay), but it's definitely better than all those MMO's. good job.