Under rating threshold (hideshow)
@bachan
Presumably only the cure can cure the brain, and even if the white blood cells clear the spine, the brain is only curable by the cure.
Under rating threshold (hideshow)
Easy to learn, difficult to master. The perfect concept of a game. A little short, but indeed a great puzzle game. :)
Under rating threshold (hideshow)
Hmm, I made a no-graphics clone of this blob game a few years ago, but with better rules. When you run out of moves, spots you can't get to should be given to whoever can get to them. More importantly, a diagonal move should count as a jump, and double diagonal should be impossible. That diagonal change alone improves the strategy end of 1-1 battles, and makes it much harder for a stalemate of repetitive jumps to happen. In this kind of game of mutual growth or destruction, multiple enemies simply doesn't work. It's effectively like playing chess against somebody who moves three times in a turn. So other than the gameplay, this game is good ;)
Under rating threshold (hideshow)
Nice, but easy. All you do is make one hole in your start place, and you usually win at the end because the computer has no more moves.
Under rating threshold (hideshow)
I'm astounded at how I managed to win the last round. White and green were the only ones left with well over 20 cells each. I only had about 4-8 most of the time. Eventually I ended up controlling a little corner and just did my best to hold it. Only a few turn were left before I would be eliminated, when I see two little message boxes. "No more moves, White is out." "No more moves, Green is out."
I sat there speechless for about 1 minute before I realised I'd won the most unwinnable round I've played in any game.
Under rating threshold (hideshow)
**** the last level. It throws strategy completely out the window. How are you supposed to plan ahead and trap the AI when it gets 3 moves to your 1? Winning consists mostly of trying to get the AI tangled up against itself in the middle, and then random luck. That's flat out poor game design.
Under rating threshold (hideshow)
it's a bit short to keep you entertained for hours. It would be very nice to have a free-style of some sort next to the campaign where you can chose how many oponents you want to face, howe big the board is. You could even include a multiplayer function. It would have been options that would have made a fun game great.
Under rating threshold (hideshow)
This game is like Othello, but it actually is the opposite of Othello! That's why instead of starting in the centre of the board and fighting for the corners, you start at the corners and fight for the centre!
Under rating threshold (hideshow)
I tried to play, and all I got was a white screen, I know this will be downrated, but just hear me out, this looks like a decent game, and I would REALLY enjoy if you would fix this bug.
Under rating threshold (hideshow)
Instead of being dead after not being able to move what should happen is the remaining teams fight for control of the rest of the board and you can lose cells but if you still have the most when the remaining teams are done playing you should still win.
Under rating threshold (hideshow)
A great choice of game mechanics, simple yet very effective graphics and sound, and a solid AI made playing the game very enjoyable and rewarding. The campaign was short, but you included a "Custom Match" option for replay value. Very impressive release! 5/5, but shame for the Facebook tie-in. I should deduct a point as a demerit, but I'll choose to believe you are simply misguided and let the game's score stand as it is.
Under rating threshold (hideshow)
Robert: i have some lag here :(
Player__2: damn
Robert: some pawns stopped between fieds
Player__2: yup
Player__2: and you cant use them^^
Player__2: and the others dont see it^^
Robert: yup
Robert: ooo and out of nowhere you blue pawn :D
Under rating threshold (hideshow)
171 and played at work so the facebook thing created a call to a denied site.... are you trying to get me in trouble??
Under rating threshold (hideshow)
Oh god it seems that every time in lvl 8 a conspiracy is formed against me. No matter whom I attack first or in which area I try to reside... every lvl before was a success...
Under rating threshold (hideshow)
Hexagon started this in the 90s and you completely ignored all the small details the devs found when they made this. This is a cut rate hack of a half assed game. WTG
Under rating threshold (hideshow)
this game is a rip off of hexagon, a nes game that i used to be addicted to. it is still a good game but its not your idea
Under rating threshold (hideshow)
A problem with the high score system is that you might not make the ranks if you win before the board is full, which is either by preventing opponents from moving or by conquering all of their pieces early on, the latter especially requiring skill to do.
Under rating threshold (hideshow)
Frozer, not everybody uses Facebook, and if you think you need a Facebook on be on the internet, then maybe you should wait a few more years. >.>
Under rating threshold (hideshow)
only 1 big complaint, you can lose even when you have far more squares just because the last square on the board is out of reach