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Fun game, but the multiplayer NEEDS a kick button. If someone leaves but doesn't quit the room, you have no choice but to abandon it.
I got a 160 in the campaign and yeah... not spamming my FB friends just to submit a high score.
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is it just me, or are 3/4's of the people in any flash game lobby afk? i mean, i even started a game and then two of the people didn't move.
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Multiplayer needs some work. I find my guys ending halfway between moves, people die but I still see there pieces, etc. It's like there is some packetloss around or something...
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My final (winning) score was 33 to 15 to 10 to 0. At first I kept trying to get into the middle of the board, and control that area, like in chess. After I while, I realized the middle of the board was total war, so I slowely made a ring around the outter rim, and easily won.
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last level, you have to get out and attack white or yellow fast, it will take you a few tries, make sure you OWN, not just have a piece in, both the top left and bottom left, or top left and top right, then fight slowly outwards, do not double-jump if it's not necessary, you will lose more pieces then you get
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Good game. For those who say that the last level is not fun, wth are you talking about? Sure it's difficult, but what kind of terrible strategy/board game would have every level be easy enough to beat it one try? It does take a ton more planning to figure out what they are going to do but I'm pretty sure, if you wanted to, you could figure out almost exactly what would happen every turn. Oh, and Zaodai, the last level is NOT 3v1. It's 1v1v1v1. The AIs each want themselves to win, as far as each one is concerned, any of the other AIs winning is the same as the player winning.
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Do people really think this is fun? That last lvl is such garbage I can't even explain it. The AI triple teams you to the point where the game IS NOT FUN. Genius idea BTW, take a horribly boring board game and port it to a cheating AI flash game.
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**** the last level. It throws strategy completely out the window. How are you supposed to plan ahead and trap the AI when it gets 3 moves to your 1? Winning consists mostly of trying to get the AI tangled up against itself in the middle, and then random luck. That's flat out poor game design.
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Frozer, not everybody uses Facebook, and if you think you need a Facebook on be on the internet, then maybe you should wait a few more years. >.>
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@Blank Sanity If you don't have a facebook user, you are not ready to be on the internet yet, wait a few years. Then get one, and ill concider telling you..
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I tried about everything to mute the sound, the button in multiplayer options, singleplayer options, and the one in the main menu, but that one didnt work either. Whats the point of a mute-button when it doesn't do anything!?!?!?
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How come when white (his body's own immune system) wins, it's game over? Shouldn't that still be good since the virus is gone, even at the expense of the cure?
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may just be the format of the game, and the whole 'difficulty' thing but with regards to moves, it seems to be one rule for the player and a different rule for the CPU :\
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Easy to learn, difficult to master. The perfect concept of a game. A little short, but indeed a great puzzle game. :)
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Should have the ability to kick someone in multi-player mode, cause someone can enter a room and then go afk and ruin it for the rest.
for the game itself 4/5 :)