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reaper got to be smarter bout this remember copyright infrigement there is no way this guy can buy the rights to use glocks name in his game k-18=glock 18 kamarov=makarov desert falcon=desert eagle asp=usp .45 a9=m9 mig bauer=im actually not sure on that one
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Good game but it could use some amelioration. First of all, re-balancing the accuracy of the guns, the sniper is just useless. Maybe implementing criticals, with weapons having different stats (sniper and shotgun with higher critical, silenced pistol with a lower one...). Increasing the AI, give to the ennemy a peripheral vision (not letting them see you if you are in their back) and adding some more stealth weapon, so we can have a different style of gaming availlable. Implement a common inventory to store and exchange weapon between missions. Add percentage for accuary when we are choosing a target, texts aren't precise enough. And last but not least, an auto-fire mode : you reserve action point to shoot when an ennemy come in your line of sigth. The game is good and have a lot of room for improvement. If you plan to make a sequel with this kind of features, I will play it immediately. Keep on the good work.
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I keep suffering a glitch where the screen starts panning off into infinity and can only be stopped by me holding down the down button constantly.
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"1.0.2 Hopefully fixed the problem with prisoners taking their turn forever. Also anotehr enemy moved out of a wall" Sorry, it's still there!!!
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Great game but could be so much better with a few minor tweaks, i hope someday the author will make an improved sequel
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This is a really fun game, but there are a couple things that could make this game more user friendly (such as having a weapon store and being able to swap weapons to people, seeing actual accuracy numbers)
I really wish Djstatika would look back at this game and make it better, or make an improved sequel
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Great game, but why can I mute the music, but not the gunshots and other sounds? I want to listen to my music while playing, not endless gunshots...
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Any reason why i was able to choose 3 people in my first mission, and then only 2 people in the rest, with my first element being always the same? He's not even on the list to deselect him, so i'm stuck with him till he dies...
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Um... something about this seems really easy. I've just beaten the all time record for the first defence map on my first try using stupid tactics then just hanging in the doorways waiting for the enemies to rush right up to me.
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Really enjoying this game (except the bugs). However, there is not enough variation between the characters. Too many are directly better or worse than others meaning that some characters are just useless. If they had a skill level of different weapons, or had strength, or each had one a special power then I'd have to think beyond ">=75 acc, >25 AP, as much health as possible".
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if a person cannot pull the trigger on a pistol twice in one turn (for lack of action points), maybe you shouldnt be an agent
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This game made me leap for joy only to feel like my heart was torn out. To see a game centered around turn-based, tactical squad combat like this is not something I've seen to any satisfaction in years since the days of games like X-Com, Fallout, and Jagged Alliance. To see anything executed anywhere close to the caliber of such games in Flash would be astounding. Unfortunately, what I experienced here seems to be extremely rushed and glitchy to the point where it felt almost unplayable. Still, there is such epic potential here for a game like this. I would love to see more work on it.