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I meant to say why can you TARGET your teammates. I get that you can shoot your teammates accidently thru friendly fire, but you shouldn't be able to TARGET your teammates directly.
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The combat system reminds me of that of Caravaneer 2's. Overall, quite nicely done, although weapon stats should be displayed at all times instead of only when exchanging weapons.
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Prisoner is dead, so computer doesn't know what to do. Just sits there saying prisoner moving. But he is not moving, he is DEAD. The computer shot him.
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In one mission, prisoner can not open the door, so you have to open the door for them, and kill the enemy just outside the house. In the another mission, you must send you troop in and clear the way to let the orange guy go out. At last, I admit even though it has some bugs, this is the best game i have never seen.
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Rabbits eat elephants:
The Osiris Conflict is a greatly planned game. Very well developed and great music. That awful glitch though.
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reaper got to be smarter bout this remember copyright infrigement there is no way this guy can buy the rights to use glocks name in his game k-18=glock 18 kamarov=makarov desert falcon=desert eagle asp=usp .45 a9=m9 mig bauer=im actually not sure on that one
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Good game but it could use some amelioration. First of all, re-balancing the accuracy of the guns, the sniper is just useless. Maybe implementing criticals, with weapons having different stats (sniper and shotgun with higher critical, silenced pistol with a lower one...). Increasing the AI, give to the ennemy a peripheral vision (not letting them see you if you are in their back) and adding some more stealth weapon, so we can have a different style of gaming availlable. Implement a common inventory to store and exchange weapon between missions. Add percentage for accuary when we are choosing a target, texts aren't precise enough. And last but not least, an auto-fire mode : you reserve action point to shoot when an ennemy come in your line of sigth. The game is good and have a lot of room for improvement. If you plan to make a sequel with this kind of features, I will play it immediately. Keep on the good work.
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I keep suffering a glitch where the screen starts panning off into infinity and can only be stopped by me holding down the down button constantly.
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"1.0.2 Hopefully fixed the problem with prisoners taking their turn forever. Also anotehr enemy moved out of a wall" Sorry, it's still there!!!
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Great game but could be so much better with a few minor tweaks, i hope someday the author will make an improved sequel
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This is a really fun game, but there are a couple things that could make this game more user friendly (such as having a weapon store and being able to swap weapons to people, seeing actual accuracy numbers)
I really wish Djstatika would look back at this game and make it better, or make an improved sequel
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Great game, but why can I mute the music, but not the gunshots and other sounds? I want to listen to my music while playing, not endless gunshots...
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Any reason why i was able to choose 3 people in my first mission, and then only 2 people in the rest, with my first element being always the same? He's not even on the list to deselect him, so i'm stuck with him till he dies...