Under rating threshold (hideshow)
Guys, you know this game was made in 2008, right? All criticism you'll give to it will not be heard because it's old code that the author has most likely forgotten by now.
Under rating threshold (hideshow)
I just beheaded a human halberdier and he hit, and killed, me after his head already lay on the ground. That's called determination, guys.
Under rating threshold (hideshow)
On the final chapter the only thing that you bought that carries over is your current heroes' techniques, so the one you like, buy the good moves for.
Under rating threshold (hideshow)
Do you know what is frustrating? It's when you get stunned by enemy spearmenso that the mounted enemies nearly kill you. After that you kill the spearmen jump over the horse and you are still looking at it (you can't turn) while the archers keep hitting you from the back.
Under rating threshold (hideshow)
I didn't realize right away that you can return to levels you completed, or that extra lives are cheap, or that spearmen allies are really helpful.
Under rating threshold (hideshow)
3rd level goes strait from easy to mega hard. What the hell were you thinking adding a thousand freaking mounted enemies charging you nonstop?
Under rating threshold (hideshow)
i don't know why but every time i have tryed to play this game the button always stick made it inpossible to play i went to 2 other sites same problem
Under rating threshold (hideshow)
Puny enemy! Your arrows mean nothing to me since I got mithril vest!!! You can't hu- ow ow ow ow ow!!! You kicked me!!! Unfair! Unfair!!
Under rating threshold (hideshow)
Anyone else here find "very hard" mode difficult for aldon and ellder? I think the "very hard" mode is the easiest with Toldor...
Under rating threshold (hideshow)
I wouldn't know because I totally got the badge legitimately, but I would guess that completing a level with 13 kills, exiting to main menu at the upgrade screen, clicking gladiator mode, right clicking and selecting "forward", then clicking continue, selecting a level and dying, might do something. But I could be wrong because I would never attempt something like that. ( ͡° ͜ʖ ͡°)
Under rating threshold (hideshow)
In survival, if two different races confront each other, even if you are not the player, they start fighting. Nostalgia towards original Warlords was real!
Under rating threshold (hideshow)
Tip #5: Blocking is very important. Blocking blocks all ranged attacks and most melee attacks. Use this if you want to get behind a mounted horseman or let your henchmen do the attacking for you. Tip #6: You are basically invincible from all attacks while you are in the air. Buying the amulet of elevation may be a good move as you will see in Tip #7. Tip #7: Combing Tip #1 and Tip #6 makes bosses easy. All you need to do is to jump around near the boss. The boss will keep trying to target you, so any henchmen you have will not be harmed. That way, they will keep attacking while you act as bait. Tip #8: It is best to use Ellder in Gladiator Mode. He has a long and fast attack, making it easier to counter certain types of elites.
Under rating threshold (hideshow)
Tip #1: If you have any henchmen, they will not be harmed when you dodge an attack aimed for you. For example, if an archer shoots an arrow aiming at you and you dodge it by jumping, the henchmen behind you won't get hurt. This is also true of any melee attack. Tip #2: Try to get the max henchmen before the first boss battle. In the first episode, if you have two henchmen, you get a third because the King joins you to battle the sorcerer. You can not get a third henchmen if you have one or no henchmen with you when you get the King. Tip #3: Difficulty level is based on the variety of troops you will meet. Harder levels have stronger troops. Tip #4: Don't fight hard battles if you can. If you can not, keep farming previous levels to get all fighting abilities, equipment, and henchmen. The reason for this is because hard levels introduce mounted soldiers and to defeat them, you need to get an advancing move, get behind the horse, and keep attacking without taking damage.