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Djugan, you should learn to respect players who mute the game, if I decide to mute it should apply to the main menu and definitely to the ingame bosses. If you're not going to respect this - don't give an option to disable sounds.
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for anyone else was the afterboss like 10 times easier than the badge boss?? even with 5 times more health it took half the time. on a sidenote, there should be a way to plant characters so they dont move when you want to attack a different enemy.
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Beat the Beast (250k HP) as Lv 33 Mage DPS, Beldon Ax Tank, Serene Cole Healer, Aeri Swift Ranged DPS. Equipment was all the best gear you can buy for money plus some faction stuff. I gave Beldon the Void Stone to boost his HP and Def and bought 300 HP and 300 Mana Pots. I would use Touch of Fire on Beldon frequently and then switch back to the Beast to juggle between Auto attack, Flame Strike and Call of Fire. All went well until 40k, then the tank died and the Beats immediately charged the healer who died instantly, then started chasing me. At this point it was just a 10 min merry go round, with me circling the Beast and keeping aggro, with Aeri (archer) adding some additional DPS. Just needed to make sure that I wouldn't lose aggro by not going to close to Aeri. Once you beat the Beast, it will drop 3-4 pieces of epic gear and you will unlock a new title [Beastslayer] but there's no follow-up quest, so basically nothing left to do.
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Has anyone actually seen the thrid map, the one under Varz? I've beat the bonus boss and still have no idea how to get there.
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Role tip: To ensure your party is balanced, you should set their roles. I like myself and one other member as DPS. Triton Steel as tank. The best healer as the healer.
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@Samegerilja: Well, I kept my distance. Let my tank (Triton Steel) handle him in hand-to-hand. You should also definitely have a healer. Mine is Serene Cole from the Magicians faction. Finally, you should upgrade all your abilities and buy any item that would be an improvement in the city and wherever else you can afford. Oh. Did I mention I went into the fight w/ 30 healing potions and 100 mana potions (and that was still too few for comfort).
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I beat the Voidbringer. No badge yet, but it seems I can move Northward. I do and the game crashes. But well, I'll just beat him again (and this time take a screenshot of my victory). This time I'll double my amount of mana potions (from 100!). It took me half the time to get rid of the final bit of his hp.
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When selecting equipment in the inventory it should automatically show the stats of the currently equipped equipment of that type. So it would be easier to compare.
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for all by which te voidbringer bugged and can't kill him anymore cause they don't know how to get back into that town above the city where you start is a guy called tabius race at this place is an portal the thing with the blue smoke or wathever it is above it click on it and you are back in the town of the shadow runners!
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oh men its not a multiplayer. i want this game to be a multiplayer cause all my favorite and characteristics of this game was i want BUT THIS GAME ROCK and GOOD keep it up until u make a multiplayer :b
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Is it me or does the guy in the loading screen with the blue glowing eyes and hands (third to the left) look a lot like Robert Pattinson
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It would be great if the last quest (beast or whatever the name was. The one after voidbringer) was repeatable. I like killing things... :(
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What sucks about this, is that I cannot continue in the game. I just get faction quests and can't face the final boss anymore.
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So I have noticed that the fraction system in this game is a bit of a joke. You pick one side and then for the most part that is it. You can try attacking your own troops to slowly grind reputation with another force and keep grinding +Rep quests that don't ruin your rep with someone else... but sense killing militant troops merely results in gains for your class(even when killing your own troops, which means you just lose and regain half) so yeah... And with the alliance and shadow runners, they refuse to give you quests at all if you advance one side of their story to a critical point. And it seems nearly all the +rep missions for the common/merchant/merc are all -rep for another. So at best with excessive grinding you can get on the good side of 2 of them. With the max party size this seems intentional in part.. but it still makes the fraction system's implementation less a matter of how much each force likes you and more black and white "I chose X, Y, and Z sides, that's it"
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I'm too lazy to elaborate, but gotta say... liked hands of war 2 better. Still a good game, but it seemed to retrogress
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Honestly, still too many bugs to even consider this out of beta. Even time I try to resume from a save I am missing something. One time all my items, next time my location, another time my progress, but most of the time all the above. Its a shame, could have at least continued to be on par as the last games. Although those felt much more polished.
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This is really disappointing compared to 1 and 2. The play control is considerably worse, and the top "windows" are in the way a lot. This is a decided step back from its predecessors.
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How many times to I have to kill the shade of Gaurdius? As a dps fighter, I took him out solo once after killing him two times with a steadily decreasing team. What do they want me to do?
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Yes, as usual, there are glitches in this game. Whenever I kill the shade of gardius, he somehow instantly respawns or gains full health and the gate never opens. Quite honestly, the Shade isn't that hard to kill