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the only reason any level is frustrating is cause the acceleration si terrible and the portal placement is god awfully imprecise
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level 17 is bugged, when I hit the blue barrier my character travels upwards rapidly and then respawns at the start
I know I don't need to get past it but it's still peculiar
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If someone know's what to do at level 32 it'd be much appreciated, I've tried pushing the turret, picking it up, jumping over it and blowing it up with the energy ball... none work
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lol glitched my way through lvl 14, press and hold your player back inside the door after initial crush, spikes go by, run out and jump up on top and portal, did similar twice more baiting spikes and onto level 15, now working on trying to maintain momentum...
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Spikes, platforms, energyballs and the character etc moves so fast on new PCs compared to 10 years ago. At some point in time flash/specs have changed and the game is nasty to play instead of fun.
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Old but gold. The difficulty is spot on with only like 3 glitches ive encountered, but thats expected from a 9 year old game.
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Terrible. Not only is this straight up copyright infringement, the controls are super oversensitive, some levels start you in places you die immediately unless you move exactly right, and nothing is actually the size of what it looks like. 2/5
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I've one of these guns at home, and the colors are not blue and yellow, but purple and green. Please ++++ so the developer can see this and fix the game to show the right colors.
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General problems I have had, Turrets/Cubes clipping through walls into area you can't normally access. Thus making it impossible to finish. I clipped through the top of the map once, that was neat. Edges are super shit in this game and very unforgiving, I literally move an inch next to it and it practically forces me off, as well as trying to wedge myself into closed spaces, I often end up slipping on the edges and can't get up. The balls end up getting stuck sometimes, mostly cause a turret was placed on top of them, and it just goes nuts, a turret rarely will fly out of the map.
Super annoying. Turrets especially, These things are SO dumb. I often end up getting to end, to literally grab a turret, I wish it would
automatically turn around. Nope, literally still shoots you. I thought this was a puzzle game, yet the turrets are harder than the puzzles? This game is super nice for a 2007 game, but you're almost guaranteed to experience one of these from above in a normal playthrough
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I remember playing this game when I was little. I had forgotten all about it, but playing it again brings back those memories. 5 stars just for that.
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I guess back in 2007 nobody had invented the concept of a one-button reset that actually resets game state. Apart from that, and the clipping issues, this is an excellent game.
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Besides having a companion clip through the ground a few times, and a hefty fps drop in the later levels, exceptionally solid game. Also, level 35 is easy if you can abuse your pauses :^)
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What a ƒucking glitchy @$$ game I cant count how many times I died because of glitches related to PORTALS and those ƒUCKING ENERGY
BALLS???! THEY HAVE A HITBOX BIGGER THAN A GODDAMN BUILDING, AND THE SWITCHES ALSO NEED FIXING JUST BECAUSE MY BLOCK IS NOT AT THE CENTRE DOESNT MEAN THE SWITCH SHOULDNT PRESS!
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type ~ at any time after enabling the "console in-game" option, and type into the console either "antiportal [letting you shoot onto black surfaces] or noclip [dont be stupid]. thank me later.
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Not sure how this guy doesn't just shatter / splatter, on nearly every surface I bodily slam him into...? Mystery of video game physics...
Fun game!