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I was foolish enough to pay these guys, hoping that the unit upgrades would be worthwhile enough to make the game more fun to play. Imagine my chagrin when I take my freshly minted units out, only to suffer defeat and find that they now take 45 minutes to heal. I guess I have a different philosophy about gameplay in that I assumed paying the developer would grant me some advantage rather than punishment for my advancement. I guess you think that your game is fun enough to keep me throwing money at it like an addict. Instead I'm walking away.
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There seems to be a bug that you cant select the warband once you have deployed them because they are inside the castle and cannot seem to move around the world map. shame, because graphically it looks good, although the pay to play thing is getting old. now
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alright then, after playing this for a few days ive come to the conclusion that this is pretty much a 3d version of the same crap. With a more confusing interface and less quests with difficult to micromanage combat.
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A good thing to add next is a retreat button. That was the one thing that went through my mind when I accidently attacked a nearby ally.
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Sweet game, starting to enjoy it the more I play. Definitely a time-sink though so be prepared to put in the hours unless you want to use coins.
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not gonna lie, sitting in the queue for 5+ minutes for a quest sucks since its part of the tutorial or whatever you can't even learn what to do next
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Its sort of unclear a bit. if you go auto fight you either lose all units or just harm some of them same time if you go manual fight your gona lose 1-2 at max units but you will be alive. So i think this should be fixed as it makes no sence controling units is some real pain as wile you switch an try to use skills ur gone lose some of inactive units. while enemie uses all spells they have. As well as why I have to wait 12 sec if I have already chosed to do auto or manual fight? And why after manual fight Im droped to town view? and not the field.
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1. Allow a ZOOM Out feature. Tired of having to move the map around to see all my structures
2. What happen to minimize of the Info Tabs. This takes up way too much screen.
3. Game is too slow. I just don't want to wait here for 1 building to build.
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Arcane Marauders is now recruiting we are currently the biggest alliance in the game and plan to be for a long time we do most everything in the game so far. for more info ask darbrus in kong chat, he not here leave a Private message on his profile
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Hmm, the moment I saw this I'm thinking "MMO". I see the real time strategy, and I'm going, interesting. I start to play the game, and I realise that this isn't ANY ordinary MMO, this has quickfire gameplay with strategic elements, and although there is microtransactions, I feel they aren't crazy game changing, although they do help. Personally though, I think that it supports very active people more than casual players, but then again, it is an RTS. I especially like the fact that there are hotkeys, and it has standard RTS controls so that I feel natural with the controls. Thank you, 5/5, fav'd. Keep updatin'.
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Well, This is not a pay to win, It is a pay to be powerful faster, but, not more powerful than the rest. It gets very interesting, and while you wait for a building to finish, you can go out and raid with a faction or loot some goblins, while getting some resources from your farms, etc. So not really boring or pay to win at all
We had some connection issues on our side this morning from 10am-1pm PDT. Since then, we've resolved the issue! We're sorry that you had a poor experience and I hope you give us another chance.
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I have a few suggestions to make this game more interesting (It's gamepay is already interesting but I think it could be even more). As far as I know, units don't level up, and I think it would be cool if they did. Also, maybewe could reequip them with new weapons . I'd like a free way to get coins (even if you got 1 for 100 battles). And finally, please give us something so we don't have to come back too often (maybe a free shield for some hours, I don't know). I Hope these suggestions will help you to make your game even better
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@DeDraco: No, I think that was a "latest estimate" by which, barring a meteor destroying the city their servers are in, the game would be made public.
@Psirynn: The arena quest is pretty much the last one, you're free to do anything else really. I'm always up for arena battles so if I'm in chat, feel free to ask. =)
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It would be nice if the arena had an AI option. I'm currently stuck on the arena quest because I can't find an opponent :/
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Strategic heh? All happend so fast that i dont have fingers for all abilites, it will be good if my units can use themautomatically, so i can maneuver my units around enemies.
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Some great ideas ruined by the "give me money to complete things in reasonable time" anti-gameplay mechanism. I understand paying to play game, but when that slimy mechanism is tied to "you need to stay around all day to complete projects" and then "you weren't awake 24/7 so people robbed you of your resources/broke your stuff" I can only emit a tired "meh" and move on.
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Situation here. The arena battle how does it function. Is there a strength limitation? I tried to do a arena battle with another player and it won't load. They are garrisoned on both sides. We are both fully healed and yet, it refuses to pit us against each other in friendly competition. That is why i am wondering if there is a strength Limitation or restriction.
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Game Suggestion: When you leave your castle to go out and battle because of the vast amount of area or terrain it's easily to get confused to how to return back to your castle. A mini map that pin points where your current location to the path back to your castle.
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I figured it out. The schematic of the way the game created. The Wall or mountain that the general refused to move over is like a barrier. I noticed open space in the back. You have to find your way around to a open path that leads to the enemy. Was a little confusing at first. But, a little time is all that was needed to figure it out.
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Gameplay is nice. But, how do you attack outside the castle. I am following instruction. I got my general outside the castle but, i can't get him to the first unknown general. I click and click and he refuses to move toward the enemy target.
Hey BriarKing. Sorry for the troubles you're having. Are you sure your general was properly selected? You can press [1] on your keyboard to select him. Then right click near a goblin warband to move.