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I can't be the only one experiencing major game stopping lag even with input b, graphics on low and even my system's settings on high performance. My god man.
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I was excited to see the slide. Being stopped by enemies was the worst thing in prior games. Then you made the baffling decision to add combat into a fast paced movement platformer. I quit because it was so boring and frustrating.
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If you're experiencing lag, mouse over the game screen and choose Input B. I'm using a laptop and it really helped. Right clicking and choosing Low quality also helps a little.
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This game is kinda glitchy. I've had my character fall through the floor three times. I've also left the screen for a moment, returned to it, and found I've no idea where I am. It doesn't even look like the same level.
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game lags like hell, when i press S.... with a xeon 1230v3, 16 gig of ram and an overclocked gtx 660 I seriously can't believe, that my hardware is "too weak" for this game...
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Darn. Can't find that last star in Squiggleville, nor the microtrial and second star in outer Squiggleville! Pretty sure you get the first by shooting the snail into the basket, but where is the basket?
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lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag lag
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How is it that a game whose art style is little more than glorified crayon drawings have such an unforgivable amount of lag? I'm running this blasted thing on an Inspiron 14 with nVidia GEForce and an Intel i7 processor, and every time I step out of the door on the *first bleeding level*, I clip straight through the ground, fall off the bottom of the screen and lose a life -- either the guy in charge of optimizing this train wreck needed a few more slaps, or the speed of light has gotten as sick of Mr. Fancy Pants and his asinine adventures as I have.
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having issues with massive amounts of lag myself, cant even make it passed the beginning of the first levell after training as the lag causes me to fall through the ground and die.
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Well, as per usual I played a very long, awkwardly controlled platform game and got the final item for the final guy... and of course he won't take it, meaning all that time I just spent doing this was rather pointless. No badge, wasn't too fun, just not worth it. But on the other hand I'm glad my childhood taught me the tried-and-true method "In a slidey platformer, always take the path of most resistance. The mechanics creator is counting on you to submit yourself to torture if you really want to get anywhere."
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That was a fun game I've played since the year where it released! Since the easy badge became the badge of the day (today), I've played it and completed again so I got the badges now! Yay!
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This game is completely unplayable for me because there is a lag of a 1-5 seconds. I am unable to time my jumps or even stops before the screen refreshes and I am in a completely different area. Previous Fancy Pants Adventure games were fun, but I'm forced to avoid this one.
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These ads on Kong are freaking killing me. It's common anymore for an ad to play, and then another one start up in the background after I am already playing. In the meantime, memory usage goes up and up while the game gets laggier and laggier.
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Request 1 of many: Being able to see stars etc collected/needed on the level select rather than having to go to each level individually.