Under rating threshold (hideshow)
Only played as far as the 3k went. As soon as I got the 3k for the card, I quit the game. Concept is good, but somehow gameplay isn't appealing to me... maye has something to do with controls, eagle taking time to travel short distances? GG.
Under rating threshold (hideshow)
Only played as far as the 3k went. As soon as I got the 3k for the card, I quit the game. Concept is good, but somehow gameplay isn't appealing to me... maye has something to do with controls, eagle taking time to travel short distances? GG.
Under rating threshold (hideshow)
Awesome concept - i don't think the controls are that bad, they just need tightening up - more that the amount you move your mouse doesnt relate easily to where the people end up. But nothing is better than launching people at cars, cars at people, tanks at people, people at planes.
Under rating threshold (hideshow)
Ok... well I got my 1000 points and my card and I'm done with this miserable game...
Controls way too sloppy... rules for points are a bit too unclear...
Clicking outside the game...
UGH!
Under rating threshold (hideshow)
fun game but the controlls are bad. mouse kept falling off the screen and i din't know until i would try to release and nothing happened. very frustrating. funny and entertaining though.
Under rating threshold (hideshow)
Goog game but it could be much better. As most people have said - the controls weren't great. It was impossible to throw a person in the next and I often ended up just dragging people up there and dropping them. The mouse cursor was also far too hard to see you I often lost it and didn't know where I was pointing.
Under rating threshold (hideshow)
the game was a good idea, but the controls should be changed, maybe giving people like a choice between mouse or keyboard
Under rating threshold (hideshow)
I found aiming while throwing to be all but impossible, which made the game extremely tedious. Got the card, got to level 8 (where the enemies suddenly go from extremely incompetent to quite deadly), got no reason to replay this one. (Even the bribe of a 30 point badge is insufficient motivation.)
Under rating threshold (hideshow)
Once the vehicles come, forget picking up the people, just pick up the vehicles, and throw those down onto the people. From the explosion, some of the people will fly into your babies' mouths, and the others you can pick up mid air and deliver to your babies.. that made the game much more fun. :D Oh yeah, and like everyone else said, controls SUCK and make this game bad. :(
Under rating threshold (hideshow)
Bad controls, hard to aim for the nest from a distance, but a great concept otherwise. I had fun with it for about 30 minutes.
Under rating threshold (hideshow)
Nice concept and fun gameplay, but a little difficult near the high levels. Controls perhaps a bit too loose; I somehow managed to open solitaire by accident on lvl 9.
Under rating threshold (hideshow)
It was interesting enough, but often difficlt to move the eagle exactly how you wanted it to.
Also, I couldn't find a pause button.
Under rating threshold (hideshow)
The game has the same problems that Luminara with controls, in the higher levels it becomes slow and harder to control, and you click out of screen everytime
Under rating threshold (hideshow)
Calling the controls on this clunky would be an insane understatement. I clicked off the little flash window about 900 times.
Under rating threshold (hideshow)
I like the UT sounds, gfx are nice, music is okay although I'm guessing it changes for level, (that it sounds like country) or somthing...
Under rating threshold (hideshow)
I also found my skill in aiming throws to lag behind both my own taste and what the game seemed to expect. It felt like I was either dropping people with little momentum or overshooting my nest. Widen this window if you can. Even adding a bit of gravitational force towards your nest might help.
That was the biggest weakness I found. The art style was great, the gameplay original, and the sounds were decent, though the music could have used a little more variation around the time the machine gunners came. It would make a nice signal.
Under rating threshold (hideshow)
The pacing was delightful, though a bit slow. The first gunshot, as big scary me banked in to deal some punishment on the silly intruding human. Then the music starting and the police coming in. Those were great touches. However, the time between that and the machine gunners was too long. I started to lose interest at about 350 points, when they didn't come in until around 600. Actually, all the stages could've been a bit quicker. Ideally, you would map progression onto points rather than time.
Under rating threshold (hideshow)
Nuclear Eagle on a Friday? Sounds like this should be called "Ride the Fire Eagle Danger Day!" ala the Show with zefrank. Man, I miss his show.
Under rating threshold (hideshow)
=) amusing. =) Heh, I even started playing before the card challenge was put up, got done kicking but on lvl 15 or so and it pops up saying I won a badge... =D
Under rating threshold (hideshow)
Awesome example of a simple but complex game. You can do some pretty cool chain reactions in this. It's so satisfying to bounce a person into the nest from really far away with a car explosion... especially when that explosion was caused by the falling wreckage of another car!
Under rating threshold (hideshow)
Haha i heard 2D and Fairly talking about you releasing this today good work i played in on another site first though :)
Under rating threshold (hideshow)
haah great game... i love it... lost of fun piling people up on cars and then exploding them... lol... ahhh sweet sweet violence!