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Pity I can not rate moere than five stars!
Fantastic game!!!
I've been playing it for ages now and I still come back to it time and again!
Respect!
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I am working on such a game with the same concept but better pathfinding and game performance but it will take some time before I can come up with something for you guys to have a look at.
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I totally wish there was a Shattered Colony II. This game deserves a lot more attention and respect. I have played hundreds of user submissions, again and again. Thanks for creating such a beautiful game.
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I wish there was a way to remove barricades that you've placed other than waiting for a zombie to come up and smash it in. It would make last-ditch defenses possible.
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please for the love of all that is holy please make a sequel this game is just too fun but could be infinitely better
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Son: Oh look dad, there's a bunch of people outside rebuilding society, they're literally all around us. Should we go and join them?
Husband: NO!, not until they build a tent on our porch.
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Shoud really have a command to empty a specific depot. I cleared and area and I need the resources elsewhere, but it is pain to withdraw.
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Needs a fast forward button. We shouldn't be punished because zombies are naturally slow! Nobody cares about being that realistic in time!
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I'd like it if they made a version where you have to try and survive as many waves as you can.
Thumbs Up If You Agree
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this game is so good and basic, only using 4 towers throughout. basic is good but it would be nice to see if in the sequel you maintain only using 4 towers but allow them to be specialized in some manner like finding different weapons for the snipers, making them not "snipers" or having barricades that cause damage at the cost of durability. great game, played for hours
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great game, but would like to see an unlimited survival mode, harder waves, more buildings and supplies, and shattered colony: the survivors 2!
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I have a suggestion, maybe there could be an option, instead of picking a building to scavenge from, to instead be allowed to assign survivors to a supply depot and have them automatically scavenge from the nearest building/wreckage.
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I dont think i understand a part of this game. why do i have 11 people dwelling in a depot, when i have assigned them to make a sniper nest. I was sure to unassign every person, but they still didnt move. also i had a few moments where the people would run around a few blocks just to get to a place right across the street. call it user error, but the tutorial didnt explain these parts well enough.
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Some extra key commands for new players: space = pause, v = show field of fire, ~ = speeds up game (toggle ~ to set speed normal).