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Wow, this is REALLY easy compared to some other stuff, especially SMB. Awful controls and stuttery, but 4/5 cause it's meat boy and the levels are clever.
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In fact even ordinary platformer games have more challenges. The mario games seem harder than this. At least that had enemies and walls you could not permanently stick to. The least balanced thing is the annoying infinate wall jump. scale any wall without fail. If you are decent at using the wall jump you can avoid most parkour and timings. Starting to slide? No fear, jump onto the same platform or wall segment. Add really slow scaling and it makes the game very relaxed and slow. But at least Bipolar was a challenging level. Also when the controls do respond, it is smooth. And most problems may just be my slow computer. As i said 3/5. It would be 64% but no percentages are accepted only stars. 71 levels in 3 hours. If only it had a timer. That would bring replay value. 100% with 0 deaths seems the hardest self-imposed challenge that i can attempt.
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Meh, difficulty plateaus after Bipolar. One of the easiest hard games i have played. NOT a good thing. Still worth 3/5 though. First time only took 3 hours. Including 'Loading...' screen hell and it crashing once and losing all my progress. If you think this game is impossible, play any other 'hard' platformer including the games map pack and get your perspective straight. Final Destination was disappointing really. Would of worked as the start of the salt factory, not the final boss level. Most easy badges are like this games medium badge. Most medium badges are as hard as the hard badge in the game. And the impossible badge reminded me of a hard badge. I feel like i have 55 points too many from this game. 3 hours is a joke. I felt like i overestimated this. Personally, i think Bipolar should have been an expert level. It was harder than every other non-expert level combined. On par with the expert levels for pixel perfect platforming. Too short and easy.
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World 1: Piece of cake, all 6 Bandaids, 0 deaths, World 2: Death all the time from hunting bandaids (cos i am going for the impossible badge).
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Honestly while the game is tough I don't see why people think it is impossible. I mean do you know you only have to complete 60% of the levels( and yes I did finish the game )
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The game controls are a bit too loose for me liking. But it does add to the challenge. I got the Badge of the Day and ran for it.
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The trick to succeeding at this game is to have a childhood full of NES games that taught you to confuse punishment with entertainment. This is one of my favorite games on Kongregate.
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Why in the freaking hell can I not jump on a wall as soon as it's covered in blood??? I keep sliding down and it's freaking ANNOYING!
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Actually the "space" button doesn't work in the right way on this game...than You start to have the feeling to throw out of the window everything (and I mean everything: the keyboard, the desktop, the desk, all the things on the desk and all the meat you have in the fridge!)
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This game lags so horribly and does not register button pushes half the time. I know exactly how t get the bandaid in 1-5 but even when I get it I can't get up to the princess with the terrible controls.
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Frustrating game, congrats, since I'm sure that was the goal and all... just wish it didn't warrant a BotD. And medium at that. It'd be funny if it wasn't tragically frustrating :p
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It's still a decent game, but most of the difficulty is fake, since I've died more times to unresponsive controls than to actual threats or difficulties. The music is pretty decent. I'd rate it 3/5, if the controls were a little better it would have easily been a 4 to 4,5.
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So satisfying to come here and see all the badges earned! :D Then i remember all the pain i got through to earn the impossible badge xD Was still worth it though!
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-Meat boy is stupid!
-You can skip levels by pressing the X in the corner of the tab.
-Unlock extra life by doing anything other than playing this game.