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"Time KcuF is not an art game, its an allegorical game about stuff you’ve never experienced, its an escape from your current existence, its the feeling of loss and panic." So, what you're saying is, it's an art game but you don't want to say that.
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The point of the title is that humans try to find meaning in things even when there is none to be found. However, in order to understand this irony you have to able rearrange the word to spell a certain four-letter word(a fact which is also ironic), thereby contradicting the ironic point that people will try to needlessly rearrange the word. In sum, the title is a doubly ironic, self-contradicting ball of nonsensical psycho-babble.
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Some time, this game remind me Shift 1
'Cose they are similar on some points, but those two games are really good 5/5
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how the **** is yrwin not banned yet!
anyways, this is very much like a psychological thriller I saw once
didn't see the beginning, but anyways, some people are in a "maze" of sorts with several rooms, all of the exact same size and look; each room has different laws of physics and whatnot; they end up meeting themselves by looking into other rooms; they all then start to "die" either by killing each other, getting killed by strange properties of the rooms, or they just give up and die (thou can they really die since there are so many versions of themselves running around?)
the whole thing is rather confusing but interesting; really liked it, thanks (plus the gameplay was good)
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Yrwin... if you reallly hated the game why didnt you just make it a 0/5? Because if it truly is that bad then it should get no points at all. Lol i swear its idiots like you that ruin everything in the world. GG btw 5/5 =D
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Time Kfcu isn't about playing with what you have until you find something you recognize; it's about breaking what you have until it's something you don't. Take the title for example. Everyone fell into this trap by playing anagram until they got a certain four-letter word. That's not the point of Time Cufk. You're supposed to play with it in other ways instead of following directions.
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Very great game, but the controls should be customable. I messed up so often because I pressed the wrong button. In my opinion, if you want three adjacent keys for controls, it should have been J for jump, L for lift and K (as it is inbetween) for switching layers. But I like it nevertheless. 5/5
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this....is......just......stressing..... i dont like to insult but omg what the hell does this game do that makes me frigging angry......... excuse me please.
Sir Yrwin Placeres
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Oh... my... god... I've not had post-game goosebumps like that from a flash game before. Bravo, I figured the ending would be something like that, but I only got it part right. Very fun and challenging game. If you use a strategy guide on this one you're only robbing yourself of the long build up that peaks right at the end. [bows] You've more than earned this 5/5.
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i said SCARY... because i saw all these strange people crying ... and when i finished a level the radio-like sounds 0_0 i don't know the story...
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wow at the bottom peice of text on the menu...i was expecting another abstract and deep bit of text but instead i got: 'quantities of carrot juice may lead to the ability to see the alien that lives behind your bedroom wall' =/
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I FINALLY FINISHED THE !@#$%^& THING! Oh my god, that took forever, and some levels had me tearing my hair out. There was a lot of swearing involved.
I love Stephen though! :)
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Rawrfatcat: Clearly this game is waaaaaaay over your head, dude. @ YassenG, you can use D for jumping as well, allowing you to have your left hand on the A, S, and D keys. It's not that hard to hit space with your left thumb, either, and this is coming from someone who personally also finds it easier to have up as the jump key. In this case, it was perfectly fine. As for the game, I found the messages a little bit "lol random" and a bit cliché; they seemed less so after reading the true end for some reason I'm not entirely sure of. I found it annoying that every once in a while the movements would lag for a moment, then continue, making timing awkward and causing me a few deaths I would have otherwise not had. But, that aside, I enjoyed this game and the message it has. It's always good to find something that makes you have to think or opens you up to new ideas. I hope this has done that for a lot of people; sadly it seems to be lost on a few.
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To the people complaining about the controls: I find it easiest to use the ASD keys in conjunction with the left and right arrows.
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for all those who didn't know it, the box on the right hand side under neath the name of the current level both shows how far you are and lets you switch between levels.
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Creative, simple, and fun all at the same time. Most of the game was easy with only a few slightly challenging levels, so I can't say this was a very hard puzzle game, but it still required you to think nonetheless. Simplistic in design, though dark and depressing in setting and story, especially the story at the end of the good ending. 5/5.