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I found a few times that descriptions would've been useful, and a bit more explanation of the game. I had no idea trees were benifical and swamps weren't, and terraforming took awhile to understand. Still a good game!
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yeah do that do the over the internet multiplayer thing it will help more players come so do that then this game will be the best
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Found a funny strat. Use terriforming to build 2 steps below the ceiling (max height then -2+1 height in one spot to create flat mountain tops) and expand that way. Then once you have 500 Mana, throw a tidal wave or two then mop up whatever is left.
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Easiest for me was to Terraform as high as I could, build on the plateau, and once I'm generating mana at a reasonable rate, flood the enemies once or twice with Water Storm. Then I pick off the survivors.
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I think this would be really fun if it had a multiplayer function. I could see me and my friends playing this, on the same computer or over the internet.
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1,768 population, I was bored on one of the beginning islands so, I got bored and covered all of the water I could with land.
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Probably my favourite feature is how your soldiers get terrified by the horrors of war, display a grey, shocked emoticon, then suffer a sudden attack of PTSD and die.
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No, stop placing tiny houses at the edge of the map! Anyway, finished the game. Don't know what the totum bonus is and why it is always 0. I expect it has something to do with me only using terraform and tidal wave, though... 5/5. And now I want to repeat the earlier levels with and armageddon them to the ground.
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You can terraform the unusable red tiles/swamp tiles away if they're detrimental for you, just increase elevation a bit and decrease it back to normal.
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Water storm (flood) is the best skill. Just build your village as usual and wait until you have 1000 mana (though on most level 500 is enough), then make max height mountain and build at least one house on it. Flood the entire map, if once is not enough - repeat. Guaranteed victory
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and the fire spells: fire column: creates a fire column that moves around randomly and destroys anything it comes in contact with, leaving unusable red tiles. fire cloud: basically a slightly more powerful, but much more expensive lightning storm. fire mountain: raises the elevation of the target drastically and spawns multiple fire columns at its top, pretty powerful, but not so much at higher elevations. fire hero: again, no idea if he has any special abilities and if what they are :s Armageddon: destroys all villages of all players, and turns all units into random heroes, pretty much making the one with the most units the winner
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the wind spells: whirlpool: creates a whirlpool that destroys any land it comes across, can only be cast on water/elevation level 0. Lightning storm: creates a destructive storm around the target area that leaves unusable red tiles at the points of impact. wind hero: no idea whta his special ability tbh, but as all heros a strong fighter that destroys enemy villages. twister: tried using it a few times, didnt do anything apparently :/ Water storm or tidal wave: lowers the elevation on the whole map by one level, extremely powerful.
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in case anyone was wondering what the different spells do, here the earth spells: Terraform: Raise/lower Land, switch by pressing shift or space. Set Waypoint: sets a waypoint that u can order your units to go to, if a unit reacehs it, it'll turn into a leader that can be transformed into a hero via the three hero spells. forest: spowns a forest in the area, fully grown trees act as bombs and turn tiles into unusable red ones upon destruction by Lightning storm for example. Swamp: creates multiple swamp tiles that are unusable and kill the first unit that steps on them, then disappear. Earth hero: can build land bridges to reach his goal
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I don't even understand why ppl make this game. Confusing control, poor tooltips, poor tutorial, map movement is just ridiculous...
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i was listening to a song,and as soon as this game started,the music went along with the song,like.. same tone.. omg xD
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My map is either covered with huge mountains or huge valleys. I can't tell the difference. The 45-degree rotation combined with the 45-degree tilt is absolutely ridiculous. There doesn't seem to be any logic to how much areas rise or fall based on terraforming, and due to the tilt/rotation, I can't even tell what spot I'm clicking on. It's a good idea, but TERRIBLE execution. I need a bird's eye view.
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The coolest feature imo is the mini replay of what you did in the level in the level completed screen. It's so fun to watch myself take over the world XD.
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The game feels really nice, but the terraforming feature needs to be tweaked to be easier to use... it almost feels like I'm playing a separate mini-puzzle where I'm trying to get a bunch of land the same level.
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Lightning Storm OP. After expanding as fast as I can until the fighting starts, I just make a couple of Wind Heroes, nuke every 3-square building down with Lightning Storm, and watch your enemies crumple before you!
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Good game. Flatten land with terraform. Get bigger citys. Win every level easily until ~25. From there on you need a few other skills to finish the enemies off