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Screen way too small, and because you didn't implement your code properly, it stays tiny when you zoom - all except the landscape, which zooms correctly. Please fix. 1/5
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In the mission with getting the storm totem (first time?), I just had to build a great empire and then, before I noticed, the enemy was crushed. I think I shouldn't build something that giant.
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It doesn't let me do anything. When I hit skirmish, it loads up the screen to choose my totems, then I can't do anything. The game still keeps moving, but no controls work. Same with the campaign, it shows the map and the forest totem, but freezes.
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needs a bigger screen more units like archers need more totems nercomanic or lce but this is really good cant wait for updates or sequel!
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This game is pretty, but too easy : just make a large plate land around the buildings a fast as possible and crush ennemie tribes with some thunders.
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great game but a few problems was apparent just a few levels in.
1. map scrolling with arrows could have been faster
2. no zoom and camera manipulation is a pain when trying to terraform, i'm not asking much but a 90deg angle switch would have been great
3. elevation indication would have been a great welcome.
but all in all a great game 4/5
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How to make a 6x6 land mass anywhere clickable in 15 clicks or less: (1) Maximize the height on one title. (2) Lower the height of that title 5 times. (3) Raise the height of that title 3 times. (4) Lower the height of the title once. Repeat for all flat land desired!
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This game is pretty cool but like a skirmish mode would definetly make it better. it makes me think of command and conquer lol
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it's very cool!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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FYI "flatten" is *not* the same as "lower." Sheesh, if you're giving people a tutorial on how to play your game at least get the directions right.
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I would like a few things that would make this game so much better: Of course, there's sandbox mode. I'd also like teams, (2v2, 3v1, etc.) since I'd think it'd be pretty good. An option of diplomacy would also be wonderful. Sometimes, I just want to build troops up and, even though the enemy is unbelievably weaker, they still attack, so ceasefires and whatnot would be nice. That's all I can think of right now.
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En fait cela ressemble enormement à un repompage de Populous développé par Bullfrog et édité par Electronic Arts en 1989 sur les upports suivant : Amiga et Atari ST
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Maybe Like have a Speed up button because its kinda slow just watching them build settlements you know. But overall I liked it I give it 3 out of 5
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This game is pretty graphically laggy for me when a large amount of sprites are introduced to the stage. Flash will freeze up on me but will usually return to being playable for me when I minimize and bring the window back up again. Sometimes it will freeze up several times in a row within seconds which can be somewhat frustrating when you're trying to deform the terran or use another ability.
Also, sometimes some of the abilities wont work but the mana cost will be deducted. On the last level I played, 28, the only abilities i got to work were the terrain transform, the singular fire drop, and swamp. I tried using whirlpool, fire mountain, firestorm, and lightning storm but they didn't work.
Toggle is also glitchy on all the missions.
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terrible! why dont i have any smiting powers. Or at least the ability to zoom out. Its like im wasting time waiting for the (slow) response of these peons to do...anything.