Under rating threshold (hideshow)
@DreamingDiva - I had mine say a simple phrase; salute, chamber a round, and fire a weapon; show dexterity by handling a cat w/o incident; read a book!; and finally, play on the drum to show an understanding of rhythm and order. I just showed him that these zombies can be trained as simple soldiers, and he *still* wasn't impressed!
Under rating threshold (hideshow)
Definitely a very cool game. My only complaint is that on the later levels, way way later, there's no longer any payoff. It gets slow. We've figured out the story, and only have one or two cool new things to discover. Otherwise, a fantastically addicting game. 5/5 :)
Under rating threshold (hideshow)
Who else thought the zombie was going to shoot them resulting in a game over when they achieved the "Aggressive response"?
Under rating threshold (hideshow)
I read on the forums that if you keep playing after a certain point, won't mention the cut scene in particular to avoid spoilers, that you're just 'playing to play'. That cut scene wasn't much of an 'ending'. And the notes you get in your objectives hint at an ending that never happens. So yeah, in the future... plan for a more satisfactory, or at least more permanent, ending. Then add a 'would you like to keep playing?' option for those who would.
Under rating threshold (hideshow)
Day 74:Specimen tries to pet dead rat group finds it sad.It has actual emotions intriguing Day 75:Specimen kills puppy the rest of the group wants to kill it now.
Under rating threshold (hideshow)
It is weird. I came into this game thinking it was awesome torturing poor stupid zombies. But then something odd happened. I caught myself smiling at the creature's antics. Eventually I came to love my pet zombie. I even felt loss and sorry for it as I had to put it down. Why? Why did you make me care about a zombie?!
Under rating threshold (hideshow)
"-Let's see... what if I shoot my test subject point blank in the head ?" "-Damn, what a shame..."
What did he expect ?
Under rating threshold (hideshow)
This games is awesome! I do agree about switching specimens and the stats monitor suggestions, and it can get a bit grind-ish in the later levels, but i loved it. No other game or instance in my life have i ever felt compassion and an emotional attachment to zombies.
I spent hours teaching a zombie all the passive and advanced reactions until i remembered to research the alpha team stuff! The zombie animations seemed so genuine and the voice acting was great too.
To top it off, i can supplement the kind emotions with savage pleasure by destroying them with all kinds of weapons. Overall, one of my favorite games, 5/5 from me.
Under rating threshold (hideshow)
Man... i actually tought i was gonna find a cure when my zombie's humanity reached 100%... oh well guess i'll just chop his head off...
Under rating threshold (hideshow)
Played this game to the end.. very cool how the storyline lines up with the other games in the series :) shame that there is no way to impress the captain... you can get all of the results in time for his meeting by not researching the alpha notes... Would be cool if he could at least SAY something different like "wow you have made a ton of progress, maybe there is hope for us yet, but we gotta get out of here we can't hold out any more..." or something?
Under rating threshold (hideshow)
Right. So I shoot, punch, beat and generally laugh at the zombie trying to claw my eyes out. 2 hours later I'm about to start crying when I get the advanced reaction to a dead cat, and the zombie looks completely surprised at the fact that the cat is dead. Then I see that the zombie's mood goes down because it gets sad. CURSE YOU FOR MAKING ME CARE ABOUT A ZOMBIE'S FEELINGS!!!
Under rating threshold (hideshow)
When first playing it, I thought it was a simple game where you used different items on Zombies. But it was a game that included actual goals and Storylines. The Notes and the Tapes are great, And the stuff you use it good too.
5/5
Under rating threshold (hideshow)
To fully damage a specimen, shoot him in the limbs 3 times each with the pistol,crossbow,machinegun, and the rifle. From there you stab him in each limb including the head 3 times and use the nail gun on each limb and the head 3 times. Finish him off with a jaw shot by using a stick or boxing gloves loads of times, or you can use crowbar and bat a few times, but if you really want to you can use the fan in the objects section to get rid of his jaw for you.
Under rating threshold (hideshow)
Duuuuude... I can't kill the zombie after I got him up to 100% mood and humanity, and it treats a dead rat with so much care ):
Under rating threshold (hideshow)
Establishing a zombie's sentience, giving it an adorable bunny to pet, and then shooting it in all its limbs as it howls in pain... didn't this scientist ever take an ethics class?!
Under rating threshold (hideshow)
My zombie went into karioke deathloop after i shot it in the face with a nailgun, kept singing and dying from singing, then it cycled to tambourine....
Under rating threshold (hideshow)
That Wood guy is an asshole. I got my zombie to salute me and shoot a pistol correctly and he just angrily stomps out of the room.
Under rating threshold (hideshow)
Honestly, I liked the ending. Sure, it's a crappy ending...but that's the point. You don't get success, you don't get a happy ending. This is a zombie apocalypse, not a zombie playground. You can't cure them, you can't save the world.
The best you can hope for is being alone with a hot, relatively undamaged zombie that likes long hard items at 100% mood and humanity with 0% hunger chained to your wall. I've even taught her not to eat human meat!
Under rating threshold (hideshow)
For quite a while this was pretty much a zombie whacking simulator, a minor gripe here I think the game would benefit greatly from more diversity in zombies, ideally some generator building them from pre-set parts. Than, around stage 20 or so I used up the weapons and pretty much all the aggressive/neutral reactions and delved into passive and advanced. This is where the game, imho, shines. A lot of the animations manage to convey this "flicker of humanity left in the brain" thing pretty well and I'd risk saying this makes your zombie are somewhat different from the usual. The interface could be a bit more streamlined and the main storyline was fairly predictable but I like the questions this game raises within yours setting. One random idea, I think it would be nice if Wood was actually horrified if the player showed him the zombie using the gun efficiently.
Under rating threshold (hideshow)
Reached a point where the research was terminated, the objective list stated no new objectives, but the badge tracker said that I have only cleared 22 stages. Am I experiencing a bug, or are there still stages beyond that point?
Under rating threshold (hideshow)
*shows the general the zombie being nice to the animals and literally talking
Generally: That's your progress? You've got to be kidding me!
uhhh... its a nice docile zombie with the ability to communicate... Why are you angry? xd
Under rating threshold (hideshow)
"It seems I was able to force the zombie into a greater state of aggression. It looks at me with a fiery rage in its eyes and reaches for me with the intent to feed. I wonder how it would react with a loaded pistol?"
Under rating threshold (hideshow)
Ha, can you imagine what the item requests would sound like?
"Hey... Yeah, guys, I need a dead puppy for my experiments..."
Under rating threshold (hideshow)
Warning: Don't leave a specimen alive for too long. If you do, you will get attatched to it. It will become harder to beat the shit out of it to decrease its mood. Or was that just me?
Under rating threshold (hideshow)
did anyone else think twice before giving a zombie a loaded gun, only to have their need for 100% completion overcome common sense?
Under rating threshold (hideshow)
Despite the unclimactique ending, quite a great game. Despite it being a game about YOU studying a zombies brain, the game was also playing with our brain. At first I did nothing but shit to my zombie, and I couldn,t care less. Then I made another one passive, and I started really to like that particular one. When the military shot her, that sent me furious and I took out my rage on several zombies by killing them. In the end, it was an amazing game, 5/5,
I would truly love to see a Lab of the Dead 2, Thumbs up if you agree
Under rating threshold (hideshow)
By level 20 I discovered all the reactions. Got really boring after I fully discovered human meat as everyday was just spamming beach ball to meet the required 25 reactions -_-
Under rating threshold (hideshow)
well, shame there is no further ending after you get 100% that'd be a nice treat D: I'm disappointed D: WEll, atleast if I ever get L4D2 I could try and make a a campaign that follows his story line after xD.. Nice game, had a lot of fun.
Under rating threshold (hideshow)
A lot like doodle god, except with zombies. The game starts getting kinda repetitive mid way through when you have basically limitless RP and you have to get some of the harder advanced reactions. Good game otherwise.
Under rating threshold (hideshow)
I really liked the game and the base of it. The storyline was interesting and filling until it kinda let me down in the end. The fact that you in the end find there is no point in the research you're doing is sad - I just miss that something more had been made from it.
Okay, so, the part where you tell mister wood you haven't really gotten anything on those zombies yet, except from those reactions... I would have liked there to be different reactions from his side. It would have given the game a little more spice! I mean, if you trigger, let's say three advanced and two simple, then something would have changed in the storyline. Besides, it would have given you an option to make another badge, a hard one. Getting the best possible ending.
despite of that, it's a good game, really! I love how those zombies actually ended up showing some kind of emotion ^^
I'll rate this game 4/5. It's worth your time if you haven't got anything else to do!