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The advanced toothbrush is getting me. I can't get it to activate. 100% mood, 100% humanity, 12% hunger and it won't pop.
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Going for the "Fully research 20 specimens." achievement. The fastest way to do it is to kill the specimens after fully researching them. The funniest part of this is what the character says as he does this.
Alex (first research): Knowing this about my specimen will help me control it.
Alex (second research): I think I now understand this... person... better. This will be helpful.
He then shoots the specimen.
I would like to think that at this point, he says his line but thinks something along the lines of, "Yep. That information was definitely helpful for this experiment."
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Excellent game. I love the detailed back story that emerges. The only thing I have trouble with is the puppy (both dead and alive... but not at the same time. This ain't Schrodinger). It looks JUST LIKE my chihuahua puppy. :(
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I love this game so addicted nothing bad to improve , maybe the text and the voice to be in order... but other than that its really cool, i need the last hard achieve left :D
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Can someone help explain how to get the "fully damage a specimen" Achievement? I've tried beating up and delimbing a specimen but I still haven't been able to get it
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uhg I dont have the patents to do this. Just clicking on things over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over..... I think you get the point. Its just boring. It would be a little better if we at least got to find some of the items outselfs outsides instead of staring at a zombie for the rest of our life. I mean seriously does this guy even sleep? I got up to 155 reaction but I can't do any more, not because its "hard" but because its just that boring.
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Allen: "I've successfully modified this zombie's behavior to be completely nonviolent and imitate human activity!" Wood: "You call that progress?"
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What bothered me about the ending was that it made all your work useless. Sure you've thought a zombie to brush his teeth, but it didn't really improve your situation at all. After all that work I expected at least something to happen.
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Establishing a zombie's sentience, giving it an adorable bunny to pet, and then shooting it in all its limbs as it howls in pain... didn't this scientist ever take an ethics class?!
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"That's the extent of your research!?" Screw you Wood, I made a zombie play the freakin' guitar, what more do you want? Pretty good game, by the way. Research points became irrelevant about halfway through the game though; I was always at 5000 RP max. Oh well. 4/5
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I would love , if the zombie won't die with a single shot on its head ...
I've spent hours on a zombie , to make 100% humanity and 100% mood . But later I just had to kill it for science ! :(
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The ending was so vastly disappointing after being so time-consuming, that rather than trying to find the expected "perfect ending," I decided to check in the comments only to find that no one had found any other ending...
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(later sees note that shows how to do advanced reactions) yea I am not just stupid for not figuring this out sooner :D
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Great game, 4/5 Stars. Only problems with the game is that it does become tedious, and I'm stuck at 99% completion according to the in-game stats, even though I've done every possible action (I've triple checked that all the Weapons, Food, and Objects are maxed out.) Now that "Road of the Dead 2" came out, I hope an improved version of "Lab of the Dead" comes out.