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The Turn Undead maces say that they instantly kill enemies at random, but it seems like they just do area damage. I've been using one in between the attacks of a monkey (no other attacking units at the time), and I can clearly see some of the tougher enemies (like the large versions of the robot Frankenstein's Monster) being damaged and pushed back.
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The turtles seem a bit useless as later on the rhinos or even the penguins/dragons have much more health and obviously attack. I think the turtles should have a damage reflect % as they get hit. Otherwise a good way to earn money is to fight the bosses that spawn monsters, you just kill them one by one and you get money for it, Don't rush on those too fast or the boss will die and you won't get as much money though.
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In my opinion the Start button is to close to the Delete button. I don't want to check it, so is there something like "Do you really want to delete this save"?
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The green (3rd after a Boss) levels are very annoying and even stupid IMO. There is almost no strategy involved on those, just luck, and a lot of money put on upgrading the critters that are relevant to that level.
These levels make your gear obsolete 'cause the stuffs you pick are useless and the only rings that do anything are more money/exp/drop rate gains.
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Easy Money:
1. Equip two money rings, a heal mace, and a meteor mace
2. Go to the first boss level
3. Spawn turtles
4. Heal them while mass amounts of enemies spawn
5. When you feel there are enough enemies on screen, kill them with the meteor mace.
6. ??????
7. Profit.
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Am I the only person who finds the pig shopkeeper and the caterpillar on the Hero screen to both be incredibly annoying? They wouldn't be so bad if they were only making noises once in a while, but the CONSTANT stream of loud oinks and chatterings is just intolerable; I always end up muting my speakers when I go through either of those menus.
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for everyone who doesn't know each upgrade increases critters stats by 0.5% so 20 times the stats they gain for an upgrade is their original stat
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Anyone else notice that in the story line they said the animals were too peaceful to fight back but it says the rat is a gangster...
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i have a suggestion for this great game that i dont think everyone will agree but i think there should be an upgrade to hold more maces and rings
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The randomiser levels are nightmarish on Hell mode. Not sure how I'm going to beat them even if I did spend the time to upgrade my units.
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There needs to be a low health warning. I keep dying without realizing my health was low, when I could have easily retreated.
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@sozuoko0 you do realise thatthese people need money? They have a life and probobly kids and a family to support and what are you talking aout this game IS free?
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it would be kinda cool if it did have a skill tree it would be alot easier to see the upgrades you got and ones you would want
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Definitely, the "only rabbits" strategy is perfect. I'd only add that you should summon a rhino first to support the rabbits while their number grows...
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played the ipod version, dark dog is super fun, u ppl shud try it... you ll see his godliness of soloing enemy bases when he transforms into his ultimate form... i solo lv4-12 as dark dog without summoning any troops lol
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please a skip button for the 24th level .. i want to farm more staffs but watching the ending animation makes it impossible
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Just earned the last badge. This was one of the the LONGEST badges I've ever earned. I feel like it should be impossible ranked for it's sheer length.
In all honesty, I have grown bored of it. I grew bored of it in the third chapter, honestly.
But when one first plays, it is so very much fun. A 4/5 for me.
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Maybe this is only my imagination, but I seem to get less items when wearing ring of fortune.
My hell paladog has a +6 rof, level 2 chance for item skill and level 3 level to ring skill, and when I don't wear the ring, I get about 1 or 2 itmes per level, with the ring most of the time I get nothing.
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I can never read what the bosses say because it disappears whenever I press a button - which I'm doing all the time...
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This game is probably a little too long considering that almost nothing new is introduced after the first few levels.
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Those green levels.. it would be nice if you could move Paladog so that his aura would effect your army. Also, what's the secret to beating the third level in Forest of the Dead? I use every item it sends me, but I still manage to get beaten.. it's not like I have any control over anything else, except when to use each item, and it's not like I'm foolishly wasting anything..