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Comments for Dillo Hills

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ParkerVanKamp

Jan. 09, 2013

Under rating threshold (show) Damn. 399,095

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(2)

simplegarak

Jan. 09, 2013

Under rating threshold (show) Yeah I'd like to see a bit of gameplay difference (not much, just a bit) between the toons.

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(-1)

xCoolGuy

Jan. 09, 2013

Under rating threshold (show) *lands as softly as can on top of a hill* *hurts the armadillo badly* *accidentally flys into a wall at almost full speed* *not even a scratch* Logic?

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(1)

Tivar

Jan. 09, 2013

Under rating threshold (show) Is there some reason to buy the hats, other than to meet the requirements for more hats? Is the turtle better at something?

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(6)

Developer response from fexLabs

In this game, the characters all have identical physics and the hats are just for show. In the sequel, each character has different starting stats and hats can give stat boosts.

Scootter46

Jan. 09, 2013

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(-3)

radgamer

Jan. 09, 2013

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(-3)

diwolf

Jan. 09, 2013

Under rating threshold (show) To get the hard badge, just before the end of every level to end level fastest for more time points, dive as soon as possible. Most difficult is to keep speed at level 9. There wait longer before diving as usual because the hills are so steep.

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(2)

phynnboi

Jan. 08, 2013

Under rating threshold (show) Using the 'R' reset key seems to glitch the game out pretty bad. Sometimes it skips zone 1 entirely, and eventually half the background disappears. ???

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(-1)

franchiaro

Jan. 08, 2013

Under rating threshold (show) I love the soundtrack, any place where I can buy it?

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(1)

Developer response from fexLabs

I'm not sure if he's made it available for sale anywhere, but I know you can listen over on Chris' website! http://chrishurn.com/music.html

straightupg

Jan. 08, 2013

Under rating threshold (show) Do you even lift?

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(0)

Boewz

Jan. 08, 2013

Under rating threshold (show) first time playing: reach zone 5, second time, zone 6, third time zone 9, fourth time zone 9, fourth time zone 9, twentyfifth time zone 9 -.-

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(2)

Habrir00

Jan. 08, 2013

Under rating threshold (show) While I was writing that comment I left the game running and when I came back I expected to be dead. Nope, hundred thousand points with x2 happiness. Nice!

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(-1)

Habrir00

Jan. 08, 2013

Under rating threshold (show) I don't know if this is a problem for anyone else, but it's very significant for me. The icons that tell you PERFECT, and OUCH, or AMAZING, are too large and too high up on the screen. It really hinders me from predicting the perfect way to land. Otherwise I enjoy the game. Nice work.

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(-2)

BernardoOne

Jan. 08, 2013

Under rating threshold (show) HATS? SOLD!

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(-1)

Smitty407

Jan. 08, 2013

Under rating threshold (show) Zone 9 man...ZONE 9!

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(0)

gravyfury

Jan. 08, 2013

Under rating threshold (show) This isn't great but worth getting the first couple badges. dive rate needs to be more sensitive to control because later map numbers are too unpredictable.

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(0)

ChaosComplex

Jan. 08, 2013

Under rating threshold (show) Nothing sucks more than finishing the game with 398,725 points.

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(0)

brunocosta11

Jan. 08, 2013

Under rating threshold (show) i hope that dillo hills 2 have multiplayer

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(0)

Developer response from fexLabs

It does! http://www.facebook.com/DilloHills

Szputnyik50

Jan. 08, 2013

Under rating threshold (show) 399604... WAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

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(0)

Szputnyik50

Jan. 08, 2013

Under rating threshold (show) once you make ONE mistake in zone 9 or 10, it is impossible to recover. your happiness meter just keeps on going down, you are unable to regain speed, not even with PERFECT landings... DUMB, and anoying! it would be a nice game, but this... -2 points...

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(2)

Developer response from fexLabs

Yep! One of the things we've been focusing on with the sequel is making it easier to rebuild momentum, especially on terrain that has awkwardly short or awkwardly large hills. One of the ways we're doing this is with a new "super jump" mechanic where you can charge up a powerful jump that will help you get airborne again.

bryce1109

Jan. 08, 2013

Under rating threshold (show) can someone tell me what these animals are on that makes them fly like this?

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(2)

Developer response from fexLabs

High on life, man. High on life.

ismynm

Jan. 08, 2013

Under rating threshold (show) I like it... Reminds me of my old Tiny Wings addiction

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(0)

littleskill

Jan. 08, 2013

Under rating threshold (show) 396623 and then the game is over? WTF???

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(0)

Captain_Chunder

Jan. 08, 2013

Under rating threshold (show) why cant I just hit him with something?

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(0)

Dortayl

Jan. 08, 2013

Under rating threshold (show) So I don't normally comment on games. Actually, I don't know if I ever have in all my time playing games on Kong. But I need to take a moment to say something here. When I initially encountered this game, I hated it. Absolutely despised it. I did the achievement, then walked away saying I would never play this game again anyways. But something lingered. There was something pulling me back. So I played again. I continued to be frustrated by problems understanding the physics of the game. I played it a little more. Then it dawned on me: the reason why I keep playing. It's the music. The music in this game is fantastic. It's like the further I get into the game, the better the music gets and feels. I absolutely love it. I could listen to a full track of this music on repeat and feel like my life is somehow better balanced because of it. Don't get me wrong: I'm getting thorough enjoyment out of the game itself. But I truly play this game for the music in it. Beautiful.

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(4)

Developer response from fexLabs

Amen to that! Chris Hurn's work is absolutely incredible, definitely the highest point of the entire game.

ewok4

Jan. 08, 2013

Under rating threshold (show) i have gotten to Zone 5 twice, and even Cleared it making it to Zone 6 yet i still dont have the badge for reaching Zone 5

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(-1)

Mystakaphoros

Jan. 07, 2013

Under rating threshold (show) Gotta agree with Shadree. Cumulative achievements would be a nice thing.

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(0)

Grimzz

Jan. 07, 2013

Under rating threshold (show) Very entertaining. 5/5

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(1)

shadree

Jan. 07, 2013

Under rating threshold (show) This game is pretty cool but I'm not gonna even attempt to get any hats/achievements. They seem to be only for professionals. It'd be nice to have something like "Achieve a total of 100 perfect jumps" as well as them not being character specific. I personally favour the turtle.

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(2)

flaris

Jan. 07, 2013

Under rating threshold (show) Revenge against tiny wings has just started viva la dillo

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(1)

Banginthehead

Jan. 07, 2013

Under rating threshold (show) What I have learnt from this game: It's ok to hit the ground really fast, as long as you do it going down hill. Up hills hurt.

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(0)

taikanatur

Jan. 07, 2013

Under rating threshold (show) Dildo Hills? What? That's so inappropriate! Wait... oh, nvm.

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(2)

karatekid999

Jan. 07, 2013

Under rating threshold (show) I am not going to say it unless someone else says it...alright I am going to anyway. This reminds me of Tiny Wings just sliiiightly. I like this game a lot though. *Dillo brutally murders birds and his happiness skyrockets* seems like a normal animal

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(0)

xemmy

Jan. 07, 2013

Under rating threshold (show) hmm Badges dont seems to work. Made it to Level 7 but have no badge.

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(0)

crazifoom

Jan. 07, 2013

Under rating threshold (show) Finally someone mentions Sonic! Geez

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(1)

benodoc

Jan. 07, 2013

Under rating threshold (show) Because it's totally the developers fault when your browser isn't storing the save files correctly...

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(1)

Jormungandr17

Jan. 07, 2013

Under rating threshold (show) I didn't get a hat despite having the first badge. Also, when the internet connection gets slowed down, several glitches happen such as the game start at Zone 2, half the background disappears, your character zips through Zone 1 in 2 seconds but you run out of happiness as soon as you reach Zone 2.

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(1)

MaddAddams

Jan. 07, 2013

Under rating threshold (show)

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(-5)

jonman721

Jan. 07, 2013

Under rating threshold (show) Will the sequel come to smartphones?

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(1)

Developer response from fexLabs

Yup.

Journey6

Jan. 07, 2013

Under rating threshold (show) why does this remind me of sonic?

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(0)

Badgi

Jan. 07, 2013

Under rating threshold (show) Controls are a bit laggy, they react quite slowly. Nonethless, a very good game.

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(-1)

stark52

Jan. 07, 2013

Under rating threshold (show) My only complaint is that it tells me "Awesome!" and "Perfect!" and then takes away my happiness. If you are doing the jumps that well, why doesn't happiness increase?

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(4)

NinjaNo1

Jan. 07, 2013

Under rating threshold (show) The biggest problem with the game is that the environment doesn't adapt to the speed of the armadillo. The slopes should become wider and more gentle as you go faster, making it easier to travel at high speed, instead of getting up there, and then hitting a pair of slopes that you can't dive on or glide over without a Jedi-like ability to know they would come at you before you see them. 3/5

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(5)

Kobaya

Jan. 07, 2013

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(-7)

zotjes95

Jan. 07, 2013

Under rating threshold (show) If you're going for a highscore always check if the first level actually counts the time bonus. There seems to be a bug that prevents this from happening sometimes.

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(0)

faceboo

Jan. 07, 2013

Under rating threshold (show) i like the game but it wont give me the achievement or the hats i made it to zone 20 andi still dont get anything

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(2)

Irgso

Jan. 07, 2013

Under rating threshold (show) orientation for Hard badge: score after zone1 (Z1): ~32k ; Z2: ~71k ; Z3: ~115k ; Z4: ~160k ; Z5: ~202k ; Z6: ~250k ; Z7: ~295k ; Z8: ~335k ; Z9: ~375k _ + this for others to see

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(4)

FinalSlayer

Jan. 07, 2013

Under rating threshold (show) Tips for getting the Hard Badge: 1- Max out every stat. 2- Concentrate on getting "smooth" landings on a downward slope from which you can then get very high and quick launches. (Click on the lowest part of the screen, then release when you're on the highest part of the upward slope) 3- Ignore the gems; your goal is to avoid "Ouch" landings at all costs. 4- Land on birds if you can, but for the most part, concentrate on the slopes when you're in the air. 5- Don't alter your path in the air until you're about midway to the ground from your apex. Trying to judge your landing too early is virtually impossible. That's it. Try to maintain a X5 multiplier at the end of every level, finish the levels as quickly as possibly by going fast and high while avoiding "Ouch" landings, and ignore gems. It still takes a decent amount of practice (took me four days from the time I got the Medium Badge to get the Hard one), but it's doable.

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(12)

Thetesseract

Jan. 06, 2013

Under rating threshold (show)

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(-13)

gergil

Jan. 06, 2013

Under rating threshold (show) Hard badge should be impossible badge!! Any idea how to get 400,000 points?

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(1)

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