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Comments for Dillo Hills

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SoftHard

Jan. 12, 2013

Under rating threshold (show) HAHAHAHAHAHAHAHA DILDO HILLS.

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(6)

poulpipi

Jan. 12, 2013

Under rating threshold (show) i tried this with my turtle the result wasen't what i expected. Don't try this with your pet

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(3)

cannabiz

Jan. 12, 2013

Under rating threshold (show) the music reminds me of xenogear :D

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(0)

Asher3

Jan. 12, 2013

Under rating threshold (show) 3000 off the hard badge and zone 10 finishes. f that

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(1)

Dekmar

Jan. 12, 2013

Under rating threshold (show) x6 hapiness = having gotten all the badges and getting to just enjoy the music and the flying animals :)

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(2)

gee117

Jan. 12, 2013

Under rating threshold (show) i love the music! more than ever....things like this is what makes me continue my love!

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(1)

Kutai

Jan. 11, 2013

Under rating threshold (show) 395750... time to rest.

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(0)

Kurttt

Jan. 11, 2013

Under rating threshold (show) Try pressing up/down/left/right after pressing R. Glitch!

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(0)

jackdaw

Jan. 11, 2013

Under rating threshold (show) I was so close to getting 400000, but didn't realise the game stopped after zone 10! argh

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(0)

bluemastif

Jan. 11, 2013

Under rating threshold (show) Happy pills anyone?

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(0)

drebus

Jan. 11, 2013

Under rating threshold (show) Great game! Looking forward to the new one. The only thing that bothers me is that it takes quite long to get 400.000 points. This game should get harder sooner if you know what I mean. It takes untill zone 9 before it gets difficult, but the game could be just as great if it became difficult in zone 5 or something. Not sure if my comment makes sense.. :P

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(3)

gamedamner

Jan. 11, 2013

Under rating threshold (show) It's just a recreation of Tiny Wings,but I like the artwork. Besides,games like this and Tiny Wings are becoming their own genre.

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(-2)

Torm

Jan. 10, 2013

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(-3)

Developer response from fexLabs

Cheers, appreciate the feedback. Agree with many of your points.

Pats133

Jan. 10, 2013

Under rating threshold (show) Finally got 400,000. took forever

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(2)

Kritzelbob

Jan. 10, 2013

Under rating threshold (show) There's a kinda gamebreaking glitch. Here's a way to get crystals like crazy: Press R to restart, when the loading screen comes up hold Down until the game starts. You'll get teleported to level 2 and get the bonus-time crystals.

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(1)

CoCoN_16

Jan. 10, 2013

Under rating threshold (show) I just achieved 411k and I got one tip: Pay attention to getting many points in early stages (1st - 33k, 2nd - 76k, 5th - 215k...), in the last stage I got only 20k, because of small speed. GAME ENDS AFTER 10th STAGE, so don't end up beating the game with less than 400k. Diamonds aren't that important, above all - don't fail - speed is everything!

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(15)

Smitty407

Jan. 09, 2013

Under rating threshold (show) I feel like making players be a specific character to unlock hats is a little counter-productive. A completionist is going to want to unlock all the hats and while playing as the squirrel they may end up hitting three birds on zone two by accident and not earn the hat. Kind of seems like it would just imbue rage to me.

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(5)

vikingtazer

Jan. 09, 2013

Under rating threshold (show) Got to love those developer comments...

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(5)

DaniloC8

Jan. 09, 2013

Under rating threshold (show) Isn't this like that game Tiny Wings? exactly~ are you guys the same? (p.s.: I really do like this one better, for the character XD)

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(0)

phaatman

Jan. 09, 2013

Under rating threshold (show) I don't know why this game is a 3.5. It's got a simple, addictive gameplay mechanic, polished, cute animations, and some of the best music ever.. It's a hard hard badge, but whaddygonnado. 5/5.

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(3)

dolton36

Jan. 09, 2013

Under rating threshold (show) I get to the 9 zone with 360k points then die everytime -_-

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(1)

throckmeisterz

Jan. 09, 2013

Under rating threshold (show) extraordinarily frustrating game

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(-2)

SwashBlade

Jan. 09, 2013

Under rating threshold (show) You know, if you pitched this to Sega as a Sonic title for the younger gamers, you'd probably stand to make a bit of money out of it.

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(-1)

ParkerVanKamp

Jan. 09, 2013

Under rating threshold (show) Damn. 399,095

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(2)

simplegarak

Jan. 09, 2013

Under rating threshold (show) Yeah I'd like to see a bit of gameplay difference (not much, just a bit) between the toons.

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(-1)

xCoolGuy

Jan. 09, 2013

Under rating threshold (show) *lands as softly as can on top of a hill* *hurts the armadillo badly* *accidentally flys into a wall at almost full speed* *not even a scratch* Logic?

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(1)

Tivar

Jan. 09, 2013

Under rating threshold (show) Is there some reason to buy the hats, other than to meet the requirements for more hats? Is the turtle better at something?

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(6)

Developer response from fexLabs

In this game, the characters all have identical physics and the hats are just for show. In the sequel, each character has different starting stats and hats can give stat boosts.

Scootter46

Jan. 09, 2013

Under rating threshold (show)

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(-3)

radgamer

Jan. 09, 2013

Under rating threshold (show)

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(-3)

diwolf

Jan. 09, 2013

Under rating threshold (show) To get the hard badge, just before the end of every level to end level fastest for more time points, dive as soon as possible. Most difficult is to keep speed at level 9. There wait longer before diving as usual because the hills are so steep.

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(2)

phynnboi

Jan. 08, 2013

Under rating threshold (show) Using the 'R' reset key seems to glitch the game out pretty bad. Sometimes it skips zone 1 entirely, and eventually half the background disappears. ???

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(-1)

franchiaro

Jan. 08, 2013

Under rating threshold (show) I love the soundtrack, any place where I can buy it?

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(1)

Developer response from fexLabs

I'm not sure if he's made it available for sale anywhere, but I know you can listen over on Chris' website! http://chrishurn.com/music.html

straightupg

Jan. 08, 2013

Under rating threshold (show) Do you even lift?

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(0)

Boewz

Jan. 08, 2013

Under rating threshold (show) first time playing: reach zone 5, second time, zone 6, third time zone 9, fourth time zone 9, fourth time zone 9, twentyfifth time zone 9 -.-

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(2)

Habrir00

Jan. 08, 2013

Under rating threshold (show) While I was writing that comment I left the game running and when I came back I expected to be dead. Nope, hundred thousand points with x2 happiness. Nice!

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(-1)

Habrir00

Jan. 08, 2013

Under rating threshold (show) I don't know if this is a problem for anyone else, but it's very significant for me. The icons that tell you PERFECT, and OUCH, or AMAZING, are too large and too high up on the screen. It really hinders me from predicting the perfect way to land. Otherwise I enjoy the game. Nice work.

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(-2)

BernardoOne

Jan. 08, 2013

Under rating threshold (show) HATS? SOLD!

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(-1)

Smitty407

Jan. 08, 2013

Under rating threshold (show) Zone 9 man...ZONE 9!

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(0)

gravyfury

Jan. 08, 2013

Under rating threshold (show) This isn't great but worth getting the first couple badges. dive rate needs to be more sensitive to control because later map numbers are too unpredictable.

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(0)

ChaosComplex

Jan. 08, 2013

Under rating threshold (show) Nothing sucks more than finishing the game with 398,725 points.

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(0)

brunocosta11

Jan. 08, 2013

Under rating threshold (show) i hope that dillo hills 2 have multiplayer

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(0)

Developer response from fexLabs

It does! http://www.facebook.com/DilloHills

Szputnyik50

Jan. 08, 2013

Under rating threshold (show) 399604... WAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

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(0)

Szputnyik50

Jan. 08, 2013

Under rating threshold (show) once you make ONE mistake in zone 9 or 10, it is impossible to recover. your happiness meter just keeps on going down, you are unable to regain speed, not even with PERFECT landings... DUMB, and anoying! it would be a nice game, but this... -2 points...

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(2)

Developer response from fexLabs

Yep! One of the things we've been focusing on with the sequel is making it easier to rebuild momentum, especially on terrain that has awkwardly short or awkwardly large hills. One of the ways we're doing this is with a new "super jump" mechanic where you can charge up a powerful jump that will help you get airborne again.

bryce1109

Jan. 08, 2013

Under rating threshold (show) can someone tell me what these animals are on that makes them fly like this?

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(2)

Developer response from fexLabs

High on life, man. High on life.

ismynm

Jan. 08, 2013

Under rating threshold (show) I like it... Reminds me of my old Tiny Wings addiction

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(0)

littleskill

Jan. 08, 2013

Under rating threshold (show) 396623 and then the game is over? WTF???

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(0)

Captain_Chunder

Jan. 08, 2013

Under rating threshold (show) why cant I just hit him with something?

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(0)

Dortayl

Jan. 08, 2013

Under rating threshold (show) So I don't normally comment on games. Actually, I don't know if I ever have in all my time playing games on Kong. But I need to take a moment to say something here. When I initially encountered this game, I hated it. Absolutely despised it. I did the achievement, then walked away saying I would never play this game again anyways. But something lingered. There was something pulling me back. So I played again. I continued to be frustrated by problems understanding the physics of the game. I played it a little more. Then it dawned on me: the reason why I keep playing. It's the music. The music in this game is fantastic. It's like the further I get into the game, the better the music gets and feels. I absolutely love it. I could listen to a full track of this music on repeat and feel like my life is somehow better balanced because of it. Don't get me wrong: I'm getting thorough enjoyment out of the game itself. But I truly play this game for the music in it. Beautiful.

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(4)

Developer response from fexLabs

Amen to that! Chris Hurn's work is absolutely incredible, definitely the highest point of the entire game.

ewok4

Jan. 08, 2013

Under rating threshold (show) i have gotten to Zone 5 twice, and even Cleared it making it to Zone 6 yet i still dont have the badge for reaching Zone 5

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(-1)

Mystakaphoros

Jan. 07, 2013

Under rating threshold (show) Gotta agree with Shadree. Cumulative achievements would be a nice thing.

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(0)

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