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i would like to see this buttons: retreat, hold ground, march i rely think that this buttons will give a more strategic balance to the game and a more fun way to do it
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The experience system seems to encourage toying with the enemy... There should be a reward for quick battles to balance it out.
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For those with save issues, distribute your points after a victory, and go to the battle screen. Instead of starting the next battle, go to the main menu, refresh the page, and all of your progress is saved.
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also i have an idea about a new unit a spy who runs across the battle field and if he gets to the other side you can see the enimeys stats ie: respect, gold and exp and have a upgread that allows him to clock and pass by units unnoticed
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by the way, not sure if you realize it but your game has no icon on the new games list. Its been that way for a week.
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you misspelled throw "troll...through boulders". please throw in a mini map so you can see your troops on the map. and perhaps a way to recall all troops to your castle?
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I don't know why, but my progress isn't saving past the second mission. The game crashes my computer during the sixth mission, and when I come back, I have to start over from the thrid mission. Also, missions 4 and 5 are really laggy, even on low quality.
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Very fun. A little in-decisive as to what mission to start on but that doesn't matter at all. I will note that the first time you upgrade tower repair it says 190P instead of 190GP. Which again doesn't matter at all. 5/5!
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so you upped the castle powers and its waaaay too powerful. Im done playing frankly. Half hour trying to knock down enemy castle saved up for flying dragon it got destroyed in 20 seconds by your overpowered cannon balls. boo-urns!
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A stop button for the hero would b nice so we don't have to keep track of him and so he doesn't go into tower, like when your attacking the castle so he can't gain xp but you don't want him to get hurt.
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Interestingly fun game. At first I thought the idea was not new and the graphic is rather out dated, but after playing a few rounds, the game play itself extended better than many other famous games. Although this game could use a lot of work but it has much potential. Keep improving it.
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A found one bug: if you win the lvl and clik the left button (menu) and back to lvl, the game wont end, your army go away and the enemys start comming
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Epic Game great way to spend time when you have not much to do 5/5
recommend a way to cancel troops that you have started to produce
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Though I like the game, I would add some speed-up buttons, would lower the effects from Lightning for it just looks chaotic, allow people to do edge-scrolling by mouse and I would make some colors less bright so the graphics will look more "mature". Would be nice of they added Badges for the game :). Other than that, nice game and much obliged :).
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Fairly standard game concept, but implements strong gameplay elements that keep it from being just an Epic War clone (better, actually). I like the upgrading, it's much more in-depth than other games of this type. Skill tree is well designed and very unique.
An addition I would recommend would be to have a campaign map and rankings for each level. If you make another installment, consider equipable items for your hero as an added level of customization, as well as a collection aspect. Everyone loves collecting things!
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Easy Mode for the First few levels of any Difficulty. 5/5 Assassin Backstab, 5/5 Fame, 5/5 Training Mastery. Spam Assassins and Upgrade only Damage, sit back and Laugh. Even chews up and spit out Heroes.
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I just want to make clear that these are not neccisarily my suggestions. I'm just grouping them together so it's easier for the developer to see.
1) More buildings other than the stronghold. So you could construct other buildings to increase gold receive rate or population size.
2) Speed up button! It can get pretty boring to watch people move, especially with the extreme lengths of the battles.
3) A mini-map, so you can see the soldier number and positions without having to constantly scroll.
4) The ability to select individual soldiers or soldier types and use basic commands (halt, retreat, etc.)
I think that just about covers it, rate this up if you like these suggestions and so the developer can see!
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esta bueno el juego este wowwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww
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15.10 seconds on "Case Pass" on "Impossible", now I get why it's impossible, even my huge lvl hero can't stand in front of army of everything pushing with no limits. Am I wrong or enemy doesn't have 20 units limit?