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I'll give it a 4 for playability and fun upgrade challenge within the round. I will second the need for multiple rounds and opponents, and an upgrade system. Keep at it.
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pretty basic game but fun, could do with some improvements and is very similar to another game, don´t remember the name right now.... 3/5
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took a little determination, but i beat it. good game, could use improvement in pretty much all the ways mentioned above. keep up the good work though :)
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fun game but its just fail how the computer gains money at a rate to fuel a mega army when i bairly have enough money for one guy
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The only problem with this game is that it lacks depth... there's a bit of storyline to hold things together but said storyline mentions several goblin clans hungry for power... you're only fighting off a single one before laying back and relaxing completely ignored? Come on... give us some more levels, some more polish and an out of level upgrade system (check civilization wars as an example of what I mean with upgrade system, it's outside levels but still affects them a ton... it's not the best example I know but it's the best I can think of right now)
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Pretty fun, mute doesn't work properly though (you can still hear the cannons) which is rather annoying at times. Other than that, it's a really nice game. Could you perhaps do something to make it longer though?
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Good game but sucks it only has 1 level. Thought you carried spells/character ect over to next stages .. but apparently not lol
Needs more levels!
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20:02 I actually waited to kill the castle for unlocks wondering if they pass on to the next level, only one level QQ!
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works fine and loaded fast, beat it my first try in 21:31 after just barely skimming through the tutorial. the enemy never even got near my base.
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Oh, also, some kind of campaign that slowly unlocks units would be nice. At present the only way to see the biggest, best units is to string out the battle as long as possible, which isn't really wise since you get the best results from keeping up a constant tank-rush and never letting them near your own base.
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I got it working OK.
The main fault with the game, as I see it, is that you get more of everything if you're close to the enemy's base. This means that once you start losing, you're likely to keep on losing and it's not all that easy to ensure you're always on the winning side. Could definately use some difficulty balance.
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nice game something like Epic War. a little buggy sometimes your units forget to attack and your hero get sometimes caught in your units when he escapes. it needs some polishing
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good game, not very original though. also, this sort of game should be longer, i played once on medium and one time on hard and neither time i was able to spawn a dragon because i had already won. there are also a lot of things that should be worked out. the catapult should be less powerful and the hero has a lot of glitches. (3/5)
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Tried it three times, failed each time. I'm thinking that this version doesn't work. It's not like it's just a big game that takes a while to load, either... waited five minutes, still nothing (and it's not like I have a crappy connection or anything). If it somehow is so vastly huge it takes more then five minutes to load, a preloader is required. As is, 1/5 for nonfunctional game.