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When you switch rooms whos door ways dont quite line-up its possible to get stuck in the wall. Please please polish it a bit more. 3/5 for the time being.
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seems like it has great potential...but it lags like crazy, and its increadbly small. work on it and it could be an amazing game 2/5
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Flashes of gunfire...blood spatters everywhere...the corpses pile up. [5 minutes pass] "BANGBANGBANG SPLATERSPLUTCH GRRUUUGGHH" Or, to put it another way, lag. As stated by everyone, in spite of the eye straining size, it's a great idea. Throw in some variety, double the size, cure the lag, and I'll be back for more.
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Awesome atmosphere - lighting effects are cool, and I love the sound effects. Maybe tie the "horde" noise to an actual horde though? Also... so.. So... Teeny... Maybe a little bigger.
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I guess I've got the same complaints as everyone else. Graphics are so tiny that you could make everything into nethack-style ascii characters without a noticeable loss in visual quality, and it' a lagtastic voyage even on my Core 2 Duo E4400. Kind of a shame, when I read the description about randomly generated stuff and "special" zombies I thought this might have been something in the spirit of Left 4 Dead.
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too easy to kill them, crap and boring as it is very repetitive not v.g gameplay however the lighting is good and we could do with being a bit closer as we seem to be about a mile higher than the ground
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Played for 5 minutes. just lags too much on my old Pentium 4 (2.0GHz) even on "low" graphics. Nice idea and atmosphere but is unplayable for me. As others have stated, infinite pistol ammo is kinda cheap.
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I love the gameplay and the spooky environments with the flashlight. Could use more story elements though; even minor things like notes left by infected people before they turned/were killed. Just needs a little spice to keep you interested in wandering around shooting things. There are a few collision issues; it's a pain to get "stuck" on a wall during a zombie horde. Otherwise I love it.
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After playing for a while, I can see where some people have issues... it would be nice to have bigger graphics, you could definitely fit them - you're nowhere near Kong's limit on game window size I think. :P The game does feel a little slow paced and easy, though I am playing on "easy" mode... however, if you have unlimited pistol ammo on every difficulty level, that's something you should probably work on. I think if you made the gameplay involve more running and hiding and ammo conservation, it would be really cool. Maybe make the pistol not have infinite ammo, but instead have some sort of close-range weapon like a combat knife? I mean, I'm only about halfway through the first map, and on easy mode, so I probably haven't seen all the game has to offer... but these kind of things would help to pull the player in more at the beginning. All in all so far, great game. Even if it DOES feel like you somehow psychically stole the game idea out of my head. XD
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I like the game and have no problem with lag. Dont mind the characters being small either but agree it needs a quick pace- perhaps more "plot"
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Oh. My. GOD. How the crap does this always happen? People somehow always think up practically the exact same ideas I had... dang it, *I* wanted to make a game where a meteor runs into a small town and turns people into alien zombies and you're a special forces guy and it's dark and you use a flashlight! Blargh! How does this keep happening! DX
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ok, seriously, this game is awful, I understand the lighting and everything, the sound is great, but the game is *too* dark, there should be a generator or something, and there really isn't any incentive to go wandering around. Give the game a point other then wandering around. And make it lighter! why are zombie games never during the day!?!? I can't see a darn thing. until then, 2/5
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Good atmosphere. But, the controls are just awful. My fingers ache from trying to navigate the tiny man through doors, where he gets stuck for no apparent reason. I won't be playing it more until a new version is out.
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I pretty much agree with Mango, there's no sense of urgency, or need to continue. Endlessly wandering through 2 maps was enough to bore me. To tedious to walk around and find items that have little meaning or value, and the totaly lack of plot gives the main character no feeling. Plays fine, but needs some help.
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it was awesome... until i actually got to fight. then it became boring as hell.
3/5 because i can see you put a LOT of effort into it.
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All the sprites are too damn small and the zombies are easily mistaken for the floor, after 10 minutes my eyes were aching. Opening locked doors seems to be useless, very poor design even if the idea was good.
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Nothing wrong with the size of rooms, lighting is done very well. But its boring. (why do I even bother writing these) Im going to give 1/5 just because I can.