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If the developers can’t even figure out how to make separate controls for music and sound effects, they deserve to have their games rated 1/5.
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This is awesome for a TD. Definitely more of a strategy game that you really have to think about things before you do them. Most TDs I can just put a bunch of towers, land and/or air, and get by via upgrades/more towers. This I have to build towers, pay attention to what tower I build for what wave. Though it would be better if you differentiate between AIR mecha, LAND mecha and things like that.
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please add buttons for the difficulty, i cant choose how many waves i want as it simply shows text, i think this is a problem for everyone else aswell
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Okay game for a td. But I think the main reason it is being rated so low is because you don't know what the hell is going on when you start playing. Like which towers attack what. You should def. have put in some better instructions/descriptions of towers. And possibly tweak the balance a little. Guns can be expensive at the beginning and without selling and rebuying I have not been able to not lose a life early on.
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who made this is stupid, the worm appeared to early, how can i get the next spirit weapon if there to little flying spirits appearing
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The whole pathway concept to get to the right towers you need is cumbersome, unfair, and woefully unbalanced. It absolutely ruins what would otherwise be an enjoyable game. 2/5
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By the time the first spirit came I didn't have anything that could actually hit it, and hadn't earned enough money to unlock one that could. That's just poor design.
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i did not like the game much since only 1 tower vs 1 enemy.... gutling gun for plane only, cannon tower only for spiders/cone tanks. not good
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It's a lot of fun, but on some of the harder maps you really have to develop your towers in a specific order or else you will automatically lose to the first new type of creep that shows up. (I didn't have money to buy a Gatling gun the first time I got a flying mech.) Also, I wasn't sure I understood the Easy, Medium, Hard. There doesn't seem to be a way to choose one or the other.
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Decent game. I like the concept of unlocking new towers, and having 2 different types of enemies in addition to just ground and air. Too easy though. Impossible level only took 2 tries. 3/5
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Those purple towers take up five squares in a "plus" shape (+), but their graphic does not display when placing the tower. Additionally, you have to click on the top left square of a three-by-three square arrangement that encloses the +-shaped tower. The draining tower does low damage to single ground enemies but gives 10 gold for every shot, and the pristine tower pretty much wastes anything that flies.
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There were two of the purple towers that I couldn't place even though I'd met the build requirements and had enough cash. I don't know why...I wish that had been explained.
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Not really understanding how to kill the little purple wormy spirits...they just come yet I don't seem to have any towers available that can shoot them. I believe the proper towers to the upcoming creeps needs to be better defined and more clearly communicated.
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doesn't really explain that there are 4 types of creeps and in the early rounds you need a a specific tower for each. not bad appart from that.
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fa;.d.
;vgd.
f gf fgh bukl lsadfv dfg s jh h ot tyr grty f u kvckv ldf dfhf d f\gd asbi t cg fh hhfgh s h it adsa[fpjkp[hgpfkopgskolp[ f[ghlp]f]ch sucks!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! not rating
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not bad, there is a bug in which most of the towers images don't get shown until they get placed and a more informative description on the towers would come in handy aswell (as in what enemys the tower can attack other than just pictures) apart from that though, its a great game and i love the art that has gone into it. 5/5 well done
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its okay, i dont like how some towers take in a lot of space, it restricts you too much. It's a little rough around the edges. if you ask me this little thing didnt go through a beta testing fase before being released. some stuff just looks misplaced. But i liked the gameplay
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Would be much better if it was easier to tell which gun works on what creep. I lost half of my life points just trying to figure out why the cannons I bought won't fire.